• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Skeleton Bob

    [WIP] HMS Interceptor (+ Tutorials)

    Preparations: Modeling: Basic Texturing: to be continued ....
  2. Skeleton Bob

    [RELEASE] Gunboat!

    Thanks Fred Bob for making the .potc file !! :cheers: you should have included the tartane2_path.gm, since it's modified (but not really necessary) NK, i have a proposal for you: You include the gunboat in the next build ....... .......and I will praise you for doing so :mrgreen: Sounds...
  3. Skeleton Bob

    [RELEASE] Gunboat!

    It's name begins with "I" ..... . . . . . . . . . . . .....and ends with "NTERCEPTOR" :cheers (or "Lady Washington" if you prefer.)
  4. Skeleton Bob

    [RELEASE] Gunboat!

    Hehe, looks like Fred Bob found himself a new toy :g1 I'm glad you like it !! *cough* Can someone make a .potc file (mod patcher) for it please? *cough* :? I'm already working on a new ship (yes, a ship! :g1 )! A tutorial also will follow soon. Cheers :cheers: Skelly Bob
  5. Skeleton Bob

    [RELEASE] Gunboat!

    Ok, I've uploaded the gunboat, you can get it HERE These are only the meshes (*.gm) !! They are named to replace the tartane2 So the easiest way to test it, is to: backup the files in the ../RESOURCE/MODELS/Ships/Tartane2 directory extract the archive into this directory, replaceing the...
  6. Skeleton Bob

    [RELEASE] Gunboat!

    I'd suggest that you could take an existing path.gm (one that matches your model best) with the corresponding walk.c file and then shape the path.gm to your needs, not deleting any vertices. That's what I did. I used the tartane2 path.gm and the tartane2 walk.c. Then I scaled the path.gm and...
  7. Skeleton Bob

    [RELEASE] Gunboat!

    <!--`QuoteBegin-Suraknar`+--><div class='quotetop'>QUOTE(Suraknar)</div><div class='quotemain'><!--QuoteEBegin-->Yep, will be fun no? :) CM making the USS Monitor, and me be making the CSS Virginia 8) CSS Viagra ? :b: :) :D
  8. Skeleton Bob

    [RELEASE] Gunboat!

    <!--`QuoteBegin-M_de_Ruyter`+--><div class='quotetop'>QUOTE(M_de_Ruyter)</div><div class='quotemain'><!--QuoteEBegin-->Hi there. Wow that looks very nice! :b:  But if it comes with the build, will the cabin at sea be available?(seems kinda strange) erm... yup .... But you encounter this...
  9. Skeleton Bob

    [RELEASE] Gunboat!

    Woot! Looks like we discovered the (as you call it) "export process" completely independently and simultanuosly! :b: Regarding ihe walk.c file: I was pretty sure that the lomen got their path from the path.gm file cause when I modified the path.gm I thought that they changed their path...
  10. Skeleton Bob

    [RELEASE] Gunboat!

    Hi mates! <!--`QuoteBegin-KevO44`+--><div class='quotetop'>QUOTE(KevO44)</div><div class='quotemain'><!--QuoteEBegin-->Yeah looks real nice......but what purpose will it have? It will probably replace Tartane2 ..... (?) <!--`QuoteBegin-dHerblay`+--><div...
  11. Skeleton Bob

    [RELEASE] Gunboat!

    Yes, they can be fired, but they are actually 12 pounders at the moment: [/img]
  12. Skeleton Bob

    [RELEASE] Gunboat!

    Work In Progress
  13. Skeleton Bob

    [RELEASE] Gunboat!

    Soon to be released: GUNBOAT / LANDING BARGE Stay tuned! :b:
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