• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. JohnVrSo

    Solved Beta 3, POTC has stopped working

    I see no missing textures but I just checked the logs and found missing textures and animations from there... but i guess i finally got it to work. after 12 hours of retries... I'm admiring my own patience right now :D one more thing... i played the game a little bit and the sea is weirdly...
  2. JohnVrSo

    Solved Beta 3, POTC has stopped working

    ok.... :D i installed the update separately and the game started working. i still have some missing textures tough
  3. JohnVrSo

    Solved Beta 3, POTC has stopped working

    installing only the full beta 3, i still get the runtime error.
  4. JohnVrSo

    Solved Beta 3, POTC has stopped working

    ok... with only coping the main full files without the update i get some missing textures in system.log, but there is no missing mission code error... so i guess it is as good as it is going to get for now Edit: I am now installing with the installer.exe beta 3 without the update... maybe the...
  5. JohnVrSo

    Solved Beta 3, POTC has stopped working

    i didn't do it quickly :P i copied the files over then as i got the missing textures and missing code i tought... "How about i install with the installer exe...". i did and i got the runtime error... dammit.
  6. JohnVrSo

    Solved Beta 3, POTC has stopped working

    i now tried to install with the installer.exe and now i get a runtime error again... :( laaame
  7. JohnVrSo

    Solved Beta 3, POTC has stopped working

    compile.log Gauging: StartGauging Gauging: starting init Gauging: interface Gauging: Storylines Gauging: Profiles Gauging: starting init ==> BuildSettings: Sets to default ==> BuildSettings: New settings applied Gauging: load build settings Gauging: periods InitNations: NATIONS_QUANTITY=6...
  8. JohnVrSo

    Solved Beta 3, POTC has stopped working

    error.log COMPILE ERROR - file: storyline\JackSparrow\SL_utils.c; line: 1 Function [CrimsonBlood_ModifyShip] already declared in: ships\ships.c line 733 RUNTIME ERROR - file: seadogs.c; line: 742 Ghost A reference RUNTIME ERROR - file: seadogs.c; line: 742 Ghost A reference
  9. JohnVrSo

    Solved Beta 3, POTC has stopped working

    previous problems were caused by 7z archive being corrupt. I downloaded it again and this time extracting gave me no corrupt files... so the game starts up now and i can start a new game but there are still some problems: missing textures and storyline code not executing. system.log Scanning...
  10. JohnVrSo

    Solved Beta 3, POTC has stopped working

    mine is 2,34 GB (2 514 295 173 bytes) Edit: Somehow the 7z archive got corrupted. I'm downloading it again
  11. JohnVrSo

    Solved Beta 3, POTC has stopped working

    unzipping shows that .tx files are corrupt... i guess that's the problem right there
  12. JohnVrSo

    Solved Beta 3, POTC has stopped working

    just checking... the b14_beta3_full.7z file is supposed to be 7196 MB big right? Edit: it's two in the morning and i've got a lecture at 8 but screw it... this is far too important to postpone
  13. JohnVrSo

    Solved Beta 3, POTC has stopped working

    and the compile.log Gauging: StartGauging Gauging: starting init Gauging: interface Gauging: Storylines Gauging: Profiles Gauging: starting init ==> BuildSettings: Sets to default ==> BuildSettings: New settings applied Gauging: load build settings Gauging: periods InitNations...
  14. JohnVrSo

    Solved Beta 3, POTC has stopped working

    system.log for the weird menu and no graphics case Scanning modules\ Loading modules... Loaded 0 Reset... Initializing CORE... Creating atoms space: 128 done initializing complete Initializing DirectX 8 Techniques: 9 shaders compiled. Techniques: 180 techniques compiled. Techniques: compiled...
  15. JohnVrSo

    Solved Beta 3, POTC has stopped working

    ok... the problem is with the Xinterface.dll. with my .dll the game gives a runtime error. with your dll i get a weird menu screen and no graphics...
  16. JohnVrSo

    Solved Beta 3, POTC has stopped working

    this is getting weirder by the minute :P
  17. JohnVrSo

    Solved Beta 3, POTC has stopped working

    well... no runtime error but a weird menu screen and no graphics once a game was started. i can see the hud but nothing else
  18. JohnVrSo

    Solved Beta 3, POTC has stopped working

    this is what i have in the c code native string LanguageGetLanguage(); native int LanguageOpenFile(string sFileName); native void LanguageCloseFile(int idLngFile); native string LanguageConvertString(int userLngFileID, string inStr); native void LanguageSetLanguage(string sLanguageName); native...
  19. JohnVrSo

    Solved Beta 3, POTC has stopped working

    well, potc main folder has 28 866 Files, 1 547 Folders. and the utilitie.c code looks the same
  20. JohnVrSo

    Solved Beta 3, POTC has stopped working

    These are the 63 items in the PROGRAM folder
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