• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Peter Willemoes

    We Have the Storm Engine!

    Wow! Congratulations! :woot Finally, Akella checked the Toughness, Storm Helmsmen and Thrustworthy Lads perks with Pirates Ahoy!! :gday
  2. Peter Willemoes

    We Have the Storm Engine!

    Please forgive me my imbecile breaking with the code of laws in this lovable Parliament of Patience, I did not read all post since page 3. And greetings to all, I bow before you and enjoy the Build 14! :god2 I was thinking...the development has always be hierachial - donations from members are...
  3. Peter Willemoes

    Windows 7 for alpha 9.5 patch 3

    Pieter, you have a good memory :wink: Yes, I am currently running 9.5 patch 3 or 4 (dont remember) on Windows 7 32-bit. Dare I say smooth as vaseline? :roll:
  4. Peter Willemoes

    East India Company, Beta

    Dont subscribe to fileplanet for this. Looks like a scam. Nitro already found their beta-testers.
  5. Peter Willemoes

    Ships Sailing in Port/Shore Scene

    Argh! <img src="style_emoticons/<#EMO_DIR#>/blush.gif" style="vertical-align:middle" emoid=":oops" border="0" alt="blush.gif" /> Ok thank you Captain Maggae what a great idea anyway. The horizon is always so empty.
  6. Peter Willemoes

    Ships Sailing in Port/Shore Scene

    Wow! This opens up a lot of opportunities to create more life in general to the beaches and harbours. The event "sailaway" can probably be set to random and so can the speed for variety, right? Adding temporal skills to a existing character is great, geniously figured out Pieter. Does...
  7. Peter Willemoes

    Soleil Royal 1670

    Ye, still struggling with Max here, may take a couple of years to learn - if ever <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" /> Hats off to those who own the persistence and the will to enter that timeconsumin dungeon <img...
  8. Peter Willemoes

    Do Cutters have 1 or 2 masts ?

    Well there is nothing wrong about that first pictured cutter mast but sure it could use a third foresail in addition. Like this, it would really not steer that well and have lots of adrift if the wind is not coming in directly from aft. But I am not totally into ship-rigging and dont know the...
  9. Peter Willemoes

    I would appreciate some detailed info on the sword-fighting

    This "CoAS fencing strategy guide" could be of great use on the wiki <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  10. Peter Willemoes

    Ye won't believe what me stumbled on in the wast seas of internet...

    I bought a model before. Unless you are using the model for commercial purposes, the terms usually gives you free play.
  11. Peter Willemoes

    Retexturing questions

    Does changing the compression of the texture affect anything ingame, Thomas?
  12. Peter Willemoes

    morgan's magnificent mechanical marvels

    Morgan, you are the da Vinci of our time <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  13. Peter Willemoes

    New Textures successful!!!

    Well I think I have it installed. I installed so many russian mods now, that the game does'nt work anymore and I have to reinstall. Perhaps I should have used that mod-manager <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />...
  14. Peter Willemoes

    Spoiler Reanabling CHEATS aka Debugwindow in German and UK Version

    I can´t say I have a lot of patience. But I still think CoAS is really a cool game, compared to AoP. And you are being rewarded bigtime if you invest some time on building up your character. Does'nt it get boring messing up gamebalance this way? Anyway, I must admit I would like a console.c...
  15. Peter Willemoes

    Changing the way ships sink?

    Toyed a bit around with tool and found the animations of the characters. Wonder if it is possible to add animations to a shipmodel? Especially oars. Can't be done because they have no bone structure. But If a bone structure was added to, say, the man in the boat.gm which also included the oars...
  16. Peter Willemoes

    That tingling sensation in my chest...

    Hehe congratulations, Kazeite! <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> Yes you did give permission in that statement everybody wrote, and I think its cool they used some of your stuff. Quality stamp!
  17. Peter Willemoes

    Soleil Royal 1670

    Its just amazing work, its perfect! Sure thing - kapitan.tga.tx is now in my folder on the ftp <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  18. Peter Willemoes

    32 gun frigate WIP

    I lost my posting rights last time i tried :P
  19. Peter Willemoes

    32 gun frigate WIP

    Exactly. But Chapman seem to be the favourite of the SC. I dont know if thats him. Its a general perception I have. I.e siko2000's St.Alban - look at the discussion about, how his attachment of the figurehead is "not realistic, as it would fall of in the first storm". Nobody mention the...
  20. Peter Willemoes

    Notice FTP, Akella Modding Tools and Help Files

    I am actually having a bit of trouble exporting. All it creates, is a error.log with nothing in it. According to the helpfiles, all sorts of uv-mapping and stuff is needed to export. Things I cant do and takes weeks to learn, which i refuse.
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