• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Jones

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    To change the color of the sails with what you want, you must add your own texture to PROGRAM \ RESOURCE \ TEXTURE \ SHIPS \ SAILS. To do this you need the downloadable program from the download section, (Tx Convertor). Then, go to PROGRAM \ SHIPS \ ship_init.c. Choose your ship and add this...
  2. Jones

    Discussion Dead Man's Chest Storyline

    I've found maybe a piece of code that might work, though I doubt it. rCharacter.ship.SubmergeDutchman = makefloat(rCharacter.ship.SubmergeDutchman) + 0.35; if(!CheckAttribute(rCharacter, "ship.PlayedSplash")) what do you mean?:drunk @Grey Roger Is there any code I do not know about...
  3. Jones

    Discussion Dead Man's Chest Storyline

    All right thank you...:thumbs1
  4. Jones

    Discussion Dead Man's Chest Storyline

    When I insert the following code to trasport me from Port Royal to the Black Pearl cabin, black screen appears. The loading image appears, but then the screen becomes black. DoReloadCharacterToLocation("Cabin4", "officers", "officer7"); //...
  5. Jones

    Discussion Dead Man's Chest Storyline

    There is a scene in which there is the Black Pearl and then, the Flying Dutchman emerge. How can I do to emerge the Flying Dutchman? I don't find codes that I met.
  6. Jones

    Discussion Dead Man's Chest Storyline

    There would be the scene where Black Pearl is and suddenly, in part emerges the Flying Dutchman. Is there a code that allows the Dutchman to emerge?
  7. Jones

    Need Help Can't load or save because you can't click anything in the menu

    Have you been installed the Intel graphics Pack and ENB Improved Graphics programs? To me ENB Improved Graphics gave me problems and uninstalling I solved it
  8. Jones

    Discussion Dead Man's Chest Storyline

    I started creating the storyline of "Dead Man's Chest". For those who want to, I have the beginning here. (It starts from Cayman and then goes to Port Royal, where the storyline begins) Link: Login - Dropbox Add the attached file .ogg to / MUSIC. (I found the music in Italian, in English I will...
  9. Jones

    Discussion Music question..?

    Sorry I solved, as soon as I posted, I noticed an error here: tmpref.music_gibbsong I forgot an S:modding
  10. Jones

    Discussion Music question..?

    I would still have a small problem with @Jack Rackham's code. When I enter the code: PauseAllSounds();//stops music locations[FindLocation("ShipDeck7")].type = "GibbsSong";// new temp sound type...
  11. Jones

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Try to take a look here, maybe there is what you are looking for. Low Priority - The Curse of Davy Jones
  12. Jones

    Discussion Music question..?

    Even in Havana I noticed the same problem
  13. Jones

    Discussion Music question..?

    Hmm .. I found I do not know if a bug. Ever since I left my rescue and I'm going to attack Santiago on Cuba, Fort attacked me but it still makes me laugh and the command 'open map' seems to me, however, in a normal fight this option should not be there ... also here too Music is not that of fighting
  14. Jones

    Discussion Music question..?

    I do not know how but I was enough as you said you change 'jacktavern' with just 'tavern'
  15. Jones

    Discussion Music question..?

    Ah well .. in that case I rename in: tmpref.music_jacktavern.f1.name = "MUSIC\JackTavern.ogg"; So could it be..? case "Jacktavern": SetSoundScheme("jacktavern"); SetMusicAlarm("music_JackTavern"); break; And lower case "Jacktavern"...
  16. Jones

    Discussion Music question..?

    If you mean 'music_standard.c' then yes //============ JACKTORTUGATAVERN ======= tmpref.music_jack_tavern.f1.name = "MUSIC\JackTavern.ogg";
  17. Jones

    Discussion Music question..?

    There is a problem ... I tried using this code for the Tortuga tavern, as soon as I start a new game 'Hoist the color', but just inside the tavern, no music starts, they only feel the effects of volume. However, the code I entered is: locations[FindLocation("Tortuga_tavern")].type =...
  18. Jones

    Discussion Music question..?

    What do you mean? Depends on the length of the .ogg file
  19. Jones

    Discussion Music question..?

    Another small question ... I would like to include music as I enter the treasure cave and then fight with Barbossa. A unique music, because the present ones are not 'suitable'. The code starts from here: case "equipage": sld = LAi_CreateFantomCharacter(false, 0, false, true, 0.25...
  20. Jones

    Discussion Music question..?

    Ok, now I try
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