• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Ah, great thanks Hylie. That helps.
  2. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Thanks Grey Roger. :ahoy I just found another matter: It's about that "Sink the pirate corvette" quest. I just played it in the "Tales of a Chevalier". First, it seems the corvette is not where the wiki hints. http://www.piratesahoy.net/wiki/sink-the-pirate-corvette/ In fact, I found it far...
  3. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Hello Pieter, thanks ... Quick Repairs is gone for me because I'm in iron man or at least realistic mode. The question remains: How exactly does the repair skill work? I see my ship is repaired, but very slowly, and I can't say if it sails only or both sails and hulls. Ok, so to set a prisoner...
  4. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Cheers, one short question: With "quick repairs" gone, how is it possible to repair a ship while on sea? There is still the repair skill, and it seems to work with planks and sail ... but how much can be repaired and in what time? I find it hard to estimate. Another question: How do I actually...
  5. Skyworm

    Minor bugs in Beta 3.3

    Cheers, I got a Portuguese Officers Sword, too. But surely not from a dungeon, since I didn't visit one. I got it from a portuguese ships captain I killed in duel on his quarterdeck. :duel: That was in the Brave Black Flag storyline.
  6. Skyworm

    Minor bugs in Beta 3.3

    Thanks gentlemen, it worked. The option to talk about Fred was hidden in the dialogue at a place I didn's choose, because I thought it would end the chat. Fread Bob is now a member of my crew.
  7. Skyworm

    Minor bugs in Beta 3.3

    Playing Brave Black Flag ...
  8. Skyworm

    Minor bugs in Beta 3.3

    Cheers, did anything bad happen to Fred Bob? I can't get him as a crewmember, because Orable Caron doesn't talk about him. :rumgone
  9. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Cheers Hylie, yeah thanks, I misunderstood you the first time, and searched for a folder. But it wasn't a folder, just a file. Found it, deleted it, and now I can start and load games without trouble. Great thanks. :dance
  10. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Thanks Hylie, I'll try that. :aar Um ... options folder? I don't find one in my install. Where is this supposed to be? What do you mean with treasure quests not working well ... bugging, or empty chests?
  11. Skyworm

    Simplified Code for Build 14 Beta 3.3

    Cheers Gentlemen, I have problems starting a new game with Beta 3.3 When starting "new game" and going to load screen, the game crashes to desktop in 9 out of 10 cases. I don't get an error log, but here's the system log: Scanning modules\ Loading modules... Loaded 0 Reset... Initializing...
  12. Skyworm

    Mod Release Build 14 Beta 3 Progress

    :danceGreat thanks, I'll look into it.
  13. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Arr Pirates, I am back after a while of absence, and I'm puzzled which version I shall play now. 3.0 or 3.3 - which is most actual and stable? Cheers and thanks, Skyworm
  14. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Cheers! As a direct-sail-only-sailor, I beg you not to experiment with time compression or anything like "time runnning faster" in direct sailing mode. Slow time is good for open seas direct sailing. This is because of wind changes on an once-per-hour-base. As a direct sailor, I use time...
  15. Skyworm

    Solved Pirates of the Caribbean (2003) doesn't run

    Cheers, Windows-7 64 shall not be the problem, it runs fine here. I think there was an Intel-Graphics problem with PotC. There shall be something about that in this forum, too. Perhaps that's it?
  16. Skyworm

    Mod Release Build 14 Beta 3 Progress

    Since it is no longer Oxbay, but Barbados, Oxbay Canyon may not be that fitting. Perhaps Barbados Canyon would be better ... but I admit I never found it disturbing :rumgone
  17. Skyworm

    Not a Bug Issues with ship battle music

    I'm not sure what it is and how it is coded. I can just tell you that it the usual way in iron man mode. No idea if this is for purpose or not. One difference is, in iron man mode there is no clear border when combat is terminated. Because wind can change and a fallen back enemy may again gain...
  18. Skyworm

    Treasure hunt and disappointment.

    Cheers, sometimes the chestist empty, that's just part of the business. You'r enot the only treasure hunter in the Caribbean, and as you see, there is always another group of pirates there. Sometimes, just someone was faster than you. When you get the treasure, it's a lot of jewels and precious...
  19. Skyworm

    Solved Question about sail-to.

    Cheers, in realistic mode, you need to discover a location manually before being able to sail to it. Means, you need to manually sail there. Once you have #done this, you can use sail-to anytime. In iron man mode, this is disabled too. You'll have to manually sail any yard you want to go...
  20. Skyworm

    Not a Bug Issues with ship battle music

    Aye, that's it. Just consider it a close battle music in open sea mod :duel:
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