• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. TiMEDANCE

    Direct, continuous sailing

    it would be really great if we can save the game on sea on 3d
  2. TiMEDANCE

    MOD "DIRECT SAILING" in 3D

    <!--quoteo(post=174906:date=Dec 7 2006, 04:38 PM:name=Admiral Bennbow)--><div class='quotetop'>QUOTE(Admiral Bennbow @ Dec 7 2006, 04:38 PM) 174906</div><div class='quotemain'><!--quotec--> here the stuff of POTC about "SAILING VIA 3D" <a...
  3. TiMEDANCE

    MOD "DIRECT SAILING" in 3D

    here the stuff of POTC about "SAILING VIA 3D" <a href="http://www.piratesahoy.com/forum/index.php?showtopic=9121" target="_blank">http://www.piratesahoy.com/forum/index.php?showtopic=9121</a>
  4. TiMEDANCE

    DIRECT SAILIN - BUILD 14

    many thanks for info!!!!!!! I think I will only sail via 3d ....I need realisitc sailing!! <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> <b>I also think that the moders could complete take out the sailing via small map! -...
  5. TiMEDANCE

    DIRECT SAILIN - BUILD 14

    and whats the maximum rate when you "speed up" time?? 2x ?
  6. TiMEDANCE

    DIRECT SAILIN - BUILD 14

    1- Will the weather/day-night also change, if you sail in 3D from Island to Island ? 2- what about encounters with foreign ships? ...is that all just full function-able ??
  7. TiMEDANCE

    !!!NEWS!!! CORSAIRS III - ADD ON by AKELLA !!!NEWS!!!

    <!--quoteo(post=174870:date=Dec 7 2006, 12:54 PM:name=ALexusB)--><div class='quotetop'>QUOTE(ALexusB @ Dec 7 2006, 12:54 PM) 174870</div><div class='quotemain'><!--quotec--> None at now (first realize) and then may be both (I dont know. It is publishers business)...
  8. TiMEDANCE

    !!!NEWS!!! CORSAIRS III - ADD ON by AKELLA !!!NEWS!!!

    <!--quoteo(post=174866:date=Dec 7 2006, 12:08 PM:name=ALexusB)--><div class='quotetop'>QUOTE(ALexusB @ Dec 7 2006, 12:08 PM) 174866</div><div class='quotemain'><!--quotec--> There are two different games on Storm-2.5 engine (AoP-engine) <a href="http://www.akella.com/ru/games/corsairs3add"...
  9. TiMEDANCE

    MOD "DIRECT SAILING" in 3D

    I saw the Build-Mod 14 of POTC made it possible to sail from Island to Island in 3D-Modus.... What about adding it in AOP-CT ??? @CYBEROPS ???
  10. TiMEDANCE

    !!!NEWS!!! CORSAIRS III - ADD ON by AKELLA !!!NEWS!!!

    pics of this add on: <img src="http://www.akella.com/ru/i_gallery/corsairs3add_2.jpg" border="0" alt="IPB Image" /> <img src="http://www.akella.com/ru/i_gallery/corsairs3add_3.jpg" border="0" alt="IPB Image" /> <img src="http://www.akella.com/ru/i_gallery/corsairs3add_4.jpg" border="0"...
  11. TiMEDANCE

    !!!NEWS!!! CORSAIRS III - ADD ON by AKELLA !!!NEWS!!!

    YO sailers hooo! go there: <a href="http://www.akella.com/ru/games/corsairs3add" target="_blank">http://www.akella.com/ru/games/corsairs3add</a> here faqs translated to english: Calm remained after the stern. Again the impulses of salt wind fill the proud of sail and mchat pirate ship along...
  12. TiMEDANCE

    Mod Release AOP Super MOD

    <!--quoteo(post=167992:date=Oct 18 2006, 11:52 AM:name=RonokanAsh)--><div class='quotetop'>QUOTE(RonokanAsh @ Oct 18 2006, 11:52 AM) 167992</div><div class='quotemain'><!--quotec--> Cyberops Brother please upload AOP Super Mod into a server which has resume support download. filefront does not...
  13. TiMEDANCE

    Mod Release AOP Super MOD

    <!--quoteo(post=167909:date=Oct 17 2006, 02:20 PM:name=Cyberops)--><div class='quotetop'>QUOTE(Cyberops @ Oct 17 2006, 02:20 PM) 167909</div><div class='quotemain'><!--quotec--> someone from our development team who is also working on pirate simulator is making completely new islands, new models...
  14. TiMEDANCE

    New Akella Game

    so I ask here - what is the future for us? For the AOP-player in the whole world? Do we have nothing from these ADD-ONs ??? Or.. can someone(like Pieter Boelen or Cyberops...) modify this mod for us in english?
  15. TiMEDANCE

    New Akella Game

    <!--quoteo(post=167782:date=Oct 16 2006, 04:16 PM:name=Phaser)--><div class='quotetop'>QUOTE(Phaser @ Oct 16 2006, 04:16 PM) 167782</div><div class='quotemain'><!--quotec--> <!--quoteo(post=167781:date=Oct 16 2006, 10:09 AM:name=Fred Bob)--><div class='quotetop'>QUOTE(Fred Bob @ Oct 16 2006...
  16. TiMEDANCE

    New Akella Game

    i don´t think, that "PLAYLOGIC" advertise this game.... i think it will be only sold in russia... in russian language... thats [poo poo]!
  17. TiMEDANCE

    Mod Release AOP Super MOD

    <!--quoteo(post=167246:date=Oct 13 2006, 06:54 AM:name=Cyberops)--><div class='quotetop'>QUOTE(Cyberops @ Oct 13 2006, 06:54 AM) 167246</div><div class='quotemain'><!--quotec--> And finally, you now have crew in 1st person view on deck. <!--QuoteEnd--></div><!--QuoteEEnd--> U ARE THE GOD OF...
  18. TiMEDANCE

    FEATURE FOR SUPERMOD

    <!--quoteo(post=165857:date=Oct 6 2006, 03:58 PM:name=Mad_Jack)--><div class='quotetop'>QUOTE(Mad_Jack @ Oct 6 2006, 03:58 PM) 165857</div><div class='quotemain'><!--quotec--> Cyberops, if you implement this, please make it <i>switchable</i>. <!--QuoteEnd--></div><!--QuoteEEnd--> the best...
  19. TiMEDANCE

    FEATURE FOR SUPERMOD

    <!--quoteo(post=165823:date=Oct 6 2006, 02:08 PM:name=Cyberops)--><div class='quotetop'>QUOTE(Cyberops @ Oct 6 2006, 02:08 PM) 165823</div><div class='quotemain'><!--quotec--> What feature are u talking about captain, there are so many cool features we like to implement...
  20. TiMEDANCE

    FEATURE FOR SUPERMOD

    can someone of the Mod-team tell, how is the progress of this feature?? Is it possible to do - or not? thanx
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