• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Commodore John Paul Jones

    Build your own town

    Here's my thought on the Americans: The United States didn't have much of a presence in the Caribbean during the 1770s and 1780s as the colonies were focused on winning and maintaining their independence. So once we get to the 1790s in "The Corsican", we would finally begin to see signs of the...
  2. Commodore John Paul Jones

    Old Ironsides

    Good, 22,000 sounds more realistic. Hopefully it'll be a 30K model when finished, eh? And I tried everything, selecting all geometry, selecting all componets... and the face count still sat at 22. So maybe there's three zeroes that should always be tacked on that number.
  3. Commodore John Paul Jones

    Old Ironsides

    Quick question... is there a formula to get the number of polys a model has based on the filesize? I can't find a poly-count tool in SketchUp. There is an option called "Model Info", but it says my entire model has 22 faces... does that really mean 22? 2,200? 22,000? The current filesize is...
  4. Commodore John Paul Jones

    Old Ironsides

    Yes, those screenshots look weird... don't worry, the masts are fine in the model. And I hope the framerate for this beauty is about the same as Inzane's <i>Surprise</i>, as I modeled about the same level of detail. The gun deck is pretty simple, I didn't even give it a thickness, its just a...
  5. Commodore John Paul Jones

    Old Ironsides

    Update! I hope you all enjoy the pics! Now I have to finish the masts and yards. <img src="http://i67.photobucket.com/albums/h300/_Commodore_John_Paul_Jones/USS_Constitution_Bow3.jpg" border="0" class="linked-image" /> <img...
  6. Commodore John Paul Jones

    Old Ironsides

    That's why I left the lines there, because of those little white lines. Thanks for the tip! And I did notice that little dent at the bow... there's another one exactly like it at about the same disance from the stern, so I don't know what caused it. I hope that the ship's skin and the fact that...
  7. Commodore John Paul Jones

    Old Ironsides

    Possibly. I'll have to finish the hull first and look at the poly-count. It would be fun to make one! <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />) And I do have interior blueprints, so it will be exactly like the real...
  8. Commodore John Paul Jones

    Old Ironsides

    Ahoy again lads! I've progressed a good bit since my last update and am pleased to say that all I have to do now is add the deck furniture before my hull is completed. I even cut out my old guns and replaced them with better ones, actually including a gun deck that you can see from the waist and...
  9. Commodore John Paul Jones

    Pirates of the Caribbean: Community Prequel Script

    The one thing I'd watch out for is too many fairy-tale references... one of the weaknesses that I saw in PotC 2 & 3 were the many references to that sort of thing. I felt that undead skeleton pirates were more believeable than a squid-faced Davy Jones. Just a thought. Keep it up lads! <img...
  10. Commodore John Paul Jones

    Old Ironsides

    All these tools came with the program. I installed it just before Christmas and have updated it once since then... perhaps I have a different version? I don't know.
  11. Commodore John Paul Jones

    Old Ironsides

    I am pleased to reveal to the board my debut ship building project! I have begun construction on a 44 gun heavy frigate yesterday, following the lines of the design drafted by Joshua Humphreys in 1794 for the "Original Six" frigates of the United States Navy. I have done my best to keep the...
  12. Commodore John Paul Jones

    Pirates of the Caribbean: Community Prequel Script

    Wow... having been out so long, I'm afraid that I'll have to slowly work my way through all this! <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> I've read the scrip thus far posted in the first page, and will try to get...
  13. Commodore John Paul Jones

    Things I haven't released yet

    Yes... I think those are the ones I'm thinking about. I guess the navy officers out there will have to edit the player boarder models before starting a game until we can figure out a code, eh? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0"...
  14. Commodore John Paul Jones

    Things I haven't released yet

    Well, sailors didn't really wear uniforms. The "slops" that they wore were pretty generic throughout the world. The only difference may be the Royal Navy's <a href="http://blog.liverpoolmuseums.org.uk/graphics/hats.jpg" target="_blank">tarred hats</a> versus the French Navy's <a...
  15. Commodore John Paul Jones

    Models?

    Really sorry to add to the list, but I think that we need some Napoleonic naval officers... and by that I mean officers wearing tailcoats and fore n' aft bicorns. My suggestion would be to take off the merchant captain's hat, rotate it 90 degrees, and put it on a corsair model. The corsair model...
  16. Commodore John Paul Jones

    Things I haven't released yet

    You know what's needed? Sailors. Sometimes when I go to my crews' quarters as a naval officer I can't help but wish we had some sailors in slops: black tarred hats, navy blue short jackets, red waistcoats, and white trousers... mutton chops and beards too. Might want to think about a couple of...
  17. Commodore John Paul Jones

    age of sail II: privateers bounty

    So its official? There is an AoS III in the making? When is it due to release?
  18. Commodore John Paul Jones

    Build 14 Alpha 8 WIP 1

    I'm pretty sure this question has been asked before and the answer already laid out somewhere, but I am curious... what's the goal for the Build 14 Final? Where's the stopping point when we say "Ok, this is the B14Final and now were moving into B15A1". Is is after we've added all the PotC ships...
  19. Commodore John Paul Jones

    remove wheat and add more realistic food resources to the POTC Build mod

    The difference between rum and grog is this: Rum keeps longer than water, but water doesn't make the men drunk, so you mix it 50/50 and get grog - watered down rum, a beverage that keeps for a long time and doesn't intoxicate the men. <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
  20. Commodore John Paul Jones

    Tools, Tutorials and Information

    Just to give you all an idea as to how this thing works, I whipped up a sloop-of-war hull and took a screenshot for you to drool over. I imported the draft of the <i>Osprey</i> (found <a href="http://members.aol.com/batrnq/aubrey2.htm#Niobe" target="_blank">here</a>, and <a...
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