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  1. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    I think that would be a very smart move. In any case, I want this script finished too.
  2. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    So this is how I imagine it. <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->EXT. WICKED WENCH, MAIN DECK Jack and Mercer walk out of Jack's office and onto the deck. Edwards is looking through his spyglass. Jack grabs his own spyglass and looks. JACK (giving...
  3. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->INT. WICKED WENCH, JACKS OFFICE - DAY Jack is seen standing in his office, with his back to the door, looking through the stern windows. Footsteps are heard. Jack turns his head slightly towards the door. Mercer...
  4. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Ahoy all. That land ho scene is gettin' better and better. I luv it. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> 'Bout Ted and Terry, we should give em general outline if you want. Not the script. Its not done and...
  5. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    <b>MERCER (angry) We should have come upon turtle rock a day or so ago. Are your charts correct? JACK Absolutely. Navigation is not an exact science. There's plenty of variables that can delay one. Wind, current, weather conditions, absence of rum. MERCER (getting more angry) I'd strongly...
  6. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Not bad. Lets finsh the scene before that one.
  7. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Yeah that could be cool. Jack and Tia Dalma are talking and all of a sudden, scremas and some gunshooting etc. But do remind me, Mercer has no idea who is Tia and thats why he's capturing whole village. Actualy nobody knows her. Right? They just know that she is in that village and thats it.
  8. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Damn I'm lost.... So how does this scene look like now?
  9. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    We don't need additional scenes. We just need a name for our ''destination''. Turtle rock sounds cool. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  10. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Maybe something on their native language. (anybody speaks that) <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> I dont know....how bout something in Latin? Something with the ''moon'' (lunae)
  11. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    <!--quoteo(post=246333:date=Mar 20 2008, 08:44 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Mar 20 2008, 08:44 AM) <a href="index.php?act=findpost&pid=246333"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=246278:date=Mar 19 2008, 11:03...
  12. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    So are we keeping those lines? Anyone to change something?
  13. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->JACK (holds a finger up) Right. I'll get the Ivory Coast for you straight away. SAILOR (Heard form the deck) Destination ho!!! JACK (to Mercer) There's your Ivory Coast.<!--QuoteEnd--></div><!--QuoteEEnd--> I...
  14. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    <img src="style_emoticons/<#EMO_DIR#>/jack1.gif" style="vertical-align:middle" emoid=":j1" border="0" alt="jack1.gif" /> But I'm still for the idea Pieter wrote earlyer. For that marking thing.
  15. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    I think the best way is that we have some kind of a mark and when sailors see it...they tell it to Jack. <b>''Capt'n, we have reached our destination!''</b> Old Salts idea isn't bad at all. They stop by at some island where they pick up a man who knows the location to he village. <img...
  16. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    I think first option is quite good....with Mercer taking it litteral. Mercer has no knowledge of navigating and ships so he took that litteral. We colud put it 3 or 4 days... not 2.
  17. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Well I think its the best that we just ''kick out'' word LAND and put in DESTINATION. MERCER (angry) Mr. Sparrow... Are we running late? Again ?! JACK ...Of course not. CAPTAIN Jack Sparrow is never late. MERCER Oh really? We should have reached our destination two days ago! (pointing at...
  18. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    We do not have the scene on the land written yet. Right? Ill try to think up with something the next couple of days. Lets get the show back on the road!
  19. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    Yap... thats the one. I like that one. Although its kinnda...''strange'' that Land Ho! is heard right when Mercer is in his office complaining.
  20. gunsmith

    Pirates of the Caribbean: Community Prequel Script

    You mean: <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->INT. WICKED WENCH, JACKS OFFICE - DAY Jack is staniding in his office and looking throughout the windows. Footsteps are heard. Jack turns his head slightly towards doors. Mercer opens the door and...
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