• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. buho

    [HELP] A quick question

    Hey, easy... lets have it amiable. I think we have not modders interested in fixing the original game; most of us see it as unfinished and unfriendly and we are all working to add things to it. Cheers. buho (A).
  2. buho

    [REL] Complete Sailor's Guide to Privateering (GoF)

    My opinion is making them unstackable and 30% maximun: first 10%, second 20%, third 30%; is you have the first and the second on you, the first doesn't count (the way RPG bonuses works in many games). Eventually with a game option switch to make them 25%, 35% and 45%. With buyable-only books...
  3. buho

    [REL] Complete Sailor's Guide to Privateering (GoF)

    Putting a high-level requirement is against the way things work: as higher the main char is, lesser the need for high bonuses. Cheers. buho (A).
  4. buho

    Raise - Lower sails without step?

    Very difficult if not impossible at all. 1) The C-script code works based in three sail states. There are a lot of code constructions based on this fact; changing all of them is not a simple thing and, moreover, I'm not sure how the engine works internally: if it works on a trhee state basis we...
  5. buho

    [HELP] goto statement compiler error?

    Just now the best we can do is not use the "goto". Cheers. buho (A).
  6. buho

    [HELP] goto statement compiler error?

    Probably not. First at all for what I know the sources can't be compiled or are very difficult to compile; they can be very useful to know how things work but probably nothing more. Second we have not all the source code, only some parts: I doubt the script compiler sources being there...
  7. buho

    [HELP] goto statement compiler error?

    There is an error in the goto compiling. Lets say we have this code: if (SomeError) { DoSomething; goto ErrorHandling; } // // // ErrorHandling: // <-------- // // If the code segment is loaded more than one time (like in a dialog, which is loaded every time yo click the NPC) the compiler...
  8. buho

    [REL] Complete Sailor's Guide to Privateering (GoF)

    Checked. It is that way. Or the books can be set in the GiveItemToTrader function. We need to define the rules and involved NPCs. Cheers. buho (A),
  9. buho

    [REL] Complete Sailor's Guide to Privateering (GoF)

    I need to make some checks, but I believe the items are listed in the Items.xxxx attribute of the trader NPC (where xxx is the item ID). If I'm right, adding code to force the books to be there based on some set of rules is not so difficult. Marking one trader in the town as the "book seller"...
  10. buho

    [REL] Complete Sailor's Guide to Privateering (GoF)

    @Thagarr: My line of thinking is not having the books being difficult to find, much to the contrary, I want to have traders selling all of them as soon as the main char level permit and as a fixed item in the stock: if you know a "book seller" trader you can be sure him having all the books...
  11. buho

    GOF 1.1.x - Download links and documentation

    1) Install GOF 1.0 (it is an EXE installer). 2) Install GOF 1.1 patch (an EXE installer too). 3) Unpack GOF 1.1.1 in the game folder (it is a RAR archive: open it and drag the three folders into the game folder). 4) Unpack GOF 1.1.2 (same as GOF 1.1.1). DO NOT install the game in "Program...
  12. buho

    Mod Release Gentelmen of Fortune! v1.2 Full Release Patch 1.0 FAQ/Bugs/Installing

    If you are using windowed mode you can't adjust the gamma setting (and may be the other video settings either). And remember that windowed mode have not window, it looks like full screen mode, check the engine.ini file. Cheers. buho (A).
  13. buho

    Mod Release Gentelmen of Fortune! v1.2 Full Release Patch 1.0 FAQ/Bugs/Installing

    The game uses the best skill/perk between you and you officers, so the perk is used if you have it. The max speed of a ship is not affected by skills or any other condition, only by upgrades. The actual speed is affected. Can't say if it reflects in the actual speed ship chart figures, but it...
  14. buho

    GOF 1.1.x - Discussion thread

    Some ships have been replaced because they crashed the game. The changelog have a list of replaced ships. Licensing officers is an expensive service, but you still have the "normal" options, like mooring all them in cheap ships. Cheers. buho (A).
  15. buho

    [REQ] Night into Day

    I have not access to the game just now, but I think that that function is useless for you: it is returning an informative string, not defining the night/day cycle. Cheers. buho (A).
  16. buho

    GOF 1.1.x - Download links and documentation

    Lemme check the code. Cheers. buho (A).
  17. buho

    GOF 1.1.x - Discussion thread

    GOF 1.1.2 KNOWN ISSUES 1) Port fee payment is obscure and unfriendly: if the player have no money in the moneylenders the crew payment is blocked. 2) The companion boarding screen pops up for allied ships and even when an enemy ship seizes a friendly ship. ADDED: I'm delayed here due to some...
  18. buho

    Help

    Use GOF 1.1.2. It have all the fixes up to date. Cheers. buho (A).
  19. buho

    [HELP] low hull damage

    Use GOF 1.1.2, it have some important fixes. Anjin is right, at rank 3 probably you need a good gunner mate. Anyway, there are some invulnerable ships we hope to fix in GOF 1.2. Cheers. buho (A).
  20. buho

    [REQ] Decreasing turning speed mod?

    Open a new topic in this same forum. Elaborate as much as possible on what you want to change, may be somebody can help you. Cheers. buho (A).
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