• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. S

    Solved Sail To problems...

    What bothers me though is the fact that I haven't touched any of the files...
  2. S

    Solved Sail To problems...

    Deleting the options file and starting a new game do not seem to fix the problem...
  3. S

    Solved Sail To problems...

    There has been a lot of playing time that I am not able to quick sail to any location apart from the fort. At first I thought it was because of the merchant missions, but it's not. The ship is not overloaded nor does it have isufficient crew. Any ideas why this is happening? I'm currently...
  4. S

    Guide CoAS Walkthrough guide

    Thanks, I'll try that. Just a noobish question though... How to press the F22 button?
  5. S

    screenshots thread

    What do those skulls actually do?
  6. S

    Guide CoAS Walkthrough guide

    About the mummy powder... I can't seem to find it! I've been playing the game for several years and YET the mummy powder is no where to be found. Are there any cities where it is more common? Where do you usually find it?
  7. S

    screenshots thread

    Which is that beautiful ship from the first screenshot of the 143th post?
  8. S

    AOP2 on a Windows 8 laptop

    Well, my crap computer has an Intel Pentium 4 3.00Ghz (2CPUs) processor, 2 GB DDR 2 memory and a crappy Intel 82945g chipset which has a rating of 3.1 and I can run unmodded CoAS perfectly with low textures (but high res.). So, I can't come up with any ideas why it wouldn't run on your...
  9. S

    Mod Release Build 14 Beta 3 Progress

    Great job so far! Could you also take a look at the graphical anomalies when breaking a mast? I think their already reduced from older patches, but still...
  10. S

    Mod Release Gentlemen Of Fortune 2.0

    That's one of my favourite ships and it looks nicer now!
  11. S

    Mod Release GOF Historical Eras Module #2

    Could resease your sea mod as a seperate mod after you finish? Cause I'm gonna have to wait and buy a new HDD in order to enjoy all this content! :)
  12. S

    Mod Release Build 14 Beta 3 Progress

    What about the colony capture mod? If it's possible at all...
  13. S

    Mod Release GOF Historical Eras Module #2

    I read somewhere (a long time ago) that it was actually his captain who captured the concord and gave it to Blackbeard who later renamed her to Queen Anne's Revenge. Though I'm not sure whether this is true or not. Anyway, is there any ship model in either PotC or CoAS that is designed after...
  14. S

    Mod Release GOF Historical Eras Module #2

    Can you upload a picture of the Bristol Merchantman? (Please)
  15. S

    Solved Black Pearl Crew

    http://www.piratesahoy.net/threads/floating-sailors-and-no-boarding.19517/
  16. S

    Need Help New Default Controls

    In melee fights I use space for defense, LMB for attack and RMB for firing the pistol.
  17. S

    WIP "Signal: Close Action!" - Realistic Historical Strategy Game

    Can't wait for the final release! It seems a great simulator! Although, I have a question: why is the download speed only 20 kb/s?
  18. S

    Solved Intel Graphics Fix

    This problem started right after a boarding operation ended and then I couldn't save anywhere. Anyway, I re-launched the game and loaded from my last save and it was fixed. What I noticed at the sea, however, is that it rarely flashes and turns green, blue or red for a second and then it goes...
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