• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. J

    Adding Ships to Build 10.0+

    I think it is in the wiki already. I read this before when I was adding the various small vessels.
  2. J

    Napoleonic Mod -- Next step

    Haha, I just read the frigate mizzen mast thread... with that many people reading O'Brian I would think a Napoleonic mod would be in high demand.
  3. J

    Need Shipwright help

    Here's an interesting tid bit concerning the cutter. Since I replaced the luggers fore and mizzen with item .gm's the whole `de-mast` thing is a little funny. I was trying it out today. I just in from the world map to the bay on Douwessen. Two Pirate Fast Schooners and a 24 gun brig were...
  4. J

    Something I can't find

    Haha... That was so simple someone should hit me.
  5. J

    Napoleonic Mod -- Next step

    It would be much better if we could add nations. I've got the beginnigs on uniforms for Napoli, The US, and Algeria. I was planning on replacing the Pirates with the Barbary Corsairs, Holland with the Americans, and Portugal with the Neopolitans... if I could avoid that though, by adding more...
  6. J

    "Fake" 64 gun 74 gun Line of Battleships

    That's a good thought on the reload times. For a while I tried playing with the basic reload time about 2 minutes. Since when I do play (rare) I like it to be more of a thinking game, than an action game. However, a problem I ran into is that the the ai isn't smart enough. In the original...
  7. J

    Blacksmith mod

    The GRE is the big American test we American students have to take to get into `post-graduate` school. Officially its called the Graduate Record Examination, but everyone on this side of the pond just calls it the GRE. I'll have to take it next summer. Then, all things falling into place...
  8. J

    POTC Texture Transperancy

    I use PS 6.0. Using rexman's tool instead of the Russian TX converter seems to answer well. Would there be any reason that PS would load a DDS differently than a TGA?
  9. J

    New custom sails and a minor fix for Kieron (screenshots)

    <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->does anyone know how this would have worked in real life? i seem to remember someone said there were secret flag sequences that ships would fly, so for example french ships would recognise if they were really...
  10. J

    Let's set a deadline for Build 12 Mods

    alan, If you put them up on the FTP server, I'll take care of them for you. I've gotten not to mind it, even if it is a sorta mindless task. If you need an FTP program, google "Smart FTP." Then, once you have it installed read the sticky thread called POTC FTP (or something to that...
  11. J

    Nation Relation

    Perhaps player relations as well in Buildsettings?
  12. J

    POTC Texture Transperancy

    I don't assume it involves an Don Estaban Maturin y Domanova perchance? What have you learned about Nation adding?
  13. J

    Tweaking the Coastraiders Mod: Code help needed

    Would there be a way to have Merchant shipping update automatically but Pirates update only once they are sunk or captured? I like the idea of starting out a naval career in a small cutter, sloop, or lugger and have a sort of coast guard function... patrolling the island for pirates. You could...
  14. J

    Tweaking the Coastraiders Mod: Code help needed

    I get an error when I try to open the game now. Thanks for your help though. I'll restore the old files for now and work on something else. Thanks again for the prompt response. Its great to have you back.
  15. J

    cant finish moded game

    Perhaps there should be better perks if you sack a fort. Let's say that if you are in the Service of a nation and you sack an enemy fort then when you go talk to your governor again two things happen. 1, you get medals and honors. They wouldn't be displayed on the skin, but perhaps can be...
  16. J

    Tweaking the Coastraiders Mod: Code help needed

    Here is the code for the Coastraiders mod by (I believe) CouchCaptainCharles: <!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->// ccc CR -> void SetCoastTraffic(string islandstr) {     ref Pchar, CurIsland, cr;     string chrstr;     int crnation;     string...
  17. J

    Napoleonic Mod -- Next step

    I have to get a lot done before its ready. It won't make build 12. I'm still working texturing. Once that is done I need to start coding things to work properly. For that I'll need a lot of assistance from you coders.
  18. J

    POTC Texture Transperancy

    It makes so much more sense now. I was wondered what the odds of you having the flag of Catalonia and some other guy named KAM adding it to the game. Thanks on the tip about photoshop. That will make everything a lot easier.
  19. J

    Let's set a deadline for Build 12 Mods

    Thanks Jack. Keith sent me a PM a while ago saying he couldn't get the download to work. I thought I had made a mistake. I can relax.
  20. J

    Let's set a deadline for Build 12 Mods

    Well the Royal Navy portion of my Military mods has been done for a while and up on the FTP but no one has said anything about them. I am afraid that there might be a problem with my FTP putting them up properly. I would appreciate it if someone would check the site and see if it works. The...
Back
Top