• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. KillPhil

    Screenshots thread

    BTW: As you can see on the Wicked Wench, I am using a merchant english flag, even if I had a LoM. I noticed that this has to do with if the ship has the HMS prefix. It is not deletable nor able to add. So my Black Pearl now is HMS Black Pearl while the Endeavour stays Endeavour and flies this...
  2. KillPhil

    Low Priority Cozumel: Can spawn inside Central America

    Well, taken into account how rarely someone sails to Cozumel - it is not really important, but I just posted it here for to be sure ;)
  3. KillPhil

    Screenshots thread

    Yes that was a main quest scene from standard storyline. It was the BeatriceA character model.
  4. KillPhil

    Screenshots thread

    I agreed to a temporary privateer career with Britain, so the black had to go One of my officers didnt... looked so good, she was a bit .. distraught xD And the last one, a big nope after I joined the Brotherhood again
  5. KillPhil

    Low Priority Cozumel: Can spawn inside Central America

    If you are at Cozumel and are not close enough to the island when you enter Worldmap, you will spawn inside Central America. Funny thing is that you can sail around on the inside, but not over the boarders, so it is possible that you get stuck there. Only solution is to enter 3D Sailing again...
  6. KillPhil

    Fixed Music Missing from Personal Towns

    I tried Cassadar's list - the first 2 tavern soundtracks are perfect, the shop soundtrack not exactly my taste but fits good. Town music Celtic Mists is really nice, the Tropico soundtracks are too 'childish' for my taste A second towntrack, I think it fits pretty good altough its maybe a bit...
  7. KillPhil

    Solved Damaged stock files - need replacement

    aaand I ran into another black screen resource\models\locations\town_Conceicao\exit\ConExit.gm
  8. KillPhil

    WIP Level of boarding enemies

    You really made some points here - I have to agree with that. I probably was blended by my previous game expirience where you could quite easy board and kill all on a tier 5 or 4 ship with a lugger, if you sailed smart. If you change the surrender-dialog this will actually probably possible...
  9. KillPhil

    Needs Testing [WIP] Generate Quest Ship Logic Error

    Maybe you can add that pirates occasionally have real warships from the navy at a certain level or, if you want it independent from level, at a certain time passed ingame (e.g. 1 year)?
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