• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Homo eructus

    WIP Spanish translation

    Thomas O'Reilly also has outdated DLG_TEXT. Should be 235, not 232
  2. Homo eructus

    WIP Spanish translation

    Hmm, I just found an error that I hadn't seen before. One of the tavern news logs is completely blank, both in the tavern interface and in the log itself. I can't tell which one it is. error.log points to Charles Windem_dialog.h, but that's weird because the problem isn't with the dialog...
  3. Homo eructus

    WIP Spanish translation

    @Grey Roger , have you considered this? I shortened a couple of titles, but there are some still overlapping the date even in English
  4. Homo eructus

    WIP Spanish translation

    Ok, I know what I just said but these are the last ones, I swear. Just a couple switches more in the ransack interface for the "Dead captain" string. I edited my last zip to add them. I discovered "strlower" yesterday and it's really useful to properly un-capitalize these order switches
  5. Homo eructus

    WIP Spanish translation

    After this, I'll slow down, and when I have all the Sea Hawk dialogs, I'll try to test the full stroyline
  6. Homo eructus

    WIP Spanish translation

    That did the trick. Which makes for the next batch This one comes with: -INTERFACE/a_map.c: translated map legend -INTERFACE/save_load.c: Translated storyline names aswell as the profile delete popup: "Delete profile confirm" was missing a proper "translation" in English so I added that too to...
  7. Homo eructus

    WIP Spanish translation

    I've been finding a few bits and pieces left untranslated in the UI (like the map laegend that had gone completely under my radar for years). AMong them, the name of the storyline when you select a saved profile. I've located the code in save_load.c SetFormatedText("TEXTWINDOW"...
  8. Homo eructus

    WIP Spanish translation

    Three files with Spanish switches for better grammatical order in some strings (ship design and daily morale report). These are a blast from the past from my 2017 files, and with this I think pretty much everything I had translated in those old files but didn't go in ultimately because they were...
  9. Homo eructus

    WIP Spanish translation

    In the meantime, new batch of files CCCFunctions.c: "Merchant Guild member killed" log entry Dialog_func.c: log entries for captured or ransacked towns INTERFACE/Itemstrade.c: log entries for buying/selling personal items usurer_dialog.c: log entries for loans/deposits...
  10. Homo eructus

    WIP Spanish translation

    Anyway, speaking of Ardent, the pronouns in at least some of the questbook entries are not translated ("entregarher" and "encontrarher" should be "entregarla" and "encontrarla"). I've been able to fix a couple of these in dialogs, but I don't know where the questbook gets them from. btw, I...
  11. Homo eructus

    WIP Spanish translation

    But then the Ardent marriage log won't be translated, right? Or does Ardent use the code in Gov_MR_dialog.c too?
  12. Homo eructus

    WIP Spanish translation

    @Grey Roger I've taken the liberty to adapt the marriage entry form Gov MR_dialog.c to Ardent's quest_reaction.c, as they're both almost the same, except the line about wit and charm and having tu duel the suitor. I think it should be ok, but I'm not sure and I can't play through the entire...
  13. Homo eructus

    WIP Spanish translation

    I knew it would be something dumb like that.:oops: Thanks!
  14. Homo eructus

    Mod Release Build 14 Gamma Version [Last update: 29th January 2026]

    Everything you need is in the first post of this thread, the build itself and the latest update (currently 6th April) that already comes with every other previous update.
  15. Homo eructus

    WIP Spanish translation

    @Grey Roger , looking for more log entries, I see that usurer_dialog.c already has preprocessors added to the variables needed for the log entry but instead of "PrePrecessor_Add" they use "PreProcessor_AddQuestData". Can they be used for the entry all the same? I tried and it didn't work, but it...
  16. Homo eructus

    WIP Spanish translation

    What do you have to do to trigger the log "Merchant Guild Member Killed"? It's related to MerchantGuildAttack, which from what I gather is related to mugging a street merchany. I f you then kill him, the log should trigger? I tried that and nothing happened Also, there's a slight problem in the...
  17. Homo eructus

    WIP Spanish translation

    Next batch. It includes the loose files I've posted in this page so they don't get lost (smuggling.c, CharacterUtilite.c and the Spanish Colombian_silver.txt) aswell as: shipyard.c with three new strings from the upgrade menu: Only available in Pirate Shipyards! Click Install to Remove the...
  18. Homo eructus

    WIP Spanish translation

    I think that'd be Towntable.c, where the events are written. I've tested translating them from there with GetTranslatedLog and they seem to work fine, so I guess that makes EventsDesribe.txt obsolete (and maybe events,c too but that one may be controlling other things aswell).
  19. Homo eructus

    Need Help Updating the Russian Translation

    The one about the Black Pearl oars is in one of my latest uploads
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