• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. M

    Discussion Fix For bb_prison2

    no, but try too add locations[n].lockWeather = "Inside";
  2. M

    Need Help Help find main locator

    I know exactly where the zero coordinates are. But the main locator does not seem to be in them. We can not understand what's the matter, why the new patch of the walk falls awry. I can post the original patch. Suddenly it will help. In the original patch 4 mesh and in the new one.
  3. M

    Discussion Fix For bb_prison2

    I would find such an assistant, I have a similar problem: Need Help - Help find main locator
  4. M

    Need Help Help find main locator

    add new problems patch for loc
  5. M

    Discussion Fix For bb_prison2

    Need add to code of location locations[n].environment.weather.rain = "false"; and no rain inside location
  6. M

    Discussion Fix For bb_prison2

    I published the revision mainly because of the new background, but I did not get a word about it. Now in the location you can turn on the weather, but it will still be dark behind the bars.
  7. M

    Discussion Fix For bb_prison2

    I did not see the extra grills and the door to the left. How to connect them to the location?
  8. M

    Discussion Fix For bb_prison2

    No any words for new background? Is it possible to code these additional elements: door grilles, etc?
  9. M

    Discussion Fix For bb_prison2

    Forgot too rename .ptc file
  10. M

    Discussion Fix For bb_prison2

    Good evening. Attached to the post fix for location bb_prison2. Now a black background is made there, and intermediate transitional locators are removed. Integral movement grid on location. And not divided into 3 parts.
  11. M

    Need Help Help find main locator

    Good day. There is a location that needs a new walking patch. Usually the main locator location is in the point: 0,0,0. But at this location the main locator is in non-zero coordinates. The problem is that after creating a new walking patch, the characters walk through the air. When converting...
  12. M

    Need Help Move in new section of location

    Good day. The next problem as a couple of weeks left without a solution. There are three new models of forts for land, that is, a location model. The problem is that the forts have internal doors. There are transition locators installed. I corrected the transition script from location to...
  13. M

    Need Help Change the main character without reloading the location.

    I forgot to write that the code I was offered came up perfectly.
  14. M

    Need Help I can not find 2 modifications

    Good day. I can not find 2 modifications. The first modification: shotgun with a new silver texture. Second: you need this character model. The only screenshot that I found.
  15. M

    Need Help Panama fort on sea

    I want to try to make Panama a maritime approach with a fort and so on. Since the global map is very difficult to edit, the only option is to move the settlement. I can fully register the settlement. But how to add a fort from the sea area? I mean the model of the fort and how to revive the fort...
  16. M

    Need Help Need a bar counter

    Thank you. And one more small question: how to edit the walking patch? It is necessary that the character could not walk through the chairs. Can this be done without serious programs?
  17. M

    Need Help Need a bar counter

    Sorry, did not see the message. Maybe someone has a separate chair in the tavern San Juan. Also, I would not be prevented separately by any small details of the interior. Lamps, cabinets, paintings. They gave an unfinished location. Only walls were made normally.
  18. M

    Discussion Upgrade for lable location system

    Hello to all. Made the following fix. Now we do not use with reload locators parameter "label". Now the label is set by the location in which we are moving, it will highlight id.label the location to which you are moving. In addition, now when going from land to sea you can see the inscription...
  19. M

    Need Help Need a bar counter

    Good evening. Does anyone have a bar counter model separately from the whole location? Thank.
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