• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. buho

    Mod Release Gentelmen of Fortune! v1.2 Full Release Patch 1.0 FAQ/Bugs/Installing

    Actually there are two known sources of crashes: - Some ships crash the game when dismasted. There is a temporary hack (work-around) in the forum: http://forum.piratesahoy.net/index.php/topic/17859-rel-hack-to-stop-battle-crashes-dismasting-bug/ - Some ships crash the game (period). There is...
  2. buho

    Solved Lost money from Tortuga

    No idea how it happen. May be a siege... but Tortuga is a capital colony and I've not seen any messages. Anyway, I've lost money from other colony (Antigua or Nevis) and have never seen a message. With Tortuga it is like... mmmbsbsbs... 15 millions so far. Loosing truckloads of money without...
  3. buho

    Solved Lost money from Tortuga

    Lost money from Tortuga. 9 millions. Shame on Akella and shame on the frogs! :walkplank May be it is time for a cheat. Cheers. buho (A).
  4. buho

    [HELP] is there a way to edit "hiring crew" skills?

    1) The max is 100; the game will keep the values between 1 and 100 with the ChangeCrewExp(...) calls you can find after the switch. So it is safe to put the figures at 100 even whith the code bumping them past the limit. 2) The UpdateCrewInColonies function (the one you are changing) is run at...
  5. buho

    Crash repeated, almost constant, for the screen in the sea

    Reported. Cheers and thanks. buho (A).
  6. buho

    [HELP] Can new GoF! hero's (ie,hector barbossa) wear a Curiass?

    All heroes/officers can wear cuirasses. Not all of them will show it in the 3D screen but it will be shown as equipped in the "paper doll". A perk is needed to actually wear it. Cheers. buho (A).
  7. buho

    [HELP] Quick-repair - Light repair - Broken?

    @Rascal: Can't say for sure just now, apparently the function is calling itself recursively. Without actually calling it to do some tracing I'm a little confused. But I think that changing "InstantRepairRATE" is enough, IMO the function is calling itself again for 5% repair steps till the ship...
  8. buho

    [REL] Trade Price Spreadsheet

    It is not advisable to have the game in Program Files or any other Win restricted area. I'm not sure if the game can even write a log being there. And you are right: if the player have the game there we can't change the file. Cheers. buho (A).
  9. buho

    [REQ] less encounter patch

    Is somebody using the changed values for WDM_WARRING_RATE and WDM_FOLLOW_RATE? How they play? Cheers. buho (A).
  10. buho

    [HELP] Quick-repair - Light repair - Broken?

    "// boal 23.01.2004" is a comment. Everything after a // or between /* and */ is a comment: foo = bar + baz; // This is a comment, to the left it is code /* This is a comment too */ If you are searching for InstantRepairRATE, it is in Program\_mod_on_off.h: #define InstantRepairRATE...
  11. buho

    [REQ] POTC sound mod, point of sail upgrade, sail emblem for GOF

    - The problem with the multi-tapping of W and S keys and the mate voice is NOT going to be solved soon. COAS have no routines to detect if a specific sound is actually playing and introducing temporizations causes more trouble than what it solves. I'm not giving up for true, but I'm not be...
  12. buho

    Crash repeated, almost constant, for the screen in the sea

    May be the Amsterdam is crashing the game too. Giocoso, can you post a list or your ships, please? Cheers. buho (A).
  13. buho

    [REL] Trade Price Spreadsheet

    The parsing will be easy, say a line format like: #TRD-EXP #town #item #buy #sell Where: - #TRD-EXP: the prefix to pickup the line. - #town: town name. - #item: item (good) name. - #buy: buy price. - #sell: sell price; -1 for contraband. EXAMPLE: #TRD-EXP #Charlestown #Rum #5 #7 File...
  14. buho

    [REL] Trade Price Spreadsheet

    There is a way to export the trade data, but with a lot of caveats: a) A lot of code need to be written. It can't be done before GOF 1.2 comes live due to compatibility reasons. b) The code will be exported to the logs files where the error and trace messages are sent too. The exporting will...
  15. buho

    Mod Release Gentelmen of Fortune! v1.2 Full Release Patch 1.0 FAQ/Bugs/Installing

    The 81 * 4 = 324 men are your men, the enemy captain needs only 81 men to kill 81 of your men. The rule is "maxxed to 25% of the other crew". I've checked the code while fixing some other bug, it is working as expected. Note: there is not any random factor but a 0.55...1.05 factor based on...
  16. buho

    [HELP] Nations, Flags & Stealth

    It increases basicaly when you FAIL. The better way to increase the skill is going near to an enemy fort in world map (near but outside cannon range, you need to calculate it from world map), rising the fort flag, entering sea and sailing to it till you are discovered. At this point you sail...
  17. buho

    [Help] Location of some gifts quests - Lagoon near Portobelo

    First time I hear. My "excellent" work as intended. May be your installation glitched or you mixed files from other mod? There are some other post about the issue in the bugtracker or in the forums? Cheers. buho (A).
  18. buho

    [Help] Location of some gifts quests - Lagoon near Portobelo

    GOF uses books. Got the statue today, 35 lbs or kg or whatever and it adds nothing. The "gifts" are calling for a change, that other spyglass I picked in Bermuda was really a joke. Cheers. buho (A).
  19. buho

    [Help] Location of some gifts quests - Lagoon near Portobelo

    If the statue of any use in GOF? Cheers. buho (A).
  20. buho

    [HELP] Vainilla C files needed

    I deleted the vainilla sources with the idea of getting them clean, only to find the CD broken. I don't think I've used it more than four times. Well... it is solved now. Cheers. buho (A).
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