• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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    BERMUDA SLOOPS

    <!--quoteo(post=144222:date=Mar 31 2006, 03:28 PM:name=Meigger)--><div class='quotetop'>QUOTE(Meigger @ Mar 31 2006, 03:28 PM) 144222</div><div class='quotemain'><!--quotec--> If the poly counts allows for it, I would add the capstan and anchors. Man, this baby is looooking real good. <img...
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    BERMUDA SLOOPS

    <!--quoteo(post=144104:date=Mar 30 2006, 07:34 PM:name=Meigger)--><div class='quotetop'>QUOTE(Meigger @ Mar 30 2006, 07:34 PM) 144104</div><div class='quotemain'><!--quotec--> Nice work, really like the paint job. <!--QuoteEnd--></div><!--QuoteEEnd--> Seb and Thomas and Meigger thanks for...
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    BERMUDA SLOOPS

    Thanks Jack Davidson for the good word. Here is nother update. i decide to finish 32 meter sloop first i call it StingRay it be well balance with 3-32pdrs on each side and 1 aft and 1 bowchaser. because it model have 6 less cannon model and gunports then do my 19 meter 3pdrs sloop and 22 meter...
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    A Sloop that is light an heavy

    Merciless Mark nice work i look fore to sail aswell best best luck in you work. <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" /> with my bermuda sloops look like we be have many new sloops to choose from. <img...
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    BERMUDA SLOOPS

    <!--quoteo(post=143193:date=Mar 24 2006, 10:35 PM:name=Thomas the Terror)--><div class='quotetop'>QUOTE(Thomas the Terror @ Mar 24 2006, 10:35 PM) 143193</div><div class='quotemain'><!--quotec--> I really hope that your ships are allmost ready, then we have some more GOOD designed ships to chose...
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    List of modders

    Captain Augast Can make historic amd realist 3D ship models can also make buildings and othger objects. still learning and need help to learn to put new 3d objects in to the game. i am learning texture and skinning and want to learn other modding too.
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    BERMUDA SLOOPS

    <!--quoteo(post=143165:date=Mar 24 2006, 10:17 AM:name=Merciless Mark)--><div class='quotetop'>QUOTE(Merciless Mark @ Mar 24 2006, 10:17 AM) 143165</div><div class='quotemain'><!--quotec--> i dont think they calculated cannon caliber like that. remember, large frigates commonly only had 12...
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    BERMUDA SLOOPS

    <!--quoteo(post=143086:date=Mar 23 2006, 05:10 PM:name=Commodore John Paul Jones)--><div class='quotetop'>QUOTE(Commodore John Paul Jones @ Mar 23 2006, 05:10 PM) 143086</div><div class='quotemain'><!--quotec--> Aye mate, even 12 pounders seem rather heavy... then you would start to look at...
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    BERMUDA SLOOPS

    Thanks Pieter and Lord Nelson the I decided to go ahead and make 3 sizes. A 19 meter a 23 meter amd a 32 meter. the 19 meter will be an almost exact copy of the original ship which had 10 3pdrs or 4pdrs. The 23 meter ship I scaled up enough to be able to carry 6pdrs. And with the 32 meter sloop...
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    BERMUDA SLOOPS

    Inzane thanks for the tips! <img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" /> <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" />...
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    BERMUDA SLOOPS

    <!--quoteo(post=142417:date=Mar 18 2006, 09:19 AM:name=Capt' Jackamo)--><div class='quotetop'>QUOTE(Capt' Jackamo @ Mar 18 2006, 09:19 AM) 142417</div><div class='quotemain'><!--quotec--> I'm working on it over this weekend - hopefully will have it all up and running by middle of next week...
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    Cannon Mods?

    Thanks Pieter Boelen for links and help i try to put it to good use. <img src="style_emoticons/<#EMO_DIR#>/bookish.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="bookish.gif" /> Is the build and mod packs seperate things or the same? sorry if this is supid question? <img...
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    BERMUDA SLOOPS

    <!--quoteo(post=142279:date=Mar 17 2006, 08:04 AM:name=Capt' Jackamo)--><div class='quotetop'>QUOTE(Capt' Jackamo @ Mar 17 2006, 08:04 AM) 142279</div><div class='quotemain'><!--quotec--> <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0"...
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    Surprise!!!!!

    Seb just my opinion i think the cannon barrels you textures on the lower gun deck look to large? Inzane very nice work on the ship! maybe you can help me get my bermuda sloops in the game? please check your messages.
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    Cannon Mods?

    <!--quoteo(post=142309:date=Mar 17 2006, 10:47 AM:name=Jack Rackham)--><div class='quotetop'>QUOTE(Jack Rackham @ Mar 17 2006, 10:47 AM) 142309</div><div class='quotemain'><!--quotec--> There is a mod already by KnowNothingBozo: It consists of 6 carronades & 8 long guns...
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    BERMUDA SLOOPS

    Ok here is what I've been working on. A friend gave me 4.5 so I've been try to learn it as it is much different to use than 3Dsmax. I am creating a couple of be BERMUDA SLOOPS. they were popular in the caribbean from early 1700s to the early 1800s with pirates, smugglers, and some were even...
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    Cannon Mods?

    Thank you both for your replies, and the information. I would still like to know if there is a list or guide that tells what the feature of the Build are or what it changes before I give it a try. Sorry if I didnot explain right about the cannons. I meant that there are I think 7 Cannon types...
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    Texturing Moder's Code List

    I would like to have number 63 please.
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    Cannon Mods?

    <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":(o)" border="0" alt="whistling.gif" /> Hi to all yee pirates here! <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Have a rum on me...
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