• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Grumblepunk

    What d'yall think of the new Akella game in the headlines?

    Yeah, no joke. I am doing backflips over here just thinking about these things under full sail, skimming a coastline. Man... More screenies! More interviews! Release date! :D
  2. Grumblepunk

    What d'yall think of the new Akella game in the headlines?

    Wow. Yeah, there is no contest between this and Pirates! for me. Well...I'll likely get Pirates! for my little girl. :D Is this what SDII was destined to be, until Beth and Disney got their claws into it? I just really hope that Akella gives us a few more tools to work the game, this time...
  3. Grumblepunk

    [WIP] HMS Interceptor (+ Tutorials)

    Skeleton Bob - Two questions: How did you set up the background images? [edit] Found a really good tutorial at: http://www.mtmckinley.net/ How did you determine what their size should be to achieve proper scale in the game?
  4. Grumblepunk

    GM Exporter Issue

    Well, I dunno how to check aside from opening Maya and such. Everything says 4.5 and I haven't d/l'd any patches or anything because compatability was the chief reason I went and got the older version. Sorta like my 3dsMax. I have version 4 of that because you can't physique MW meshes with 5 or...
  5. Grumblepunk

    GM Exporter Issue

    file -f -new; select -cl; // Result: ./untitled // // Error: `Plug-in`, "SD2CamExport" was compiled against too old a version of the Maya API and is thus incompatible with the current Maya version. Obtain a newer version of this `plug-in`. (SD2CamExport) // // Error: `Plug-in`...
  6. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Wow Jack. First are you okay? I am so sorry about your car. I mean...yeesh, a '67 Mustang, at that. Look on the bright side. My first car (and the first car that I wrecked..hehe) was an '84 Dodge Colt. :lol:
  7. Grumblepunk

    GM Exporter Issue

    Yar, that link is dead, or was. I am using the same thing though. Snagged my copy from PA's download section. :lol:
  8. Grumblepunk

    GM Exporter Issue

    Trying to load this `plug-in`, or rather three `plug-ins`, into Maya and getting an error. Specifically, the only one that Maya accepts is the geometry export. Both animation and camera give me a "Need to update this `plug-in`" error. Does anyone have a solution? It's perfectly likely that this...
  9. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Well, the one that I started with could be considered done, except for the left shoulder textures. I spent 5 hours trying to get the bloody strap to line up, while preserving the line of the collar. Really annoying. I need to work on the coloring for the neck and hair, too. Other than that...
  10. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Thank you for the heads up, Skull. That is really good news!
  11. Grumblepunk

    Texturing Moder's Code List

    Good advice all around, Duke. I was thinking the alpha component would be "registered" the same as the numeric. I.e.: `01-99`/`1A-9Z`/`A1-Z9`/`AA-ZZ`/etcetera. Hrm...I can't think of a number. Not like I'm releasing anything right yet anyway. :lol:
  12. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Mine isn't Jack. Jack was going to come later. I was just making a player character, because the normal ones just don't fit me. Nice work, Duke! Say, do you need to set the pistol points in Maya?
  13. Grumblepunk

    -= POTC MOD IDEAS =-

    Anne Bonney is a definite thumbs up. I'm more of a Grace O'Malley fan, but the timing is all wrong for this game. Just remember, where you find Anne...you find Mary. :D
  14. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Skull, that is the best news I've had all day! :cat I have no idea what to do with the model once he's been completed. I mean...do I need to add deformers? Animations? Do we just dump the mesh in game and he walks around shooting people automatically? Erm...what? I s'ppose I should get my...
  15. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Well, I just finally figured out how to apply my map to the model tonight, so it'll be awhile before I get that part done and then I have to figure out how to get them in game and working. :cat
  16. Grumblepunk

    Abandoned Multiplayer mod?

    For .tga I use Adobe PaintShop Pro. I'm not sure if there is an alternate as .tga is an Adobe file type.
  17. Grumblepunk

    A brand new Jack Sparrow model for POTC

    Keeping the boots is even easier, because all I'd need to do is replace the head on the one I'm working on and incorporating the new textures.
  18. Grumblepunk

    A brand new Jack Sparrow model for POTC

    This is funny, because this idea is exactly what led me to the model that I am working on. Trying to manipulate the dreds under the tricorn made me decide to hold off for a few, though. Yar, I'll be working on it next though. That shot of jack on the dinky sailboats crow's nest is the best shot...
  19. Grumblepunk

    Texturing Moder's Code List

    I was wondering if alphabetical components could be used, as well? This may greatly reduce the potential for conflicts and could help people know the modder that did the work, easier. For instance in my personal mods, I am using GP.
  20. Grumblepunk

    Corsair Frigate "Crescent" and Tyrant III

    Simply amazing! Being that the Frigate is my favorite ship in PotC, I am really looking forward to this. :mrgreen: Any chance that you could release that deck.tga as a taster? :cat
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