• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. B

    Ahoy!

    well, good to hear there's been good progress since my last visit <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid=":sail" border="0" alt="sailr.gif" /> well, thx for the updates guys, it's good to be back <img src="style_emoticons/<#EMO_DIR#>/keith.gif"...
  2. B

    Ahoy!

    AHoy everyone <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid=":sail" border="0" alt="sailr.gif" /> it's the long lost Black Bart ROberts here, Morgan Terror's evil twin <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle"...
  3. B

    Pieter's Pirates Page

    ah, yes, that was the problem. I was going to the old directory. thx <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" />
  4. B

    Pieter's Pirates Page

    I get an error 404 when I try to get in your site...
  5. B

    I'm Back

    welcome back Pieter, hope ya had a good time, although I'm sure ya did, visitin the caribbean and all. did you visit my island? Puerto Rico? <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid=":sail" border="0" alt="sailr.gif" />
  6. B

    Need a new link

    finally, replies! thx alot, I'm just too lazy to surf the web <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":roll:" border="0" alt="rolleyes.gif" />
  7. B

    Need a new link

    I'm back after about a week from bein gone, an' I need new links for Build 12.1 and build 14 alpha 6 because the ones on pieter's topic don't work <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> . My comp got reformated...
  8. B

    Secrets of Far Seas

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> I'm having problems with the English translation given by Thomas. It says when I go to either a tavern, shipyard, or store, when I talk to whoever owns it, it says "cannot open...
  9. B

    Incorporating AoP water physics

    <!--quoteo(post=197739:date=May 28 2007, 11:14 AM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ May 28 2007, 11:14 AM) 197739</div><div class='quotemain'><!--quotec-->hey, you're in the same location where i was! <img src="style_emoticons/<#EMO_DIR#>/smile2.gif"...
  10. B

    Incorporating AoP water physics

    damn, well, is it at least possible to change the color of the water to the color in AoP?
  11. B

    Need a small request

    <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid=":kev" border="0" alt="mybad.gif" /> shoulda thought of that, thx <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  12. B

    Incorporating AoP water physics

    but the water physics in AoP, in my opinion, do look WAAAAAAAAAAAAAYYYYYYYYYY more realistic. but let's see what other people have to say.
  13. B

    Need a small request

    I just need all man o war types listed. I wanna try them all out and see whish one I like best. I also need for you to write it in the same way I would have to type it in the InternalSettings H. thx!
  14. B

    Incorporating AoP water physics

    <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> I was just playin AoP today, and then it occured to me, is it possible to incorporate AoP water physics in the build mod? The water physics in AoP are incredible, with random...
  15. B

    Gunsmoke idea.

    I think that's a great idea! but by the sound of it, it may cause performance problems, but then, I don't know. that would be a nice feature, though.
  16. B

    Lord Cutler Beckett

    <!--quoteo(post=197363:date=May 27 2007, 12:37 PM:name=morgan terror)--><div class='quotetop'>QUOTE(morgan terror @ May 27 2007, 12:37 PM) 197363</div><div class='quotemain'><!--quotec-->picture of the victory for the game, in case you wanted to be a smartass. <img...
  17. B

    [SPOILERS!]Pirates Of The Caribbean: At Worlds End

    Nice skin! <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0" alt="me.gif" /> that does look more like the Dutchman. but, it should use the reskinned sails that the reskinned galleon had before. those make it look more like the dutchman...
  18. B

    endless game?

    Welcome Hukke! have a rum on me! <img src="style_emoticons/<#EMO_DIR#>/par-ty.gif" style="vertical-align:middle" emoid=":cat" border="0" alt="par-ty.gif" /> The build mod is already an endless game. Once the black pearl is destroyed or captured, the game will just keep going. and yes, the...
  19. B

    [SPOILERS!]Pirates Of The Caribbean: At Worlds End

    one thing that I did notice is that I keep seeing dutchmen. I see a British owned Dutchman, a spanish owned, I think we should only have 1 dutchman. what an incredible ending, wow.....
  20. B

    Lord Cutler Beckett

    yes, I just noticed, that we don't have a man'o war with the Endeavour's colors. I'd like to have a Man'O'War with those colors seen on the Endeavour. <img src="style_emoticons/<#EMO_DIR#>/yes.gif" style="vertical-align:middle" emoid=":yes" border="0" alt="yes.gif" />
Back
Top