• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. O

    A Merry Read an Bonney - Reading Suggestions

    I put together a biblographic list for some friends interested in roleplaying on Pirates of The Burning Sea. Interestingly, I didn't see any mentioned yet (though I've learned about a bunch of books I should probably add to it): <!--quoteo--><div class='quotetop'>QUOTE</div><div...
  2. O

    boarding tips

    Not sure how it works in PoTC but I'd suggest whittling the enemy crew down before boarding. Use grapeshot at close range a few times. This is generally how one makes a boarding action manageable. Not entirely certain as how to check the size of the opposing crew but you may be able to see it...
  3. O

    New player with problems!

    Thanks! I'll try that out. Well, gotta say I wasn't sure. I'm not a save-and-restore kind of gamer so I stumbled around somewhat cluelessly. Skinned a few zombie monkees, bodyguarded, escorted a merchant ship to a distant port, found and lost a ship's carpenter in a barfight. Stumbled...
  4. O

    New player with problems!

    We now return you to our thread in progress: So, can I disable these buildings without hurting anything else? How do I do it? At the very least I'd like to be certain we're talking about the same buildings. For example, I'm fairly sure the fort in Oxbay was there before I added these mods...
  5. O

    New player with problems!

    Would disabling the BuildingSet mod hurt other components of the Build mod? And, uh, I think I'll stick with Build 13 for now! Just got it running and I've never played PoTC before. But certainly later.
  6. O

    New player with problems!

    Okay, there is one bug so far. Some of the textures aren't working correctly at night. Stone walls, forts, towers and at least one house, seem to be glowing white. Not sure if it's really a daytime texture or something different but it's definitely not right. Not a gamestopper but definitely...
  7. O

    New player with problems!

    <!--quoteo(post=225050:date=Dec 9 2007, 03:36 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 9 2007, 03:36 PM) 225050</div><div class='quotemain'><!--quotec-->In reality I'm no captain though. I'm willing and trying to become one though. But right now I have only...
  8. O

    New player with problems!

    Alright! Everything seems to be working fine and proper now. I still have some questions but those are probably more along the lines of gameplay/interface elements than real technical issues. Wow. They say the journey is often more rewarding than the destination but in this case I'm pretty...
  9. O

    Swashbucklers

    Here's an informal review I did for some friends based on my first impressions (there were no reviews out at the time): <!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Initial first impressions: Well, as suspected, Akella's "Swashbucklers" is a budget title...
  10. O

    New player with problems!

    Err. Well, not exactly like a statue but not exactly like Otis either (Otis was a character in the old Andy Griffith show who was the town drunk). <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> I'll try both...
  11. O

    New player with problems!

    I tried that before but had that config error. But if that missing file is now in the folder it might just work. Another fun error I just discovered. If I shift to first person view on land I start swaying as though I'm back shipboard. It corrects itself once I shift back to third person...
  12. O

    New player with problems!

    I've got no idea what's going on either! But the missing graphics seem to be related to the new build if I'm correct. The earlier graphics seem to be fine. Hurm. When I try to save the option is just greyed out. Not available. I was at the first port just after picking up the new spyglass...
  13. O

    New player with problems!

    You've got a pretty amazing skipper here in Pieter. I'm certainly impressed. Okay, finally finished uncompressing and installing (took about an hour or so for some reason, again) and...drum roll please... ... ... It worked! Kind of. I'm in the PoTC Build 13 and the engine seems to be...
  14. O

    New player with problems!

    <b>Error Log:</b> COMPILE ERROR - file: seadogs.c; line: 47 can't load file: BuildSettings.c <b>System Log:</b> Scanning modules\ Loading modules... Loaded 0 Reset... Initializing CORE... Creating atoms space: 128 done initializing complete User Rised Exception...
  15. O

    New player with problems!

    <b>Error Log:</b> COMPILE ERROR - file: seadogs.c; line: 36 can't load file: NK.c <b>System Log:</b> Scanning modules\ Loading modules... Loaded 0 Reset... Initializing CORE... Creating atoms space: 128 done initializing complete User Rised Exception C:\PROJECTS\DRIVE_V2\ENGINE\SOURCES\Core.cpp...
  16. O

    New player with problems!

    Will do. I'll try and get to it tonight or tomorrow. Do you want logs of each build (vanilla, 12 and then 13) to compare to each other? Well, worst case scenario for me is I end up with Build 12 which is still pretty good but I'd like to help you solve this mystery because it'll probably get...
  17. O

    New player with problems!

    Could well be this is some new unique problem to my system. Still extracting as we speak and about halfway done now. But it's not like my harddrive is constantly spinning or anything. Very strange. Thanks for your help and patience. Edit: Installed at last. The new Build 13 screen came up...
  18. O

    New player with problems!

    <!--quoteo(post=224932:date=Dec 8 2007, 05:14 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Dec 8 2007, 05:14 PM) 224932</div><div class='quotemain'><!--quotec-->Build 12 is a self-extracting EXE, not a ZIP file. I suppose that makes a...
  19. O

    New player with problems!

    It's the default extractor in Vista. Going to get winzip now. But this has never happened before and the extraction of Build 12 worked fine. Taking User Account Controls offline shorted the time from 18 hours starting out to 3 hours starting out but once it hit 2 hours and change it started...
  20. O

    New player with problems!

    New problem. While trying to extract the 13 build update into my PoTC folder it started off saying it would take 18 hours to do. That sounded odd but I went ahead. Everything installed alright until I selected the option for all old files to be overwritten (as opposed to individually okaying...
Back
Top