• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Legendary_Spider

    Need Help Copies of ships from the Pirates of the Caribbean

    Oh, them's fighting words! :duel: That's something you NEVER say to a texture artist. lol The current textures we are using in the game are crap and I mean to redo them.
  2. Legendary_Spider

    Need Help Copies of ships from the Pirates of the Caribbean

    Looking for an awesome texture artist? Then I'm your man!
  3. Legendary_Spider

    Need Help Copies of ships from the Pirates of the Caribbean

    I am so confused right now.
  4. Legendary_Spider

    Need Help Copies of ships from the Pirates of the Caribbean

    Not sure what of my work is needed here, but I'd be happy to do texture work for all these ships, since I did the Pearl and Revenge exclusively and am currently working on the Dutchman. Happy to help! :doff Are you going to make model adjustments for an uncursed Dutchman, by chance...
  5. Legendary_Spider

    Need Help Copies of ships from the Pirates of the Caribbean

    I see you added a flag on the QAR bowspirit, and stern guns on the Dutchman. But I'm probably missing more. What else have you done? We've actually been looking for someone willing to work on the Dutchman model for a while. You can see the texturing progress I've been making here: WIP -...
  6. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    This project isn't going to die. I'm just lazy. I know I need to get it done. haha
  7. Legendary_Spider

    Generic version of "HMS_Interceptor"

    I plan on doing more ships. I'm just kinda lazy. lol
  8. Legendary_Spider

    Generic version of "HMS_Interceptor"

    Indeed. Including the USS Enterprise, and she even posed as the Queen Anne's Revenge once.
  9. Legendary_Spider

    Generic version of "HMS_Interceptor"

    I guess I'm fine with the water line. Just don't mess up my hard work. :razz
  10. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    Sure. Let's see what you got. :ahoy After I'm done with the uncursed version, I'm gonna cursify her.
  11. Legendary_Spider

    Generic version of "HMS_Interceptor"

    Huh? What? I'm not sure what the question is. haha :razz
  12. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    Pretty much done with the stern detail. I might change the glass color. I also just noticed I need to switch the lighting on those columns to match the mermaids. Simple enough.
  13. Legendary_Spider

    Sea Battle Music Bug?

    Is there any way to extend the range of when the music switches? It's pretty annoying and immersion breaking when the battle and victory music constantly switch on and off at the slightest maneuver around the enemy.
  14. Legendary_Spider

    Sea Battle Music Bug?

    Iron Man. Does the Realism setting affect that?
  15. Legendary_Spider

    Sea Battle Music Bug?

    I'm not sure if this is a bug or something that has changed recently, but the music for a sea battle won't engage until I'm right on top of the enemy ship and practically right next to them. And then if I get any further away than a hundred feet or so, the battle music disengages and victory...
  16. Legendary_Spider

    Solved Xbox 360 Controller Support

    Oh nice. I was trying to map out Xpadder for the 360 Controller to play this game. Now I don't have to. Haha
  17. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    Beginning work on the stern detail. Right now, just the top part with the face.
  18. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    Thanks! I'm putting my all into this. :onya
  19. Legendary_Spider

    WIP Flying Dutchman Project: Cursed & Uncursed

    Much progress has been made. The detailing on this part is finally done. Plus I added an ornamentation on the bow that is present in the film. I think I'm officially past where I left off last time. :keith
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