• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    Now it happens every time I try capture surrendered ship. Moreover, when start killing crew musketmans start shooting at me. Another thing: sometimes when ship rise white flag it's neutral to me, but other AI continue to shoot at it. What's moire it prevent me from fast travel or leaving battle...
  2. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    I've noticed minor bug with ship surrender. Sometimes when I board ship which has surrendered, crew is frightened and doesn't fight but I can't skip the fight and capture the ship. I have to kill the crew despite they don't fight back, same with captain.
  3. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    //Barque - demasted, no problems While I agree with Luke that trading is way too profitable in vanilla and it had to be debuffed, I think you overdid it. With realistic weights and prices trading is not worth doing any more (even with high trading skills and perks) since merchant missions are...
  4. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    They are called 'forts' for some reason. I'd rather have overpowered forts than underpowered. In my game I increased 92lbs cannon (which are used only by forts) damage multiplier by 25% and decreased cannonballs crew damage to 0.1 (from 0.15). Now finally I can see ships sunk by forts.
  5. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    How to put new music into the game?? I've got some collection of baroque music which I think could be nice addition to the game.
  6. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    I just think that sailing skills increases too fast (even with exprerience slider move to the left), especially with harbor controller lost-logbook missions one one can gain sailing skill pretty quick. That list covers my needs.
  7. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    I'm perfectly aware of that and I also play with slider move to the left. But I wasn't talking about encounter system but ability to effective using ships of higher classes which is connected with sailing skill. And what I mean it should take longer time for player to use bigger ship. BTW...
  8. Hyde911

    Mod Release Gentlemen Of Fortune 2.0

    Hi, 1. Is it possible to force forts to using bombs instead of balls. Currently they can hardly sink any ship, instead they wipe out crew. 2. Don't you think that sailing skill should increase at slower rate (including port controller missions) therefore it would took more time for player to...
  9. Hyde911

    Ship classes and others

    Ahoy! IMHO there are too many ships classes. What kind of class is 'nightmare' or 'fearless' ? I think that all ships should assign to real classes like: frigate, brig, ship of the line, fluyt, galleon and so on. With some prefixes: heavy, chase, light, battle, scout etc. This would be much...
  10. Hyde911

    Need Help [HELP] Where can I adjust level of encounter enemies

    Ahoy! Is it possible to adjust level of encounters enemies?? I'd like to meet occasionally captains with all skills above 90. Which file is governing level of encounters??
  11. Hyde911

    [HELP] How to get point of sail upgrade in GOF 1.1.1

    Point of sail can be alterd in Ships_init.c file (Age of Pirates 2\Program\Ships). Change refShip.fWindAgainstSpeed factor of ship you want to upgrade. However (AFAIK) It wont affect ships you already have. You have to find or buy new ship of certain type to enjoy pimped ship.
  12. Hyde911

    Mod Release Gentelmen of Fortune! v1.2 Full Release Patch 1.0 FAQ/Bugs/Installing

    I personally don't like gun falling out at all. I double hp of every cannon before starting new game. I know that's unrealistic, but if I want to be real pirate I'd go to Somalia instead of sitting in front of monitor. @Luke I don't think there is a single person who chooses cannons because of...
  13. Hyde911

    Bug with controls pls help HELP PLSSSS

    I know, but clicking on this button helps me.
  14. Hyde911

    Runtime error during battles

    Thanks buho. I've already found this topic and used that solution. I forgot to reply in this topic. Sorry.
  15. Hyde911

    Bug with controls pls help HELP PLSSSS

    Go to the options and press: "Restore the default settings" button.
  16. Hyde911

    [HELP] Canons

    Range, damage multiplier and weight are also different.
  17. Hyde911

    [HELP] Crew, Sailing and & Boarding

    Luck certainly doesn't hurt. Remember that higher class ships require higher navigation skill. If you don't meet those requirements you will suffer skill penalty.
  18. Hyde911

    [HELP] Canons

    Go to any shipyard, and tell the guy you want to buy cannons. You will find all information there.
  19. Hyde911

    [HELP] Weapons

    Like buho said energy is crucial, always try to maximise it when building character. I personally find medium weapons most convenient. They they can deal decent damage and not that energy hungry. However in order to get more personal skills I use other kind of weapons. Medium are my primary...
  20. Hyde911

    [HELP] Crew, Sailing and & Boarding

    50 men it's VERY low. Most of 6 class ships can carry twice of that. I'd recommend you get some cash by trading, once you get enough cash by better ship with crew 150 or so and then try boarding.
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