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    Maelstrom New Horizons


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  1. Andyintore

    A start for the "Master and Commander" storyline

    I guess i will have to take a look at that wiki before i start working with the dialogs. I understand almost nothing :shrug
  2. Andyintore

    A start for the "Master and Commander" storyline

    Thank you, Mr. Boelen, i will take a look at that sometime. There are so many things to do in this very first scene that im very excited to keep working on this. Now, another question. How do i make the main character (Jack Aubrey) to sit down at the table and start to chat with Stephen...
  3. Andyintore

    A start for the "Master and Commander" storyline

    First im going to write the dialog. But in the Stephen Maturin_dialog file i must write only what Stephen says? Or do i have to write the main character's answers aswell?
  4. Andyintore

    A start for the "Master and Commander" storyline

    Now i have just to learn how do the dialogues work. Can you enlighten me with any hint? Which files do i have to work with to make dialogs?
  5. Andyintore

    A start for the "Master and Commander" storyline

    I already planned some things that im going to try. The quest log messages will explain what im planning right now: "title=New Command (Jack Aubrey starts in the Kingston port) text.t1=I was just promoted to Commander and received my first command, a Brig-rigged Sloop called HMS Sophie. I was...
  6. Andyintore

    A start for the "Master and Commander" storyline

    Is there a specific line where i have to put it?
  7. Andyintore

    A start for the "Master and Commander" storyline

    Ok, he is there, but he wont sit in the chair, he is standing in the chair. How do i fix it?
  8. Andyintore

    A start for the "Master and Commander" storyline

    Oh, now i get it :onya2 Now, if i want Stephen to appear in the Kingston tavern, i have to put "Redmond_tavern", right? I will try it already. Then i will work with the dialogues.
  9. Andyintore

    A start for the "Master and Commander" storyline

    I wanted to know the skin name of the apothecary, or the skin name of the guy in black clothes that looks like a surgeon. Any hint where to find it? Am i supposed to create a character\init folder in the JackAubrey folder then? I will do it now.
  10. Andyintore

    A start for the "Master and Commander" storyline

    Where do i find the codes of the Speighton Apothecary? The one that was "supposed" to be Stephen Maturin?
  11. Andyintore

    A start for the "Master and Commander" storyline

    Oh, our beloved USS Constitution/Acheron... thank you for remembering me that we already have it :onya2 But the Constitution wont be of use any time soon. First i need the Xebec-Frigate Cacafuego.
  12. Andyintore

    A start for the "Master and Commander" storyline

    Is it? I always forget that :kev Well, starting a new game, the header changes to the correct one. Ok. Now i will take a look at how to create Stephen Maturin. The folder is in this adress? PROGRAM\Storyline\standard\characters\init Ok. So, if im going to create Stephen Maturin, i must...
  13. Andyintore

    A start for the "Master and Commander" storyline

    Ok, i tried to use the "O" button, but it didnt do any good. Well, i will do it, but while im doing it....i want Jack Aubrey to meet Stephen Maturin in the Tavern and chat for a moment (basing in their first meeting/dinner in the Crown hotel). The very beginning of the Jack Sparrow's storyline...
  14. Andyintore

    A start for the "Master and Commander" storyline

    I managed to change the entry, but the header wont change. It still says "Governor Harbor's Infiltration". Do i have to start a new game to get it to work or what?
  15. Andyintore

    A start for the "Master and Commander" storyline

    Never mind, again. When i left the port and returned the ships were back (and, consequentily, the lag too :E ). I just want to learn how to rewrite the quest message in the quest book now.
  16. Andyintore

    A start for the "Master and Commander" storyline

    Oh, i almost forgot. After i did those changes, i noticed that the lag disappeared in the ports. Everytime i went to a port, any port, the game started to run VERY slow, but now i start in the "Redmond" port and the ships in the jetty disappeared. Not that im complaining, at least now i can...
  17. Andyintore

    A start for the "Master and Commander" storyline

    Never mind, i already made the changes. I changed the starting location to "Redmond_Port", the date to "18-4-1800 (Corsican Era)" and the ship to "SloopBrig (HMS Sophie)". I also changed the end of the storyline description. Instead of "(...) war with the United States" it is now "(...) war...
  18. Andyintore

    A start for the "Master and Commander" storyline

    Ok, good to hear that :onya2 Now, i opened the Storyline archive and i want to change the starting place and time. How do i do it? If i want the character to start in Jamaica, i have to change the "Eleuthera_Port" to "Redmond_Port", or is it "Kingston_Port"?
  19. Andyintore

    A start for the "Master and Commander" storyline

    The problem is, im not an expert in nautical history :roll: I will take a quick look in the history (God bless the internet!) and when i learn enough, i will plan what im going to do. The relations between the nations are the most important to learn. I will take a look at the flags while im...
  20. Andyintore

    Hornblower Storyline Impossible?

    Search for Hornblower Walkthrough, i guess there is one already.
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