• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. LamAnd

    Some suggestions

    that bladedamage post ended up over in my storyline post. <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->QUOTE (Hook @ Apr 12 2009, 06:01 AM) * QUOTE I understand your definition of "forever" is something like 5 parries or thereabouts... After every visit in...
  2. LamAnd

    Standard storyline 14.9 patch 1 and 2

    i never change a game setting after having started a game then i change settings and make a new game instead since otherwise you never know what it will do of strange things.
  3. LamAnd

    Standard storyline 14.9 patch 1 and 2

    Found a way around my chrah for now so i can see if it was a fluke last time with Miss Shaw q. Original code from Worldmap_events - UpdateAllItemTraders(false); // NK itemtrade 05-04-02 do all trader update. Change to code - UpdateAllItemTraders(2); // NK itemtrade 05-04-02 do all trader...
  4. LamAnd

    Standard storyline 14.9 patch 1 and 2

    I was one day out of jamica when it chrashed. haven't been able to produce the error in the early start of a game but after a few months has passed it seems to happen again.. Can't really check on the qs with this one bugging me. and no dev ressources Just build 13final, 14 alpha 9 and both...
  5. LamAnd

    Standard storyline 14.9 patch 1 and 2

    Tried making a new save no proplems in the start but i had none in the other in the begining of the other save i think it show up after a while when the traders have updates a couple of times.
  6. LamAnd

    Standard storyline 14.9 patch 1 and 2

    every time i go to it and it passes a day and im now also having that proplem in directsail!!! And this is in the compile log everytime to this is from a directsail CTD IT dropped low quality weapon (pistol3) in favor of higher quality (pistol3+2) IT Laurence Bannerman raised to level 4 or...
  7. LamAnd

    Standard storyline 14.9 patch 1 and 2

    aah i hadn't really noticed it just seemed strange only to take one day from cayman to jamiaca. And i think the trader update daily is creating stack overflows sometimes but not consistently. atleast not in directsail but everytime on the navmap.
  8. LamAnd

    The counting game

    12674 Look alot like the same damn car to me <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />:
  9. LamAnd

    Standard storyline 14.9 patch 1 and 2

    Need to work on the time in Directsail took me From 1st June @1400 to 2nd june 1500 to travel from cayman to jamiaca?? A fast Schooner doing an average of 26 knots should use more than 25hours to cover distance it takes 3-4 days on the navmap when it works.
  10. LamAnd

    Build 14 Problem...get kicked out everytime I switch to the NavMap

    ive just run into the same bug as Faradin and for me its persist in the directsail? no error logs created and sys.log gives me a Scanning modules\ Loading modules... Loaded 0 Reset... Initializing CORE... Creating atoms space: 128 done initializing complete Initializing DirectX 8 Techniques...
  11. LamAnd

    Standard storyline 14.9 patch 1 and 2

    Yes life is to damn good to throw away!! <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" /> <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" /> EDIT...
  12. LamAnd

    The counting game

    12672 The name of cars vary from nation to nation the brit have an Vauxhall Astra??? Thats a damn OPEL!!
  13. LamAnd

    Standard storyline 14.9 patch 1 and 2

    [attachment=2795:seadogs2_0006.jpg] the boom should be on the other side of the ship and at an angle between 30 and 60 degreees to the main mast cross bar if my memory from back in school and visits to museums and such. Edit misspells An AI would not commit suicide!!! I rest my case!
  14. LamAnd

    Standard storyline 14.9 patch 1 and 2

    partly tied together but the boom does not turn with em its an independent part of the rigging so you can angle better against the wind but to solve it i think iots a massive amount of work and i have no idea where to look for the info.
  15. LamAnd

    Standard storyline 14.9 patch 1 and 2

    I think the sails on fixed masts and booms are tied together in the angle to the wind.
  16. LamAnd

    Standard storyline 14.9 patch 1 and 2

    I had no responce from it but ill se in this save when i get over there and update on it.
  17. LamAnd

    Standard storyline 14.9 patch 1 and 2

    Governor Shaw on Cayman gives a q to find hes daughter who should have sailed from Antigua. To anti you go and talk with barham he sends you to an island to talk with someone in the in that sends you to a beach on the island the corpse or person there didn't respond to anything from me. il...
  18. LamAnd

    Standard storyline 14.9 patch 1 and 2

    And arent the boom on a ship supposed to be at an angle on the wind not with it?? or do i remeber wrong from those sailing contests ive seen? From what i know the boom should be on the other side of the ship tied in to keep et in place.
  19. LamAnd

    The counting game

    12668 Just because im visualy impaired is no reason to call me a freak!!
  20. LamAnd

    Standard storyline 14.9 patch 1 and 2

    kinda the same i thought and i have never seen that before and ive played the game for some 4-5 years Short error log RUNTIME ERROR - file: seadogs.c; line: 767 that is a classic Save - ARef to non existing attributes branch RUNTIME ERROR - file...
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