• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. ovahenort

    WIP Destiny of pirate is back

    nvm then we got those tools outside anyway why link for that then =)
  2. ovahenort

    WIP Destiny of pirate is back

    Yea after long time im back to work on my mod(i was working on games like gta 4,sims 3,farming simulator etc) taked alot time for me but hey im back ill update my thingys here only on bigger parts of mods not for few text files changed anyway what things are new.I got separated mod (just for me...
  3. ovahenort

    Coas:Destiny of pirate

    Ok i was away longer then i wanted but its time to continue my work.I started new topic becouse old one is big and i need alot more space from now on :will Any way for smaller mod parts you can track updates here: 1 - Scyron Projects Site 2 - Scyron Projects FTP To know what this mod is all...
  4. ovahenort

    SEA TEXTURE

    removed fog......how now looks islands...in air :kev i had that problem and didnt ike it also what kind of sea is that without any fog i have fog in my mod but only to cover empty place betwen island/sea it took some time to get right height and colors but i manage to do well :onya2
  5. ovahenort

    SEA TEXTURE

    Its not just about sky reflections you must gues right combination of sky colors,sea colors,sea transparency,sea fog and much more to get right sky/sea colors or effect i manage to get right for 12h of 24h in weather system for my mod(which one im continuing to work) :will
  6. ovahenort

    3 textures 1 ship part deux

    Open model viewer and open original ship model and see what textures it use so write those names and copy them to hull folder same with ur own hull - if u dont have any of required textures then try remake original texture :will
  7. ovahenort

    CoAS Combined Mod Version

    i see u used some stuff i gave on ftp as sea foam :will :will i hope u used my devil skin for dutch lineship :onya2
  8. ovahenort

    A proposal to the Entire Community

    Here are some of my: Age of pirates 2 : Privateers Greed Age of pirates 2 : Seas Cruelty Age of pirates 2 : The Rage of the Shark Age of pirates 2 : The Rising Sun Age of pirates 2 : Steve The Pirat - in the movie Dodgeball: A True Underdog Story Age of pirates 2 : The Pirates of Dark Water - a...
  9. ovahenort

    Porting AoP:CoAS to AoP:CT

    i give 10% to no couse it would need MUCH work to do that i tryed once add jungle and plantasion to one starting island and later after i made everything when i came to that city all screen was black i was able to see only my healt bar :urgh also some ships can crash ur game if u add them...
  10. ovahenort

    COAS new mod

    no its only for decoration but it would be nice to stab enemy with it :ohh
  11. ovahenort

    COAS new mod

    i thought so :onya2 thx for info now all will be good...i guess :will here are some new weapons icons later ill show em ingame(they all working good) Weapon set 1 Gun set 1 there is much more but i want keep it secret :onya2 :urgh
  12. ovahenort

    COAS new mod

    Thx for fast reply Pieter but i dont understund these codes - why? codes: picture = blade1,0,0,128,128 picture = blade2,128,0,256,128 picture = blade3,256,0,384,128 picture = blade4,384,0,512,128 picture = gun1,640,0,768,128 picture = gun2,768,0,896,128 picture = gun3,640,128,768,256 picture =...
  13. ovahenort

    COAS new mod

    i dont want say any progress i made just got 1 question:about items icons there is 14 items textures for items pictures now i want add around 5-6 more (have alot new weapons etc) but i had made textures up to items_19.tga and changed in description and in items coding everything but it wont...
  14. ovahenort

    question about maya

    There are things u need to do more:gm viewer can export .gm files to .obj then u should import it in maya(sometimes i had problems with this i couldnt import obj files in maya dunno why) also u need maya plug ins to be able to export obj files to .gm again after finished work if u still have...
  15. ovahenort

    Whoa, who needs light?

    i usually read only my own posts :urgh
  16. ovahenort

    Whoa, who needs light?

    they must have them too polished :kev come on modders check ur mods before release them if they dont fit ingame like they suppose dont share em :cat
  17. ovahenort

    COAS new mod

    No i didnt give up and Yes i was away And im back now i will cooldown few days till i continue to work on my project im happy to be back :onya2
  18. ovahenort

    COAS new mod

    come on ppl i need some help here :mm
  19. ovahenort

    COAS new mod

    i need some info on these things: file in Age of Pirates 2\RESOURCE\Textures\WEATHER\SEA\BUMP_G3 bump.zap - how to open and edit this file? if i want make animated cursor what should i change to get it work as animated tga or other image types with transparency(i mean if i make animated tga...
  20. ovahenort

    COAS new mod

    after its finished yes... yes im still here my work is deferred till next month so ill continue my work about devil soul skin ill add more effects on it :onya2
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