• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Inzane

    32 gun frigate WIP

    you can connect via IP type in in manually. or use the hamici thingy, I think thats what it is called
  2. Inzane

    HMS Sophie W.I.P

    any progress McTowel ? <img src="style_emoticons/<#EMO_DIR#>/monkeydance.gif" style="vertical-align:middle" emoid=":mi" border="0" alt="monkeydance.gif" />
  3. Inzane

    32 gun frigate WIP

    <!--quoteo(post=237515:date=Feb 11 2008, 06:02 AM:name=Bava)--><div class='quotetop'>QUOTE (Bava @ Feb 11 2008, 06:02 AM) <a href="index.php?act=findpost&pid=237515"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=237508:date=Feb 10 2008, 09:36...
  4. Inzane

    32 gun frigate WIP

    hey Bava ashame you don't have AOP, when we get her sea worthy, take her out in a multiplayer game to see if your as good a captain as a shipwright <img src="style_emoticons/<#EMO_DIR#>/duel_pa.gif" style="vertical-align:middle" emoid=":ixi" border="0" alt="duel_pa.gif" /> . and it would be...
  5. Inzane

    32 gun frigate WIP

    Bava and I were up pretty later last night, <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid=":buds" border="0" alt="buds.gif" /> I gave him my texture collection. So he spent a good part of the night applying them. let me tell ya, I can't wait to see where...
  6. Inzane

    More filmships

    my Frigate thats in game Is based on the real draughts for the real HMS Surprise. And yes to my surprise, lol It looked nothing like the movie ship. Come to find out the HMS Rose/the movie HMS Surprise was based on the lines of the Peregrine Galley of 1700. Go figure this is a matter of historic...
  7. Inzane

    HMS Sophie W.I.P

    <!--quoteo(post=237307:date=Feb 10 2008, 06:46 AM:name=Cpt Spicy McTowel)--><div class='quotetop'>QUOTE (Cpt Spicy McTowel @ Feb 10 2008, 06:46 AM) <a href="index.php?act=findpost&pid=237307"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The Speedy was Lord Cochrane's first post...
  8. Inzane

    HMS Sophie W.I.P

    McTowel could you post a image of the current wireframe. the tips I can give you in this stage is keep all the objects separated. It will make it much easyer when you uv map. make sure you also keep the mesh one sided and try to stay with it. this is important. and reversed normals just flip...
  9. Inzane

    [i]Ideas for a Master and Commander Quest[/i]

    <!--quoteo(post=237280:date=Feb 10 2008, 04:11 AM:name=Cpt Spicy McTowel)--><div class='quotetop'>QUOTE (Cpt Spicy McTowel @ Feb 10 2008, 04:11 AM) <a href="index.php?act=findpost&pid=237280"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Thanks guys <img...
  10. Inzane

    [i]Ideas for a Master and Commander Quest[/i]

    Cpt Spicy McTowel just let me know when your ready to put her in. I will do it.
  11. Inzane

    32 gun frigate WIP

    <!--quoteo(post=237271:date=Feb 10 2008, 04:26 AM:name=Bava)--><div class='quotetop'>QUOTE (Bava @ Feb 10 2008, 04:26 AM) <a href="index.php?act=findpost&pid=237271"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Ok, I had to look up "tiling" (UV map layout larger the the actual...
  12. Inzane

    32 gun frigate WIP

    hey Bava, are you UV tiling? if so that could be a issue, I use a mix on my ships, for some reason hull damage wont be taken if you uv tile the hull. so I map the hull and decks, all the other stuff I tile. its weird and annoying. because it limits us in how we texture. In potbs The models are...
  13. Inzane

    Installing Maya 5.0

    to even convert a working gm file, alot of little things have to be in place. even with the tools it not as easy as you would think. Not having the plugin really has never been the problem,we have alaway had it. even the sample file are still vague. they don't answer a dam thing. they don't...
  14. Inzane

    32 gun frigate WIP

    Looking good, lighting looks alot better. model looks tight. here is one more tip, when you make your guns, make in a separate file, and use the same textures, so when you make other models you can keep reusing the guns and save time with not having to keep retexturing. <img...
  15. Inzane

    32 gun frigate WIP

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->With "make the mesh one-sided", do you mean that the faces should be one-sided? If so, Blender is able to do that. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)"...
  16. Inzane

    32 gun frigate WIP

    looking good, one more useful tip for you, thats only if you modeler program can do it. make the mesh 1 sided. this will help with making sure lighting on the hull is not reversed. If not I can do it while I convert her over.
  17. Inzane

    age of sail II: privateers bounty

    I still play Privateer's Bounty. works great when flying from place to place on biz trips.Its classic and still one of my most favorite games. almost time for AOS 3 <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  18. Inzane

    VCO ships in PoTC

    I agree with you Merciless Mark. But I also want to add this to it, these are low quality models. In some aspects very ugly. We cannot put everything that floats into this game. before we know it, we will have aircraft carriers and spaceships. I do like the new interest in aop and potc. but it...
  19. Inzane

    Age of Pirates: Captain Blood

    Hey guys, I been reading the Akella Boards with good ole Babelfish, and come to find out, the fans over there are flipping out to. So we are not the only ones. There is something going on over there. The fans are pissed. <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
  20. Inzane

    Age of Pirates: Captain Blood

    <!--quoteo(post=234044:date=Jan 14 2008, 03:57 AM:name=PeterWillemoes)--><div class='quotetop'>QUOTE(PeterWillemoes @ Jan 14 2008, 03:57 AM) 234044</div><div class='quotemain'><!--quotec-->You think they might actually read what were saying in here? <img...
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