• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Sorry, yes I have to fix that too! ;) Jeff EDIT: OK, the gfx glitches are definitely not the ENB graphics...
  2. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    @ Hylie Pistoff and Short Jack Gold.... Yes, most certainly it seems to me that flotsam was added to make the game "fun"....and this is what I wrestle with. It matters how "realistic" we want to go....if we want an open sea sailing experience that mimics (to the best of our ability) real life...
  3. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    @ Hylie Pistoff and Pieter Boelen....yes that sounds good to me concerning making Open Sail an advanced option tab! @ Hylie Pistoff....wow, five storms? I've not seen a single storm (except for one right out of port in the beginning of a game).....my strong guess is it has to do with when...
  4. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello everyone! @ Hylie Pistoff.....hmm, I wonder if that ship you mention does not call to any of those files Pieter mentioned @ Megla...I do not know.. @ casinostrat....very glad you like it and thanks for the kudos :) I'm just helping out where I can, and to me the ones who really deserve...
  5. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Short Jack Gold...hmm, I did not know you could blow yourself up on a mine you set....lol.....thanks for the infor on Caribbean weather...I've been down to the Keys once during January, and I actually ran into just a bit of rain, but it was like you said "hard but short"...that will help...
  6. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Hylie Pistoff....thanks for the feedback! What I actually need to do is research the weather in the Caribbean! Should not be too hard with Wikipedia....I agree with the floating goodies and will adjust accordingly for v 0.3...and I think it will not be too hard to remove the 30x option...
  7. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Pieter Boelen.....thanks for the info....I do not believe the "little ship icon" shows up in those, do they? I thought those island maps were just for reference, and indeed, having actually not played this game all that much I have actually bought those to know where the heck I was going...
  8. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Reply to the edit....yes I have noticed that too! Kinda weird! Jeff
  9. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    @ Short Jack Gold....thanks for the kudos! :) Glad to see it pretty much works for you! @ both Short Jack Gold and Hylie Pistoff....yes, that confounded "flashing" as you put it....reminds me of something like bats flying in front of the camera....we should try to get a video of it to show...
  10. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Woohoo, congrats! Rather exhilerating, eh? Like a needle trying to find a haystack.... Jeff
  11. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Oh yes, one last thing for now...when you have two ships and one is quite a bit faster than the other it is very easy to leave your companion in the dust! However, a reloading like what the "sail ho" does brings your companion right back to you....not terribly realistic, but at least in a fight...
  12. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Hylie Pistoff.....ha ha, I followed your advice to read the "end of the thread", but I think I may have read the wrong one....the one you have provided is the one I should have read in the first place, so now I will and figure it out! :onya2 OK, so I made it to Havana in about fifteen...
  13. stljeffbb

    Hey, check out my new signature!

    Hey, check out my new signature!
  14. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    OK....it is ready for downloading! OPEN SEA MOD v 0.2!!!!!!!! Ha ha, I tried really hard to get into the ftp.....my best luck was using the command prompt, but then I had to try to remember my DOS commands! I remembered dir, but I just could not remember how to copy a file, and then I wasn't...
  15. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello damski.....thanks much for that tip...I just noticed that tool in the downloads section... I became superman in last night's episode! Long story short, I was boarded, almost killed, applied bandage roll, and then could not be killed! I hacked my way about twenty or so enemies without...
  16. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Hylie Pistoff! WOW about the storms! I've still never run into one....concerning the icon placement, I've noticed the most errors when I get the "land ho" message and then enter the island cell...then, even though my little ship icon might have been fairly close to the island, it...
  17. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Did a quick search and found only files, no instances in text-like files of aforementioned .tx files (according to the search tool)....so if I understand this right, the next step would be to look through each ship folder in \Bethesda Softworks\Pirates of the Caribbean\RESOURCE\MODELS\Ships, and...
  18. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Oh yeah, one more thing...I've realized that if a person wants slightly less of a challenge or gets hopelessly lost, all you have to do is go into "Advanced Options" and under --REALISM SETTINGS: SEA-- and then "display map position" select the option to always display your ship (without the...
  19. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    Hello Morgan Terror....ack! I did not know this....I was wondering about the sun angles actually....yes, I do plan on modifying further the weather aspects....my hunch is that when the wind gets very fast, it triggers storms happening... Thanks much for the info! Jeff
  20. stljeffbb

    Mod Release Open Sea Mod and Realism Settings

    I made it to Grenada! Took....lets see....nineteen days, nine hours, forty-eight minutes. It would have been less had I not been blown off course and got confused about my position in between Barbados and Grenada....my wife was asking, how long in real life? I could not use searates.com...
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