• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. O

    POTC vs. Sea Dogs

    I wish I could have that real nice Class 1 ship cabin on my smaller fast ships! It'd be ideal for the proposed "Captain's Table" mod too.
  2. O

    A random string of thoughts...

    Okay, there seem to be a couple files there that dictate the basic type and quality of encounters. Thanks for pointing me in the right direction. Unfortunately - I'm code illiterate. Think of me as a truffle dog. I can probably sniff things out but I'm not going to be able to cook it.
  3. O

    Mods and Game Difficulty

    I think the obvious culprit is loot from corpses. You can use money to buy off crews (jack their morale through the roof) and equip them with great weapons very quickly. Repairing and refitting ships easily, "Money is no worry, my man - and fur lined heads with gold and diamond handles while...
  4. O

    A random string of thoughts...

    And, honestly, I like fighting all those thugs. The duelling system really didn't grab me at first but once I jacked the difficulty a little and got into party based fighting - well, I can't say it's really deep but it feels right. Kinda like Mount & Blade in that way. The mechanics are...
  5. O

    Mods and Game Difficulty

    <!--quoteo(post=227062:date=Dec 22 2007, 09:24 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 22 2007, 09:24 AM) 227062</div><div class='quotemain'><!--quotec-->I think that the gamebalancing issue is a pretty valid remark. It most definitly could be better. Much...
  6. O

    Mods and Game Difficulty

    Reloading seemed to fix the second problem. I think it's related to the buildings staying locked until the bo'sun enters. For some odd reason it just didn't unlock that time. The other buildings worked fine afterwards too.
  7. O

    Mods and Game Difficulty

    Look, I like this game and I like this mod. I'm really trying to help out here. When someone walks in off the street they're not necessarily going to know about the secret handshakes. They're going to play what's put before them. If they see no caveats, no warnings, they'll just forge...
  8. O

    Mods and Game Difficulty

    While a convenient argument it does overlook the obvious - if this is what works, and I need to test it first, shouldn't that be the default setting of the mod?
  9. O

    Pirates of The European Seas

    Any thoughts on this? I played the original Guild 1400 a long time ago and it was a bit buggy but had some good ideas. Now they're on to Guild 2 and not only that but a piracy themed addon?! Anyone tried this yet? <a...
  10. O

    Favourite Pirate game?

    Was Cutthroats but PoTC with Build Mod's closing fast. Cutthroats is probably the better "game" but PoTC: Build Mod is a whole experience.
  11. O

    Mods and Game Difficulty

    That's one way to go about it. But one should be able to play the default mode of a fully modded game as intended and still find game balance there. Adjustable, sure, but generally speaking the average fellow shouldn't find it either too hard or a cakewalk if they play it through in a fairly...
  12. O

    Mods and Game Difficulty

    For me it's not so much about "difficulty" as it is immersion. I'm not exactly a crackerjack player at anything really, outside of strategy games and turn-based ones at that, but I need some threat out there to keep me on my toes. I need things to go wrong, malfunction, backfire and otherwise...
  13. O

    Mods and Game Difficulty

    I wonder just how playtested all the modules are in how they work together. Each on its own, for the most part, seems to do some interesting things but taken together - this game just seems far too easy. If I make use of all my officers and crew (via the landing party mod) I'm hard to beat if...
  14. O

    A random string of thoughts...

    You inspired me to take a look at PoTC Online. That's far more cartoonish than what I'd really like to see myself. I've been referring to the fictional setting of PoTC as the Mythic Caribbean and I think I mentioned Ars Magica's Mythic Europe. There's a reason for that. Mythic Europe is a...
  15. O

    A random string of thoughts...

    The map we have isn't even the Caribbean! Forces don't seem to dynamically war with each other (relations seem to remain static). Territory doesn't change hands. Ships seem to be an assortment from across the spread of a couple hundred years. Galleons and schooners? Ships of the line and...
  16. O

    dine with the captain

    Wait a second. I think there's a difference between boarding parties and landing parties. Boarding parties do take stuff from your weapons locker (though I don't know that they loot anything - bodies aboard ships I've boarded don't seem lootable though the opposing captain's got unique loot in...
  17. O

    Major breakthrough with Akella

    <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0" alt="me.gif" />
  18. O

    A random string of thoughts...

    That's right, Galleons for the Spanish pirate. Of course it'd get a bit mixed up if there was some reason all these factions converged on the Caribbean for some reason so it wouldn't be too odd if those different ship types were all jumbled up (outside of the rigid and doctrinaire imperial...
  19. O

    A random string of thoughts...

    See, actually leaning more on the setting for the films does solve some problems: Historically, pirates weren't taking over colonies and settling down (there might be one or two exceptions but the only one that comes to mind is Morgan and he got a legitimate land grant in reward for his...
  20. O

    dine with the captain

    Ah. I think my problem may have been, as I recall it betimes, that I tried to give him my equipped armor and that didn't work. Let's see if that offsets the problem a little bit at least. At any rate, recruiting new landing party members is very easy in pirate ports (and maybe others? I just...
Back
Top