• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Z

    Better Looting

    Even when they are unsearchable it is sometimes a pain to get access to a body thats laying around a bit... problematic.... if the mod accesses the closest body without having to stand at the exact spot over it Im happy with it! Testing...
  2. Z

    Mod suggestions!

    I would suggest time accleration x30 mod.... I really miss it!
  3. Z

    Is it worth $5?

    In the "Tips for EIC"-thread Ive suggested to wait till EIC is in the bargain bins, but Im close to revoke it. Even if I dont think that a patched EIC (so you can acclerate the naval battles) isnt worth 5 bucks - at least to do a few sea battles - but I think that investing that bucks into a...
  4. Z

    E.I.C. Expansion Pack

    Yes, care, unfortunatly not to make a decent game, but to safe whats possible to safe from this debacle of a fubared game design! I bet they are damn deep in financial trouble after everybody saw that weak concept they offered.
  5. Z

    Supposedly extensive New EIC "add on" released

    Muhahaha, gimme a break! I cant catch breath any more.... - "hit naval strategy title" - Lol! Hit? where? Into the face of the customer or rather a kind of face-palm hit? =) - "based on ideas from the devs" - rofl! When I relate EIC with the basic concepts of gamedesign the word "code monkey"...
  6. Z

    War and Peace

    The starting diplomatics are really randomized at start? Really weird, cos Ive started 4 games now (v1.3) and its always exactly the same, even if I choose different chars/nation combos... Also I havent noticed that the diplomatic status between the nations changes within the game, yet! Can it...
  7. Z

    Tips for EIC

    5. Dont buy this game before its in the nice price bins!
  8. Z

    Very first thoughts after 30min

    Past those first 30mins EIC becomes a boring number crunsher with shallow tactical elements. Reminds me of Spore without the initial excitement of creature building. 22 years after the freedom of pirates this must be a bad joke. 17 years after the economical system of Patrician 1 this joke...
  9. Z

    E.I.C. Expansion Pack

    Their game is a fail and now they try to make enough money from their first release to keep the company fluid.
  10. Z

    Low enemy crews

    Thats a good question. From my observations those two class 1 pirateships had approx 130-160 crew (through the best spyglass). They hit my following 40gun galleon with a full broadside which was obviously a serious hit with their 32 gun broadside (even with a capt. with full def. upgrades)...
  11. Z

    Low enemy crews

    That means that most crews are useless and especially the cannon crew mod renders them useless. Most galleons I meet seem to have a crew below 100. With a sailing crew of 60-70 theres not much left to fire cannons... I hope that can be fixed somehow. Seems quite important to me.
  12. Z

    Low enemy crews

    Yarr! It seems that the enemy ship crews are very low. Yesterday I got fed up when I took two missions to finish class 1 pirateships that only had maybe 150 peeps on board. Technically this fights have been finished when they took a grapes volley from me. Is there a way to increase the enemy...
  13. Z

    Cant berth ships

    Cant berth ships too (fresh B14A9p4+fix). Everytime I try to berth a ship the berthing screen is empty (no isles, only Douwesen named) and when I exit the screen (the only possible option) the game crashes. Always! string LandLocator, LandLocation; did not fix the problem. Can somebody help me?
  14. Z

    Questions

    A few bits about officers: 1. Do they use armor when they have them in the inventory? (was wondering cos armor isnt visible on officers) 2. Do they use up bullets for the guns? Its seems they need ammo to load the gun but they dont use it up..?!
  15. Z

    Assembling Mod Team

    <!--quoteo(post=174942:date=Dec 7 2006, 06:02 PM:name=Cap'n_Drow)--><div class='quotetop'>QUOTE (Cap'n_Drow @ Dec 7 2006, 06:02 PM) <a href="index.php?act=findpost&pid=174942"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, I'm willing to put my best effort forth. And I know...
  16. Z

    Blank Save Slots

    Hm, I often have no pics in the safe slots too. (B14A9p4)
  17. Z

    Questions

    What do the different difficulty settings change? Does it have impact on the AI also?
  18. Z

    Wrong exit from Kralendijk b14a9p4

    <!--quoteo(post=316794:date=May 1 2009, 01:26 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ May 1 2009, 01:26 PM) <a href="index.php?act=findpost&pid=316794"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Leave town by going into the jungles or leave the...
  19. Z

    Wrong exit from Kralendijk b14a9p4

    Well, I have another issue (b14a9p4). When I leave Kralendijk Im suddenly at Phillipsburg! Known issue?
  20. Z

    No merchant menu

    Lol, stupid me - havent known this feature yet!
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