• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Really any ship you choose becomes unique! No AI will use that ship in the game?
  2. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Sorry for asking too many noob questions. Does that mean the Ai also uses steamships? And how many kinds appear in the game? Because I was under the impression that there was only one or three steamships in the whole game and just for the player to use. I am looking for one or two unique...
  3. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Do others beside the player use steamships? Are any sold in shipyards?
  4. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Yep, basically any explosion ranging from grenades to boobytraps can bypass Godmode. I assume these explosives items were modded in the game and are not included in the Godmode list of "Zombie friendly" like swords and guns.
  5. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Warning to those who use Godmode, Grenades and Stinkpots can kill you. I wonder why though?
  6. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I am guessing we all have grainy textures right, you know with the swords looking like minecraft when sheathed or the edges of the player and npcs. I have my game set to all high with a resolution that matches my computer's and with ENB on. Thanks you a lot Peter and Hylie.
  7. mastervillois

    Mod Release Build 14 Beta 3 Progress

    This an excerpt from the "Defaultcontrols file". I figure these control keys cannot be changed right? Therefore the (not changable ingame). Because I am trying to make it so i can use the "UP" and "Down" instead of the "W" and "S" buttons to scroll trough dialogues. I tried modifying it...
  8. mastervillois

    Mod Release Build 14 Beta 3 Progress

    The latest version. I think it is Build 14 Beta 3.1
  9. mastervillois

    Need Help Mouse/Camera sensitivity problem.

    Do i start a new game every time i tweak a file? So i found this in the control.c file which i believe might have something to do with mouse sensitivity. But i don't get it. { float fRealMouseXSens = 1.0; float fRealMouseYSens = 1.0; float fx = 0.5; float fy = 0.5; if(...
  10. mastervillois

    Mod Release Build 14 Beta 3 Progress

    Do i start a new game every time i tweak a file? So i found this in the control.c file which i believe might have something to do with mouse sensitivity. But i don't get it. { float fRealMouseXSens = 1.0; float fRealMouseYSens = 1.0; float fx = 0.5; float fy = 0.5; if(...
  11. mastervillois

    Mod Release Build 14 Beta 3 Progress

    I don't know if i am the only one, but i feel like looking/turning left or right with the mouse is kind of slow. This is kind of a turnoff because sword fights usually require faster movements. I have tried increasing the mouse horizontal and vertical sensitivity to maximum, no result. I doubt...
  12. mastervillois

    Need Help Mouse/Camera sensitivity problem.

    I don't know if i am the only one, but i feel like looking/turning left or right with the mouse is kind of slow. This is kind of a turnoff because sword fights usually require faster movements. I have tried increasing the mouse horizontal and vertical sensitivity to maximum, no result. I doubt...
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