• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. R

    DirectSail

    Forgat to tell that I made MainCharacter a global ref. So you might want to change that too. For the stable part, with me, it has never crashed. As it is just using the stock function SeaLogin. So, all is done in the way it was coded, with and without Akella's errors wich worked. Second...
  2. R

    DirectSail

    Hi all, Have created a more stable version of DirectSail. /* This scoop (from void InitIslands()) is stoc POTC I thought, don't know for sure. For this DirectSail to work correctly _all_ Islands[] must have the .id and set at least to "" (empty string) for ( i = 0; i < MAX_ISLANDS; i++ ) {...
  3. R

    We Have the Storm Engine!

    Sounds kewl but I think what Akella wants is a contract. Or... Appearently (I don't have AoP) they have used some of the code from this community :will, that could be something to use in negotiations. Although I think it wouldn't be a big deal for them as they can think of features themselves...
  4. R

    Help with a new problem

    Maybe it is an idea to email (or memstick) yourself the files you have set correctly on your desktop and retrieve them on your laptop and place them over the 'originals'. That way you are sure they are the same and if the problem is still occuring you know it should be a Win7/Graphigcard problem...
  5. R

    We Have the Storm Engine!

    :gday Hi I am new to this forum, have the game and noticed that funny part of modding it too. Then I stumbled upon this forum. As a hobby cpp developer I think the files of coded isn't cpp but only based upon. None of the code will compile with a (random) c/cpp compiler. A special compiler is...
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