• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Talisman

    Solved Puerto Rico: cannot trasported to beach

    That is OK - you have to choose your flag SAVE HERE Sail to Cuba – on Land Ho transported to Ship Deck – talk to self Choose 1) Raise Battle flag 2) Raise Spanish Flag WARNING if Montanez sunk - Mergildo Hurtado & Joaquin de Masse. will not appear in the rest of this quest – But Quest...
  2. Talisman

    Fixed Reinit Deletes Map Items

    It is just a book icon - text says - Governors Orders - this document tells you to investigate the smugglers. - under the items button in your inventory. Put this in the console :- GiveItem2Character(pchar,"smuggling_papers"); :yes
  3. Talisman

    Fixed Opium Smuggling: Errors With "List of Opium Buyers"

    Playing Build 14 Beta 4.1 (16 May) I have some Opium - go to tavern to ask Smuggler there about it. Ask for list of Buyers - smuggler says "here is list & book about Opium Smuggling "- dialog ends & game freezes . :shock ( as it tries to give me list of buyers & Smuggling book and update...
  4. Talisman

    Fixed Reinit Deletes Map Items

    I think the only away is through Cartagena Town - Dolphin Sands is only there for smuggling - I don't think there is a link between them through the jungle. :read
  5. Talisman

    Solved Puerto Rico: cannot trasported to beach

    You have to have a personal relations better than Matey - for father bernard to tell you what bothers him Check F2 > Character screen under your name. to see what your personal relations are. :read
  6. Talisman

    Fixed Opium Smuggling: Fast Travel Remains Disabled Even After Quest Completes

    I am still playing through this in Beta 4.1 - hopefully in a day or two I should have finished it. Just about to go and get myself some Opium. :sick :drunk
  7. Talisman

    Solved Ports with no Forts

    Settlements with no Forts:- Towns: Alice Town, Eleuthera Oranjestad, Aruba Settlements : Pirate Settlement , Nevis Buccaneer Camp, Hispaniola Smuggler Lair, Grenada Pirate Fort, Bonaire :keith
  8. Talisman

    Fixed Transfer Main Interface Error Log

    I mean - in shipyard press F2 > ships > transfer between Ships -- then select the 2 ships to transfer between. Wondered if it might be because the ship in @Pieter Boelen 's code above is the Cursed Dutchman & PIRATE -- Pirates are currently hostile to me. :shrug :keith
  9. Talisman

    Fixed Transfer Main Interface Error Log

    I got these error logs. :shock :modding :shock :shrug PS - This is not the Ransack interface - it is the transfer between ships in the shipyard one. :yes
  10. Talisman

    Fixed Transfer Crew Interface Error Log

    :ahoy Seems to work OK - transfered crew between the 2 companions. Everything in game looked OK
  11. Talisman

    Solved Puerto Rico: cannot trasported to beach

    I think that is the bit of the quest he is talking about - if he is quoting from the walkthrough on the Wiki. :yes
  12. Talisman

    Fixed Transfer Crew Interface Error Log

    :shrug I don't know - I only had / have one companion ship at a time - I just used the Save in Post # 31 to test it by transfering the crew from the companion ship before selling it. :cheers
  13. Talisman

    Fixed Transfer Crew Interface Error Log

    :dance Tried that - no error log generated :onya :bow :cheers
  14. Talisman

    Solved Puerto Rico: cannot trasported to beach

    No idea :shrug - I assume it is this bit here:- Go to Church and talk to Father Bernard (End of Ammand Quest ) – QB Update – when finished walk away & then go back and talk to him ask what is troubling him – ( Sao Feng Quest Continues ) – QB Update Sail to Puerto Rico – on Land Ho -...
  15. Talisman

    Fixed Transfer Crew Interface Error Log

    In Build 14 Beta 4.1 ( 16 may ) I went to the shipyard and sold a companions ship ( after transfering the crew to mine ) I got this in the error log:- RUNTIME ERROR - file: interface\transfer_crew.c; line: 229 Using reference variable without initializing RUNTIME ERROR - file...
  16. Talisman

    Thougts regarding current difficulty of the game

    The Forts are of different sizes - so some will be easier to capture than others :yes If you want to try and capture a big Fort - try Governors Harbour on Eleuthera. :duel: :drunk
  17. Talisman

    Solved Capt Chevalle

    Mings is not a Pirate as such - he is more an independant Privateer ( when he is not sleeping :rofl ) Do as post #6 says so that on the Relations screen it says FRIENDLY against Pirates and the number is not minus number ( see image ) Image shows that pirates are HOSTILE to Me. :duel:
  18. Talisman

    Fixed Fetch Quest Errors: Apothecary Ship's Log and Zero Amounts

    The type of goods that the player is asked to fetch is attached to the players level. :yes This is something you may want to take into consideration. The code for the fetch quests is in quests_common.c see here //Go on to check for the goods int goodoptions[5]; option = 0...
  19. Talisman

    Solved Ship Class Icon on Character screen

    Thanks - I thought it must be something like that. :cheers
  20. Talisman

    Solved Ship Class Icon on Character screen

    I noticed in the posts by @SirDuke recently that his F2 > Character screen had the icon giving the max Ship class he can sail appearing. ( see images of @SirDuke 's game & my game ) I assume that this must be controlled by some setting/option , because it does not appear in my game...
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