• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. ReiAyanami

    Mummy powder and inca temple

    So you have to stay overnight, that is interesting, cause in my case the store keeper didn't say anything when I used to return, so this might be the solution!
  2. ReiAyanami

    Oliver Trust for the love of God!?

    You have to look for the beggars during noon, they don't spawn in the morning as far as I know....
  3. ReiAyanami

    Some questions and observations concerning the Combined Mod v3.2

    HAHAHA I enjoyed your post! :rotfl Well, I also want to know why some ships are so often encountered, especially old POTC models, unlike the rest. I have come with a solution, writing this line in ships_init.c that prevents them from spawning altogether. refship.CanEncounter = false...
  4. ReiAyanami

    [WIP] New textures for the ships in CoAS

    Guys, can this be worked in Autocad3D? It is an engineer-architect program, but I was just saying...
  5. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    Ok and about the walk file, it is called sailor points in COAS, I found the directory, finally..... RESOURCE-> MODELS-> Ships->Sailorpoints ! And you copy the file as it were. And if you fix the seam in the surprise model too please gime a link to the file!! :will
  6. ReiAyanami

    Mod Release Combined Mod v3.2 (No longer being worked on)

    On the subject of weather, recently I changed the weather of the game back to default, with Luke files. To be honest with you, the waves and the ship rocking is far more realistic that way. Ok, I know the issue with the shots hitting the waves and such, but most gunfire took place at the range...
  7. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    Ok this picture is not the best possible, but anyway, this is the battle frigate or sth, and here is a shot from the bow My link This is found more or less in most surprise models, I thought that you could include a little fix or something on your next ship pack! :god2 The worst case scenario...
  8. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    pgargon I don't know if it is possible to fix the seam problem in the bow of some ships, especially of the models based on the Surprise
  9. ReiAyanami

    Ship Pack Details and Updates

    Looks much better. Even average looking models can look nice when on the receiving end of your guns :grr
  10. ReiAyanami

    Released San Felipe 1690

    @ pgargon Yea I meant as a hobby too, as opposed to "digital ship modeler" :)
  11. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    There is no such a file, just a small shipwalk.c text, not even an .ini to copy the commands to
  12. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    Well I mean in coas. Specifically for the surprise1.ini file, I figured out the rest
  13. ReiAyanami

    Released San Felipe 1690

    pgargon I understand you are also a real life ship modeler correct? I would like to make a thread about this in the The Burning Brig, share some pictures perhaps cause I make sailing ship models my self!
  14. ReiAyanami

    City of Abandoned Ships Quest (Spoiler Alert!)

    I am afraid the cabin of the MOW is still empty......second attempt with the reint and still nothing...Do I need a new game? EDIT After some research, I found the solution: The captain in the cabin is there, but he is not visible! Go near the stern of the cabin and start fencing, you will...
  15. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    Well, yea, the path to install the files, I guess I copy paste the Ships.ini, what about the rest of them? I guess all ships have the same type of files, so a readme in OP would help
  16. ReiAyanami

    Reworked Coas ships (old Mod Guns & More)

    Can you guys help me with the directory of the files for those ships?
  17. ReiAyanami

    POTBS Free Trial

    ^^ We are in agreement....I started it the other week, and although the graphics and the feel were initially great, once I passed the tutorial and entered the first city.....Well, hellish memories from the days I played 30 hours LineageII without sleep came to my mind.... same gameplay engine...
  18. ReiAyanami

    City of Abandoned Ships Quest (Spoiler Alert!)

    Yet I have the 3.2 + patch. Sometimes there is a message in the corner saying something about NPC error etc (usually in the stores etc)
  19. ReiAyanami

    City of Abandoned Ships Quest (Spoiler Alert!)

    ^^Never mind I figure it out. But I have one more problem.....During the Spanish questline, during the large battles, many enemy ships have no captain!! I board the ship, win the battle at the deck, and when the cabin loads, there is none in!!!! I cannot press anything and I get stuck and need...
  20. ReiAyanami

    [WIP] New textures for the ships in CoAS

    Craiggo, congratulations from me too, awesome job! Can't wait for a patch to add all these in 3.2!
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