• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Julian

    I think I messed it up?

    <!--quoteo(post=232343:date=Jan 6 2008, 05:14 AM:name=Celtoi 937)--><div class='quotetop'>QUOTE(Celtoi 937 @ Jan 6 2008, 05:14 AM) 232343</div><div class='quotemain'><!--quotec-->where do I find the logs, I'm a little new to using them.<!--QuoteEnd--></div><!--QuoteEEnd--> Once you have enabled...
  2. Julian

    isle muelle priest?? in the main quest?

    <!--quoteo(post=232301:date=Jan 6 2008, 02:39 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 6 2008, 02:39 AM) 232301</div><div class='quotemain'><!--quotec--><!--quoteo(post=232274:date=Jan 5 2008, 05:42 PM:name=Phate)--><div class='quotetop'>QUOTE(Phate @ Jan 5 2008, 05:42 PM)...
  3. Julian

    Three New Islands on the Worldmap

    For bringing the Americans into the game, you might want to look at the island of Eleuthera in the Bahamas, which always experienced an incoming flow of americans, regardless their allegiances which from a strictly historic point of view were royalist. Just a thought! Regarding the Danish...
  4. Julian

    Build 13 crash too much

    No matter where I should be supposed to chip in, I'd do it gladly ! <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0" alt="me.gif" /> <!--quoteo(post=232084:date=Jan 5 2008, 12:25 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter...
  5. Julian

    Build 13 crash too much

    <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":god2" border="0" alt="bow.gif" /> That line sure helped me a lot ! <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid=":whee" border="0" alt="danse1.gif" />...
  6. Julian

    Things I haven't released yet

    Good thinking! using character ID for the ones you chose end "else" letting the governor award the others with an allowance for a new wardrobe with messrs. "the taylor in town" will cut down about 3/4 of the work and still add the perfect flavour to the game. <img...
  7. Julian

    Things I haven't released yet

    <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif" style="vertical-align:middle" emoid=":g1" border="0" alt="icon_mrgreen1.gif" /> ... the one hundred Jack's scene would just be too good to be true <img src="style_emoticons/<#EMO_DIR#>/no.gif" style="vertical-align:middle" emoid=":no"...
  8. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=231830:date=Jan 4 2008, 09:51 PM:name=Hreno)--><div class='quotetop'>QUOTE(Hreno @ Jan 4 2008, 09:51 PM) 231830</div><div class='quotemain'><!--quotec-->Main quest: after I enter that R. R.'s house (the traitor of england), the RR is already dead and girl kills me. Then the view...
  9. Julian

    Things I haven't released yet

    <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid=":doff" border="0" alt="doff.gif" /> I love those details... and as soon as the update is released I know I'll change my camera mod to lock on doors (stock Potc)... and then turn to look behind... and then turn...
  10. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    Aye! I have uploaded the five changed files in the folder JulianFixedFiles. on <a href="http://pafiles.com/build/" target="_blank">http://pafiles.com/build/</a> <img src="style_emoticons/<#EMO_DIR#>/sailr.gif" style="vertical-align:middle" emoid=":sail" border="0" alt="sailr.gif" />
  11. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=230660:date=Jan 2 2008, 10:44 PM:name=Morgan Terror)--><div class='quotetop'>QUOTE(Morgan Terror @ Jan 2 2008, 10:44 PM) 230660</div><div class='quotemain'><!--quotec-->yeah, either a superior spyglass or some other navigational instrument, like the sextant or...
  12. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> Seems to me a much better way to assign a good item then what I have experienced for over a year now... picking them up while walking, that is! Besides the guy was...
  13. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    While testing the fix over... and over again... and then some, it just came to me that the quest ends a little bizar and somehow ungratefull. So while I was at it, I added in PROGRAM\DIALOGS\zaid murro_dialog.c a "masterpiece spyglass" as a reward. See the (... // J ) mark: case...
  14. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=230411:date=Jan 2 2008, 01:51 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 2 2008, 01:51 PM) 230411</div><div class='quotemain'><!--quotec-->Thanks very much, Julian! I think that this problem might be "fixed" or at least be a non-issue in the Build 14...
  15. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=230416:date=Jan 2 2008, 02:03 PM:name=Morgan Terror)--><div class='quotetop'>QUOTE(Morgan Terror @ Jan 2 2008, 02:03 PM) 230416</div><div class='quotemain'><!--quotec-->wait, you ADDED two new enemies? you didn't replace the two guys which reused those skins? i think that bug is...
  16. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=230088:date=Jan 2 2008, 12:18 AM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Jan 2 2008, 12:18 AM) 230088</div><div class='quotemain'><!--quotec--><!--quoteo(post=229813:date=Jan 1 2008, 09:27 AM:name=Morgan Terror)--><div class='quotetop'>QUOTE(Morgan Terror @ Jan 1...
  17. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=229422:date=Dec 31 2007, 05:47 PM:name=Petros)--><div class='quotetop'>QUOTE(Petros @ Dec 31 2007, 05:47 PM) 229422</div><div class='quotemain'><!--quotec--><!--quoteo(post=229419:date=Dec 31 2007, 11:37 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 31...
  18. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    As a matter of prefference I have disabled the crew autohire option in my game... simply because I find it much more realistic to be addressed by random interested deck hands when visiting towns... yet another extra feature triggered by option to order crew members to follow ashore. But as far...
  19. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=229920:date=Jan 1 2008, 07:15 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 1 2008, 07:15 PM) 229920</div><div class='quotemain'><!--quotec-->That <i>environment.time = 23.0;</i> line is part of some commented out code, so it's not being used. There was...
  20. Julian

    Sparrow Sought - 13 Final & 13 Full + Update 3

    <!--quoteo(post=229774:date=Jan 1 2008, 01:29 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 1 2008, 01:29 PM) 229774</div><div class='quotemain'><!--quotec--><!--quoteo(post=229558:date=Dec 31 2007, 10:20 PM:name=Julian)--><div class='quotetop'>QUOTE(Julian @ Dec 31...
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