• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Q

    Pre Build 13 Modpack

    <!--quoteo(post=153406:date=Jul 2 2006, 03:17 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Jul 2 2006, 03:17 AM) 153406</div><div class='quotemain'><!--quotec--> <!--quoteo(post=153398:date=Jul 1 2006, 07:49 PM:name=SilverHawk)--><div class='quotetop'>QUOTE(SilverHawk @ Jul 1 2006, 07:49...
  2. Q

    Pre Build 13 Modpack

    <!--quoteo(post=153374:date=Jul 1 2006, 09:33 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Jul 1 2006, 09:33 PM) 153374</div><div class='quotemain'><!--quotec--> Silverhawk: I've had the dialog with Faust a few times without problems. The tavernkeeper dialogs were an easy fix. Haven't...
  3. Q

    Pre Build 13 Modpack

    <!--quoteo(post=153365:date=Jul 1 2006, 08:40 PM:name=IncredibleHat)--><div class='quotetop'>QUOTE(IncredibleHat @ Jul 1 2006, 08:40 PM) 153365</div><div class='quotemain'><!--quotec--> As for the "Stop playing with file's when there no wrong"... I'm pulling a blank too. Speaking for the things...
  4. Q

    Pre Build 13 Modpack

    <!--quoteo(post=153351:date=Jul 1 2006, 07:15 PM:name=SuoiveD)--><div class='quotetop'>QUOTE(SuoiveD @ Jul 1 2006, 07:15 PM) 153351</div><div class='quotemain'><!--quotec--> <!--quoteo(post=153350:date=Jul 2 2006, 04:02 AM:name=SilverHawk)--><div class='quotetop'>QUOTE(SilverHawk @ Jul 2 2006...
  5. Q

    Pre Build 13 Modpack

    This message gose out to them who can't help playing with file's when you don't need to. <!--sizeo:6--><span style="font-size:24pt;line-height:100%"><!--/sizeo-->Stop playing with file's when there no wrong<!--sizec--></span><!--/sizec--> <!--sizeo:1--><span...
  6. Q

    Captain Red's map

    Nice to see map.s on <a href="http://pieter.piratesahoy.org/" target="_blank">Pieter site</a> I have been in Redmond dungeon's but for got where the door to dungeon is, can any one remind me please. <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":(o)"...
  7. Q

    Pre Build 13 Modpack

    Danielle Green in Tavern. "I can't load dialog file [Danielle_dialog.c) assigned for me" The right Danielle_dialog.c from build 12_upd_18.06.06_small your find in my folder on FTP. Just unzip it to C:\Program Files\Bethesda Softworks\Pirates of the Caribbean and no need to run the English.bat...
  8. Q

    Pre Build 13 Modpack

    <!--quoteo(post=153149:date=Jun 30 2006, 11:12 PM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Jun 30 2006, 11:12 PM) 153149</div><div class='quotemain'><!--quotec--> <!--quoteo(post=153090:date=Jun 30 2006, 01:27 AM:name=SilverHawk)--><div class='quotetop'>QUOTE(SilverHawk @ Jun 30 2006...
  9. Q

    Pre Build 13 Modpack

    Look's like some of then new stuff or sorted bug.s are conflict with the update before that. Looking in the build and I see there a lot of new file's. Just a idea maybe someone can look in to this and see if this might the reason for all the new bug's which was cleared up before.
  10. Q

    Pre Build 13 Modpack

    <!--quoteo(post=152853:date=Jun 29 2006, 04:03 AM:name=SilverHawk)--><div class='quotetop'>QUOTE(SilverHawk @ Jun 29 2006, 04:03 AM) 152853</div><div class='quotemain'><!--quotec--> A few more problem with new update. The mission where you go to Falaise de Fleur and stop the barque Oiseau with...
  11. Q

    Pre Build 13 Modpack

    There a part in game where sometime's you cant' not move any more, or press F1 or F2, other then side step. I have worked out why this happen's. When you press F2 after you level up, when you press next character, to see if then need to be level up to, if you hit the part where the name is, as...
  12. Q

    Pre Build 13 Modpack

    <!--quoteo(post=152856:date=Jun 29 2006, 04:24 AM:name=SuoiveD)--><div class='quotetop'>QUOTE(SuoiveD @ Jun 29 2006, 04:24 AM) 152856</div><div class='quotemain'><!--quotec--> Speaking of quests, Is it possible to disable the " Report to the Governor " Quest that happens once you leave Oxbay ...
  13. Q

    Pre Build 13 Modpack

    IncredibleHat I just run the game as new game to test what you said. Malcolm Hatcher tell's you bwfore you leave the ship, "And one more thing: our lookout reported that a French battlefleet is dangerously close. I'd advise you to <b>use French colors </b> when sailing from this port\n If...
  14. Q

    Pre Build 13 Modpack

    A few more problem with new update. The mission where you go to Falaise de Fleur and stop the barque Oiseau with the ammo for the french fleet in oxbury. While the sailor that tell's you the captain hired to escort the Oiseau is in the tavern, I belive his name is Faust Gasgnet, any way he just...
  15. Q

    Pre Build 13 Modpack

    <!--quoteo(post=152820:date=Jun 29 2006, 12:11 AM:name=Hook)--><div class='quotetop'>QUOTE(Hook @ Jun 29 2006, 12:11 AM) 152820</div><div class='quotemain'><!--quotec--> Some good news: A search of the dialog files turned up only two other instances of the error the Everard Gordon_dialog.c file...
  16. Q

    Pre Build 13 Modpack

    Thanks Swindler, copyed and running ok. <!--quoteo(post=152787:date=Jun 28 2006, 08:14 PM:name=Meigger)--><div class='quotetop'>QUOTE(Meigger @ Jun 28 2006, 08:14 PM) 152787</div><div class='quotemain'><!--quotec--> I am having the same problem, no dialog for Everard. Also, the F-3 key does...
  17. Q

    Pre Build 13 Modpack

    This Bug Tracker is great. Lot's of problem's reported and cleared up fast. This is very good and make's Pieter's POTC build mod a lot better then any other game mod. Nice job Pieter. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0"...
  18. Q

    Pre Build 13 Modpack

    With the 2 zip FireDrillSeperateKeySetting and ControlSettingsBugFix by IncredibleHat on Bug tracker. I got this while unzpping C:\download\ControlSettingsBugFix\ControlSettingsBugFix Error # :25235 Error: Error onpeing file I wont add the other Error's but there was 4 while unzipping them...
  19. Q

    New Capture Colony Mod anyone Interested?

    Why not make it a quest you have to do 1st then you get it after, bit like in sea dog's.
  20. Q

    Pre Build 13 Modpack

    <!--quoteo(post=152458:date=Jun 27 2006, 12:03 AM:name=SuoiveD)--><div class='quotetop'>QUOTE(SuoiveD @ Jun 27 2006, 12:03 AM) 152458</div><div class='quotemain'><!--quotec--> <!--quoteo(post=152457:date=Jun 27 2006, 08:44 AM:name=SilverHawk)--><div class='quotetop'>QUOTE(SilverHawk @ Jun 27...
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