• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. KillPhil

    Need Help Question About the new gameplay

    It actually gets logged, but seriously, this is a wonder if you find it :D It should be logged either in General or Personal Entries.
  2. KillPhil

    Need Help Question About the new gameplay

    I never found those. It should be moved in some other log
  3. KillPhil

    Need Help Question About the new gameplay

    Well you can change the build options so every ship can be bought in the shipyard. A first rate or 2nd rate will be quite rare though. But there is no real restriction of sailing one as merchant. I dont exactly get what you mean with the Loanshark and Log but I assume you think that Loanshark...
  4. KillPhil

    Need Help Question About the new gameplay

    1. The game cant switch between periods. You will always stay in the period you started. You can disable period-accurate appereance for ships though; so you can at least get the chance of encountering ships from the next period (but also earlier periods). You can do that in the 2nd line in...
  5. KillPhil

    Feature Request Bring Arcade ship stats into consistency

    Well I have (sadly) no idea about a real sailing ship at all so everything I change will base on internet, and you know.. internet can say a lot. I will just change it for me for now and if anyone who actually knows something about this suggests how certain ships should behave, I can change it...
  6. KillPhil

    Feature Request Bring Arcade ship stats into consistency

    Yeah I have no problems with my Pinnace faster than any Galleon for sure. But.. in arcade pretty much everything is faster than a war galleon. They are such beautiful ships, but are so useless :/
  7. KillPhil

    Feature Request Bring Arcade ship stats into consistency

    Yes my Pinnace is full improved, but nevertheless.. a Kreyser tried to chase me when I had around 9 knots and she close to 6.. thats just wrong IMO Yes I know, but those large war, royal etc. galleons barely make 8 to 9 knots which makes them probably one of the slowest ships in arcade.. and I...
  8. KillPhil

    Feature Request Bring Arcade ship stats into consistency

    I don't know if I am wrong here but.. shouldn't a Kreyser frigate outrun a Heavy Pinnace? Because my Pinnace can easily catch up any frigate, which bothers me, since frigates are build for speed, right? Also.. I think the Galleons are a bit too slow.. they are slower as a Bellona class or...
  9. KillPhil

    Confirmed Bug Sea Relations: When commander of group surrenders the whole group surrenders

    Ok so the first results are unfortunally not with the flagship by now. But surrendering and (sea) relations still work properly without that code-line. I also noticed a much smoother game when ships surrendered (it sometimes had a minimal freeze before when a ship surrendered). I will continue...
  10. KillPhil

    Confirmed Bug Sea Relations: When commander of group surrenders the whole group surrenders

    Could try it ;) I should have results by the end of the week.
  11. KillPhil

    Unconfirmed Bug Bad performance in battle

    I just had this yesterday in the last few minutes of playing, I don't know if I can reproduce it. But maybe - since this apparently has something to do with Crew - I should note that I reduced the min.crew for all ships in the ships_init.c and reduced the mincrew.forallguns in the Internalsettings.h
  12. KillPhil

    Unconfirmed Bug Bad performance in battle

    The error log was there like 500 times.
  13. KillPhil

    Unconfirmed Bug Bad performance in battle

    Latest ZIP from WIP 4.1 from 23rd Sept. The bad performance lastet even after I got to Bridgetown port (on land performance was fine). When I set sail again, it began to stutter again. I even saved and restarted the game, it didnt help. 3D sailing performance only was fine again after leaving...
  14. KillPhil

    Cannot Confirm Holland Smugglers won't take my Wine

    No I can't sell it at all on this island right now
  15. KillPhil

    Unconfirmed Bug Blades disappear when switching between Quality Options

    If you switch the Blade quality mod off, every blade you have in your inventory, including the officer blades and blades in the weapon locker disappear and cause a CTD when e.g. board EDIT: If you revert the switch, everything will appear again.
  16. KillPhil

    Cannot Confirm Holland Smugglers won't take my Wine

    :facepalmOk this could indeed be, I am sorry :oops:
  17. KillPhil

    Unconfirmed Bug Bad performance in battle

    Just sailed to Barbados via Worldmap. When I entered 3D, some french ships spawned next to me, and my game began to stutter, like every 5 seconds - felt for me like it checked something every 5 seconds - so I opened error.log and found this: RUNTIME ERROR - file: sea_ai\AIShip.c; line: 4519 NAN...
  18. KillPhil

    Cannot Confirm Holland Smugglers won't take my Wine

    Wine doesnt appear at all. I can do a savegame later, I dont have any savegame with Wine on board right now.
  19. KillPhil

    Cannot Confirm Holland Smugglers won't take my Wine

    I can't sell Wine to the Smugglers at Kralendijk. It doesn't appear in the store either. It just gets overlooked when smuggling and if I dont have any contraband on board, I cant set a smuggler meeting
  20. KillPhil

    Need Help New Horizons Game Manual

    A minor thing that catched my eye: The F3 Key is not only for looting, but for any quick action which shows up top left. You can actually open a door with drawn blade by pressing F3 next to the door. EDIT: The word "Partymitglieder" .. sounds like you party all day on your ship :D I'd advise to...
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