• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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    Tutorial POTC ships to AOP" COAS

    Maybe one of you could advise me on a problem i am having with porting the ships.... As i have mentioned i have just ported the Yacht from PoTC to CoAS, it works fine, the ship sailable, i have attached the "Medium Cabin" to it and it transits between the two fine, all the cannons and smoke...
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    Serious Modding Effort

    I'm already on it.. I love CoAS but hate that it lacks it's full potential, i want to see it expand so i have spent the last 3 days tring to make simply additions whilst i learn my way around it's source... Now, i have just sucessfully ported the PoTC English Yacht and i am now sailing it in...
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    Minor Cosmetic Changes

    There is no need to abandon anything if you just look at the obvious.. Some of you have PoTC, and some don't. Simple Solution....... If you have PoTC, continue modding it, we can simply port PoTC stuff to CoAS, which is what i am doing right now, already got the Yacht ingame with original SFX...
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    Minor Cosmetic Changes

    <!--quoteo(post=337212:date=Jul 14 2009, 05:27 PM:name=Sordid)--><div class='quotetop'>QUOTE (Sordid @ Jul 14 2009, 05:27 PM) <a href="index.php?act=findpost&pid=337212"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well shoot. <img src="style_emoticons/<#EMO_DIR#>/laugh.gif"...
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    Minor Cosmetic Changes

    Sweet, i just applied it all, looks very good! <img src="style_emoticons/<#EMO_DIR#>/cool.gif" style="vertical-align:middle" emoid="8)" border="0" alt="cool.gif" />
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    Modders Reference...

    I am currently trying to work out what each function in the source code can do to make it possible to make actual mods, rather than small additions in places... I'll add to this list as i work out what does what...... (Feel free to add on to the list!)...
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    Finally a Female Character...

    Turns out it's stupidly easy to make any NPC, Male or Female into a PC.... (To jump straight to adding her, goto the bottom, to learn how to make any NPC playable, read on) <img src="http://i111.photobucket.com/albums/n139/Fantasia_011/Babylon.png" border="0" class="linked-image" />...
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    4 Playable Skeletons

    After alittle playing around, i have made 4 Skeletons playable. Remember to backup mentioned files..... ======================================== Adding the Skelies ======================================== 1) Open YourAOP2Directory/RESOURCE/INI/texts/russian/HeroDescribe.txt 2) Change "hero_qty...
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    Re-implementing Master, Secret Agent and Inquisitor Classes...

    Here is how to add Master, Secret Agent and Inquisitor back into the game... Always make backups of mentioned files! ================================================== Step 1 - Adding the classes back into the Character Setup Screen. ================================================== 1) Open...
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    2 New weapons found! (Brass Knuckles and Wulverine style claws)

    <!--quoteo(post=337045:date=Jul 13 2009, 09:24 PM:name=Dread_Pirate)--><div class='quotetop'>QUOTE (Dread_Pirate @ Jul 13 2009, 09:24 PM) <a href="index.php?act=findpost&pid=337045"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'd rather have a rapid-fire...
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    2 New weapons found! (Brass Knuckles and Wulverine style claws)

    Hey! I'm new, both to the Forums, the game and modding. However, as a PHP developer i figured how different could the programing languages be? Then, i found these two items commented out in one of the files, i havent found them ingame before so i am sure they were removed. If someone has...
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