• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. D

    Pirates of the Caribbean: Patriots and Emperors

    I think that drops them all down to the size of the cannon you capture. So if you're carrying 24lbs and your enemy has 18's you'll end up carrying them instead. I've looked in the ship init.c file to see if this could be changed, but haven't found a wat to do it yet.
  2. D

    Works of a Scotsman

    <!--quoteo(post=147464:date=May 5 2006, 05:16 AM:name=Duncan)--><div class='quotetop'>QUOTE(Duncan @ May 5 2006, 05:16 AM) 147464</div><div class='quotemain'><!--quotec--> Though when looking through initItems.c and tweaking the values for the potions, and found that all the descriptions and...
  3. D

    Sextant and Compass

    Ah, I didn't see this thread when I posted the one about the observatory. Have you had any luck with these items yet?
  4. D

    Observatory.

    Maybe when I finish my ships then!!! Unless anyone else wants to take it on.
  5. D

    Observatory.

    I had an idea, but I've got to say right from the beginning, I haven't got a clue how to make it happen <img src="style_emoticons/<#EMO_DIR#>/whistling.gif" style="vertical-align:middle" emoid=":(o)" border="0" alt="whistling.gif" /> How about adding an observatory to the buildings /...
  6. D

    Maximum image size for .tga.tx files

    Option 3a sounds good to me, but then I never sail as a pirate.
  7. D

    BERMUDA SLOOPS

    I've found a good basic texture mapping tutorial for Maya here: <a href="http://www.jawa9000.com/technical/UVs/UVs.htm" target="_blank">http://www.jawa9000.com/technical/UVs/UVs.htm</a>
  8. D

    BERMUDA SLOOPS

    Captain Augast, I believe that in another post you said you had Maya 4.5 Have you tried this plug-in yet? Apparently it converts .ma & .mb files to the POTC .gm format. It only works with 4.5 though. Plug-in: <a href="http://robotsdontbleed.com/suraknar/tools/PLUG.rar"...
  9. D

    Help with 3d Modelling

    Right, I've managed to re do the stern, anyone know how to create the texture map in maya?
  10. D

    Pirates of the Caribbean: Patriots and Emperors

    There is also a french battleship, a fearless skin in black and red, a french lineship and a british one too, there are a few of Seb's skins that I have only looked at the tga's for and have not made in to shipsas yet. There's loads and loads of stuff there it's just a matter of getting round to...
  11. D

    Pirates of the Caribbean: Patriots and Emperors

    CJPJ. I've lost track of all the skins I have, I have to check, but I've been so tied up with trying to re-model the manowar I haven't looked at what's there for a while. From what I can remember there are the following ships: 1 6th rate frigate 2 5th rates 1 50gun 4th rate might make Hawk's...
  12. D

    2 "general" POTC questions

    <!--quoteo(post=146830:date=Apr 27 2006, 11:10 PM:name=JimM)--><div class='quotetop'>QUOTE(JimM @ Apr 27 2006, 11:10 PM) 146830</div><div class='quotemain'><!--quotec--> I wasn't too sure on where to post these two questions, as they really aren't "gameplay" questions, so I thought they may be...
  13. D

    First attempts in skinning

    Good News Lord Nelson, I've managed to remove those pesky stern galleries. Now it's just a matter of rebuilding the ship, sorting out the textures and getting it back into the game. Sorry, but this one's not going to be the Victory, I'll try that when I'm a bit better at 3d stuff.
  14. D

    Help with 3d Modelling

    <!--quoteo(post=146793:date=Apr 27 2006, 04:00 PM:name=Rico)--><div class='quotetop'>QUOTE(Rico @ Apr 27 2006, 04:00 PM) 146793</div><div class='quotemain'><!--quotec--> Well, as far as I know, the only version of Maya capable of exporting into .gm successfully is the non-PLE 4.5. Or has that...
  15. D

    Help with 3d Modelling

    This link has a fairly straight forward Maya tutorial <a href="http://www.ckk.chalmers.se/tutorials/maya/Pages/tutorialLevel1.html" target="_blank">http://www.ckk.chalmers.se/tutorials/maya/...rialLevel1.html</a> I'll be seeing if some of it can be applied to ship editing later.
  16. D

    Pirates of the Caribbean: Patriots and Emperors

    Seb's done a load of French fleet skins which I'll put together as separate ship models ASAP.
  17. D

    First attempts in skinning

    Soooo many new skins to work with. <img src="style_emoticons/<#EMO_DIR#>/type_1.gif" style="vertical-align:middle" emoid=":nk" border="0" alt="type_1.gif" /> I'm going to be really busy turning all these into new ships. Have you got plans for anymore French ones Seb'? I think I'll put them...
  18. D

    Pirates of the Caribbean: Patriots and Emperors

    <!--quoteo(post=146733:date=Apr 26 2006, 10:01 PM:name=Commodore John Paul Jones)--><div class='quotetop'>QUOTE(Commodore John Paul Jones @ Apr 26 2006, 10:01 PM) 146733</div><div class='quotemain'><!--quotec--> Aye, but the whole world will have to wait. Right now, let's complete the checklist...
  19. D

    First attempts in skinning

    Com. JPJ I've already chipped in my ideas so far on P&E, I'm sure there will be more to come. As mentioned in this thread there are several skinning projects to be worked upon, skinning is quite a slow process, it took me a week to do the 64. and at the moment I'm trying to suss out Maya. Having...
  20. D

    Pirates of the Caribbean: Patriots and Emperors

    "... the movie M&C:TFSotW. Not to confuse it with one of the books." Very useful resources for mission ideas. We just got the first series of Hornblower back on cable here in the UK, so I'm watching that for some ideas on missions and ship skins etc. (Telewest - Teleport TV for any uk members...
Back
Top