• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. skodarap

    Sail from Island to Island in windowed mode

    Well, I use sometimes "direct sail" option, especially on timed missions. But, it's not exactly direct sail, because you need to go to map mode from time to time to switch the "map pieces" (that's what I call them, no idea what their actual name is) :) It has it's advantages though, no...
  2. skodarap

    Mod Release Combined Mod v3.2 (No longer being worked on)

    Well, sorry if anyone reported it before but... French Rapier and Katana have textures and images "mixed up" - katana has texture and image of french rapier and vice versa
  3. skodarap

    Help with the ships speed stand still

    Well, maybe the enemy captain has "distant fire" (i think that's it's name) perk, that makes your firing range a bit longer
  4. skodarap

    some mods

    I believe aop2 is open-ended, so unless you die ingame or stop playing it will go on
  5. skodarap

    looks like there is no solution !!

    It was possible in vanilla too to buy the totems from vendors, just it seems they are more frequent in cmv32. Oh, and items you give to officers to keep 'em safe - give them to those officers you are planning to keep, then buy them ships and leave those ships with port control (one ship per...
  6. skodarap

    CoAS Combine Mod 3.1 Flags

    Well, there are some fixes for bunch of bugs out there, but they are not combined in to solo patch as far as I know
  7. skodarap

    !Engine HAS STOPED WORKING! HELP!

    Hmmm, hard to tell, but at first glance it seems directx wasn't installed properly. But it's hard to tell without comp specs, could be dodgy drivers for graphic card.
  8. skodarap

    CoAS runs too fast!

    Hmmm, it sounds to me like you're talking about Speedswitch.
  9. skodarap

    CoAS Combine Mod 3.1 Flags

    I think someone said something about unofficial patch will be released after cmv3.2 is released, tho there's nothing yet it seems.
  10. skodarap

    Wind so slow I can't move?

    I don't know, probably - still haven't got a chance to try it out
  11. skodarap

    My ship says it can mount 16lb but doesnt?

    Ah, this sounds familiar. When on cannons page check what it says in top left conrner of the ship schematics - i reckon in your case it should say 4lb cannons. Anyway, before clicking that "fix all" button, you got to select 16lb's in that left list, after that you can fit them. Howmany times...
  12. skodarap

    PotC or CoAS

    Hmmm, as far as establishing/running towns go I'd say Port Royal or Patrician 3 would be best choice but those are more of a trading games than pirate games. I don't know about PoTC but in CoAS you can take over the town, but you don't actually run it - you can set one of your officers to...
  13. skodarap

    Solved Gold Fleet?

    I think when you "engage" gold fleet, when you go from map to sail mode it says "gold fleet" ... tho, I never attacked gold fleet, only seen it on the map. But, merchants carrying gold is not that uncommon in vanilla, it's a bit more rare in cmv3.2 since there are a lot more goods added :)
  14. skodarap

    question - answer

    Depends, only your ship affects your abilities, while companion's ship would affect his abilities - so, if I understood you correctly, he would get penalty not you.
  15. skodarap

    question - answer

    I'd say you're sailing with class 2(maybe 3) ship while your navigation stat is enough for class 5 maybe - go to you character page and hold right click over navigation skill, there's an explanation what is required. Solution is simple, either get smaller ship or hire navigator that has high...
  16. skodarap

    Wind so slow I can't move?

    Hard to tell. For kph/mph speed would be too slow (20 kph wind would be nothing more than a breeze) :(o) I guess same goes for knots, tho from ship speed point of view they make sense (for ship speed it could also be kph). Meters per second I guess for wind, tho that 20.0 max would be no more...
  17. skodarap

    Wind so slow I can't move?

    From what I've noticed it's still the same, it changes each full hour (when minutes get to 00), but range was much smaller i think - lowest wind speed was 5.0 (or maybe even 5.5). Anyway, I think I noticed in one of the weather files part of the code where frequency of weather/wind changes is...
  18. skodarap

    Few idea's/fixes

    There was an shotgun in vanilla (tho I can't remember how I got it - it's possible it was trough console command when I was testing something or one of the major quests). That was an overkill, about 1900 pts of damage per shot, 4 bullets loaded and very very short reload times.
  19. skodarap

    Wind so slow I can't move?

    From what I've seen, go to programs\weather\init, and change Weathers[n].Wind.Speed.Min = 0.0; to something else in all the files except common.c and special.c (and daystorm.c, since in that one wind.speed.min is set significantly higher). But that's just a guess, since I don't have installed...
  20. skodarap

    Few idea's/fixes

    Might be a bit too late with this, but anyway... For 2) - when you loot the body don't click on x, click on "exit the screen" (or whatever it is called). That way that body won't be "lootable" again so you can check all the bodies no matter how many are there stacked in same place
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