• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Baste

    Solved Rebalancing the Fighting System

    Cheers, mates. Thanks for testing! :) I tested myself, and we seem to get different results. It works for me. Here is what I did, using Beta 2.3 on default settings: I chose the standard Nathaniel Hawk storyline, on Swashbuckler, and chose "Merchant". I would have taken "Adventurer" but since...
  2. Baste

    Solved Rebalancing the Fighting System

    The way I understand it, the level of opponents is calculated like this: Half of player's level + random number up to player's level - player's Luck divided by 3 x 2 divided by 3 plus difficulty value minus 1 divided by 5 + 0.5 That looks complicated, and I'm not sure if I expressed it...
  3. Baste

    Mod Release The loading screen tips

    Is the term "knippels" even used in the Build Mod, though? I could change the tip to say "chain shot" instead of "knippels" if it would make it more clear.
  4. Baste

    Mod Release The loading screen tips

    Aren't knippels and chain shot the same thing and used for rigging and sails, while grapes are used for crew? At least that's how I've understood it.
  5. Baste

    Solved Rebalancing the Fighting System

    Melee doesn't increase faster even when starting a new game with the file I uploaded? I increased the Melee skill's advancement multiplier and lowered it for the Defense skill, so it should make a difference: if (_exp < 1000) { switch (expName) { // case "Leadership"...
  6. Baste

    Solved Rebalancing the Fighting System

    That is correct, and as Pieter said this seems to be handled in LAi_fightparams. However, the Defense skill doesn't lower damage taken in melee. The reason for why blocking increases the Defense skill might be because there might not be any other appropriate way to increase it. Since it is...
  7. Baste

    Mod Release The loading screen tips

    It doesn't work like that in the Build Mod? Well, nobody told me anything about that tip so I included it that way. :P Should I correct it, and if so how, or should I remove it?
  8. Baste

    Solved Rebalancing the Fighting System

    It's quite peculiar that you find that the Defense skill lowers damage taken in melee combat, because the Defense skill is not used in any melee damage calculation. :dunno The only skills used in melee damage calculations are Melee and Luck. From LAi_fightparams: float...
  9. Baste

    Need Help New Default Controls

    AH! Then that explains it. :)
  10. Baste

    Need Help New Default Controls

    Sorry about that! :P But really, how come Hylie's file is different if he is using Beta 2.3? :confused:
  11. Baste

    Need Help New Default Controls

    I edited my above post. Turns out I was mistaken. :P It is indeed like that in Beta 2.3. Strange about Hylie's file, though.
  12. Baste

    Need Help New Default Controls

    No, Beta 2.3 has quicksave at F4 and quickload at F5, with the teleport function not used. :) EDIT: Nope, it is as you said, I just checked. My bad. :doh Strange that Hylie's file is different, then.
  13. Baste

    Need Help New Default Controls

    I have been testing the controls before and I'm not sure how I want them to be, but the reason why Hylie's file is different regarding quicksave and quickload is because that change isn't included in any build version. See here...
  14. Baste

    Need Help Windmill slayer in stock POTC

    Both the Windmill Slayer and the Corsair's Pride can be found in the stock game. I don't do the quest to get the Windmill Slayer, but if you want to do it, here's how: Start a new game. Wait for Malcolm Hatcher to come and talk to you and tell you to get your items. Go get your items and...
  15. Baste

    Mod Release The loading screen tips

    I thought it was because the file in the build is probably based on the file from the American version, in which Esc can't be used for opening the main menu. What could have been the reason? Did it interfere with something?
  16. Baste

    Activation limit exceeded with this key

    That makes me wonder if they're actually aware of that Pirates Ahoy! isn't the official support site but sends people here anyway just to give the impression that they provide some sort of support. Since they were told it does imply that they know but didn't change their FAQ. I hope not, and...
  17. Baste

    Mod Release The loading screen tips

    I'd say change quicksave to F5 and quickload to F6, keeping teleport mode at F4. To make it work I changed this code in init_pc: objControlsState.key_codes.VK_F9 = 120; objControlsState.key_codes.VK_F9.img = "f"; objControlsState.key_codes.VK_F5 = 116...
  18. Baste

    Activation limit exceeded with this key

    Really bad that you as a legal user can't use a game you paid for. As you said a no disc patch really shouldn't be necessary in this case. Did you ever get a reply from Playlogic after you told them that Pirates Ahoy! is not the official support site? It's just strange that they thought that.
  19. Baste

    Disney Buys Lucasfilm Ltd!

    When I heard this, I felt a disturbance in the Force, and we all know that doesn't bode well. Sure, they have collaborated before so it's somewhat natural if Disney takes over Lucasfilm, but it doesn't feel quite right.
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