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  1. DAS123

    The counting game

    <!--sizeo:4--><span style="font-size:14pt;line-height:100%"><!--/sizeo-->7<!--sizec--></span><!--/sizec--><!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo-->9<!--sizec--></span><!--/sizec--><!--sizeo:6--><span...
  2. DAS123

    The counting game

    7914 <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> Yeah, I didnt know what the heck was going on. I saw a bunch of emoticons and a bunch of comic strip hit indicators and so I just posted. <img...
  3. DAS123

    The counting game

    7912 <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  4. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Yeah, summer is always busy. Vacations and things. Well, I still think we need a more solid reason why Beckett would need to send two captains, his right hand man, and several detachments of marines to capture a few dozen prisoners. Maybe we thought of this, but for the reasons you stated Old...
  5. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Sorry Pieter. <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /> I seemed to have missed that. I just think people didnt hate Mercer enough in DMC and AWE. I always thought there would be a small contingent of soldiers that...
  6. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Yeah, that sounds good. Oh, and the kids have to be frowning, maybe a little one can look up at Mercer and hold out a flower to him still while he/she is still in chains and then they start moving and the flower drops and gets trampled by soldiers. That will have to make everyone just HATE...
  7. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Well, I forgot about the french port idea. I know the Batavia is still in, (hopefully). I have had my hands tied lately, I have been running around doing this and that. So, we do have a collection of ideas we need to sift through and try to combine them in the best possible way. Here is a rough...
  8. DAS123

    Wacky News Stories

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->OKLAHOMA CITY -- An Oklahoma church canceled a controversial gun giveaway for teenagers at a weekend youth conference.Windsor Hills Baptist had planned to give away a semiautomatic assault rifle until one of the...
  9. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Good, I like that, it will cause some laughs. <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> See, its good to thoroughly interpret the scene and to explore all possibilities. We are ready to write whenever we complete a...
  10. DAS123

    Pirates of the Caribbean: Community Prequel Script

    HAHAHA! LOL! About the jungle scene, I can see when the roar happens, Mercer looking in that direction, then looking back ahead. Jack jumps like a frightened feline, or something like that. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0"...
  11. DAS123

    Pirates of the Caribbean: Community Prequel Script

    I think so, I would have brought up an issue if it wasnt. The first scene is well layered with heavy comedy, light, and storyline plots beginning. I do think it is balanced well, I just wanted to make sure that we can agree on that point. <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
  12. DAS123

    Pirates of the Caribbean: Community Prequel Script

    We have to make sure the humor and comedy is well layered and not over or under used. Its essential, because then the movie will basically be having a comedy part in all of the scene's and that is not good because then the comedy will be melancholy after a while. Sprinkle a little here, dab a...
  13. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Very good. I had said a long time ago that length could be a problem, we CANNOT go over 2 and a half hours, or people lose interest. The optimal length is 1 hour and 40 minutes, not too long, not too short. 2 hours and 10 minutes is pushing it.
  14. DAS123

    Pirates of the Caribbean: Community Prequel Script

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->There is no port on the voyage to the village, right? The port was only to come in after that.<!--QuoteEnd--></div><!--QuoteEEnd--> Yes, I envisioned them mooring off the coast, getting in their little dingies...
  15. DAS123

    Pirates of the Caribbean: Community Prequel Script

    What if there was no port? They just moor off the coast and journey like 2-3 miles inland? Close, but not so close... I am glad you like the scene, good comparison, sharks. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" /> I am...
  16. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Good Pieter, I like your plan. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> I think we should let Jack get to know them a bit, have some kids circle and play around Mercer, then when you see them in chains and Mercer...
  17. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Hey Gunsmith! Welcome back! I would like to resume ASAP. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  18. DAS123

    Pirates of the Caribbean: Community Prequel Script

    I just got back from vacation, and I am anxious to resume. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> It seems we all finish something that kept us away at the same time. <img...
  19. DAS123

    Pirates of the Caribbean: Community Prequel Script

    Just a few more days of this heavy work, and I am home free for easy going for a long while. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> So sorry, I haven't kept things going over here. It seems we are all busy at...
  20. DAS123

    Pirates of the Caribbean: Community Prequel Script

    I think we should keep it a milder version of his normal speech like so, and it gets heavier and heavier and by the end of the film, he is just the same as in the first. Sorry all, I have one hard week left and I am taking a long vacation, I will have more time to devote. Things are just busy...
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