• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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    Porting the Build Mod to CoAS?

    To pirate kk COAS english release has storm engine 2,8 <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
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    Porting the Build Mod to CoAS?

    As advise about porting build to coas. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Subsim forum has same kind of problem that is Sh3 and Sh4, One of Sh3 Subermods GWX3 is now ported to Sh4 as much improved version...
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    Modding for COAS

    <!--quoteo(post=319098:date=May 11 2009, 11:09 PM:name=PeterWillemoes)--><div class='quotetop'>QUOTE (PeterWillemoes @ May 11 2009, 11:09 PM) <a href="index.php?act=findpost&pid=319098"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This point of view is not meant to harm or...
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    The City of Abandoned Ships Availability Thread

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Finland got COAS yesterday. <img src="style_emoticons/<#EMO_DIR#>/bounce.gif" style="vertical-align:middle" emoid=":b:" border="0" alt="bounce.gif" />
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    Modding for COAS

    <!--quoteo(post=318967:date=May 11 2009, 04:32 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 11 2009, 04:32 PM) <a href="index.php?act=findpost&pid=318967"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I would propose the following as the main debate...
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    Re-worked Privateer

    <!--quoteo(post=302657:date=Feb 21 2009, 09:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Feb 21 2009, 09:52 PM) <a href="index.php?act=findpost&pid=302657"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->CAPTAIN HAWK! Long time, no see! <img...
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    Re-worked Privateer

    <!--quoteo(post=302627:date=Feb 21 2009, 07:45 PM:name=Petros)--><div class='quotetop'>QUOTE (Petros @ Feb 21 2009, 07:45 PM) <a href="index.php?act=findpost&pid=302627"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=302572:date=Feb 21 2009, 01:20...
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    A new look at the Tool

    Hello <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> "That plugin does actualy work... I have managed to export one of the ship examples they gave us" <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
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    A new look at the Tool

    Hello <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> "Is the script code for AOP moddable, too? If so, have you tried using POTC.an files with POTC characters". I tried to use potc an files with AOP but results were...
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    A new look at the Tool

    Hello <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> "In AOP men walk like pinguings" It is in stock AOP game, I use my character allways in run mode because of that. AOP has update 1.5. that has game files opened...
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    A new look at the Tool

    Reverse light bug <img src="http://www.pix8.net/pro/pic/22671f80ce/1108990.jpg" border="0" class="linked-image" /> This is Packet brig from potc that i have moved to AOP. In AOP ships have night riding lights, so reverse light bug is easy to see. If you look at the boat in stern of the ship...
  12. C

    New 36 Gun Frigate arrived

    Hello <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid=":lol:" border="0" alt="laugh.gif" /> Wery nice <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> From pic I see that main mast is...
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    YOUR CHARACTER AND SHIP

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> to Skull About flags TOOL ,view, locators f1 left upper corner of flag f4 left lower corner of flag f2 right upper corner of flag f3 right lower corner of flag "Y" = up, down...
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    YOUR CHARACTER AND SHIP

    <!--quoteo(post=159677:date=Aug 26 2006, 05:34 PM:name=Thomas the Terror)--><div class='quotetop'>QUOTE(Thomas the Terror @ Aug 26 2006, 05:34 PM) 159677</div><div class='quotemain'><!--quotec--> capn hawk, can you make a tutorial how to change the sails and lines? Nice skinning work mate, but...
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    My current modding work

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> " I would add a governor for each town (on new islands and in Oxbay and Greenford) - that would improve realism, but those governors could only give LoMs and pirate-hunting quest...
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    YOUR CHARACTER AND SHIP

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Update from Colonial shipyard, Colonial Sloop <img src="http://www.pix8.net/pro/pic/22671f80ce/937128.jpg" border="0" alt="IPB Image" /> <img...
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    YOUR CHARACTER AND SHIP

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> My new work "Colonial Sloop". <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> <img...
  18. C

    Built 13 updates

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Long John Look at Pieters post above, you can download a fix for you problem there. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)"...
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    WHAT DID I MISS

    <!--quoteo(post=158972:date=Aug 21 2006, 09:05 PM:name=Vengeance)--><div class='quotetop'>QUOTE(Vengeance @ Aug 21 2006, 09:05 PM) 158972</div><div class='quotemain'><!--quotec--> hey guys what have i missed, any new builds or updates come out since i have been gone...
  20. C

    Shipmodels for the worldmap

    <!--quoteo(post=158949:date=Aug 21 2006, 06:41 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Aug 21 2006, 06:41 PM) 158949</div><div class='quotemain'><!--quotec--> I have been working on making better worldmap ship models. As you can see on attached screenshot, it doesn't...
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