• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. R

    Editing the Game engine

    I didn't read every letter posted here, so it could be that it's been said before but... Indeed you purchased a license to use the game. What you do to that game while in your posession is pretty much your own dealings. Even if you convert it to a F1 racing game, they won't come to check it...
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    Add a new interior to a town? (how?)

    Thanks for pointing that out! Stupid of me, I keep forgetting to read the sticky posts, sorry <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" />:. Anyways, that article seems to deal with...
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    Add a new interior to a town? (how?)

    Hi, For the blacksmith mod I've been searching for a way to add a new interior to a town. I've been searching in programlocations but couldn't find anything. I thought that searching for "tailor" should get me an example from how the tailor mod does this, but I'm unable to find "tailor"...
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    Blacksmith mod v0.1

    I uploaded a new version of the mod, which fixes all known bugs. Note to Keith (or any mods admin), I uploaded it in the following folder: /`Upload-Download` Folder/POTC MOD'S/Gameplay/RobC - BlacksmithMod.zip If you could link it from the site that would be great <img...
  5. R

    piratehideout.com?

    Mods weren't stolen, they came from all over the internet and some were submitted. Server is down though...
  6. R

    Blacksmith mod v0.1

    Ok, solved that with a workaround. But now I've stumbled upon a problem I really don't know a solution to. When my script reads the value of a worn dagger, it returns 500. When I go to a trader, he tells me the price of a worn dagger is 24. Is my script getting the incorrect price or is there...
  7. R

    Blacksmith mod v0.1

    Ehh, so how does `potc-c` work with reference pointers? What I want to do is have one function that searches for a blade in the BladeItems array. When it finds it, I want to return a reference to that blade item. bool GetItemRefByID(string BladeID, ref BladeRef) { makeref(BladeRef...
  8. R

    Blacksmith mod v0.1

    Umm... ok, I'm convinced <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />. You're right when you say that. I was scared that it would allow the user to get swords he really shouldn't get yet...
  9. R

    Blacksmith mod v0.1

    I just tried (sorry, missed it at first), but at least through the windows xp ftp function it won't let me upload. Doesn't show any errors, it tells me it's calculating the time needed, and then nothing... I'll try some ftp client before making a fuss over that <img...
  10. R

    Blacksmith mod v0.1

    Well, it's done (for now). A functional version of the blacksmith. Note that it's functional, not pretty or great <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/tongue.gif" style="vertical-align:middle" emoid=":blah:" border="0" alt="tongue.gif" />. Only problem is, how...
  11. R

    Name and status of the main character's blade?

    That was quick... I've stumbled upon a bug. To retrieve the ID of the blade the main character is holding, I use MainChar.equip.blade (MainChar is a reference to the main character). But when I have a dagger equipped, it is empty. Is there a more robust way of finding the blade? Thanks, Rob
  12. R

    Name and status of the main character's blade?

    Uhh, what's everybody getting all excited about? <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" />: Anyhow, I'm really glad that you guys like the idea. I'm just fiddling around with it...
  13. R

    Name and status of the main character's blade?

    It's coming along wonderfully, better than I expected really. Only one problem, which functions does potc support for string manipulation? I checked some standard C functions but they didn't seem to work... I'm looking for functions to search in a string for any occurance of another string (a...
  14. R

    Name and status of the main character's blade?

    Thanks! My original idea was to have a whole interface (like the trading interface) allowing you to select which blades to repair etc. But when I looked at the interface files I got scared, really, really scared. So now I just have a guy who fixes the sword you have equipped, for a price...
  15. R

    Name and status of the main character's blade?

    Hi, I've been fiddling around trying to create a blacksmith. What he'll do is get the main character's weapon and repair it from say "badly worn" to "fine". Only problem that I'm having is, how do I get the main char's blade? I fiddled around with this: ref MainChar; MainChar =...
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