• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. M

    Need Help quest camera

    How to properly connect this file to the game? I have not connected it, and I do not have it. Do I understand correctly that the same coordinates are used for locators?
  2. M

    Need Help quest camera

    Good afternoon. I can not figure out the quest camera. I mean flying over the city or showing certain events. I can not understand how to choose the coordinates correctly. An example of functions in a file.
  3. M

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    I just did this for my mod. Before the barman was an empty stool and behind the counter, too, decided to populate. But we must now slightly refocus the mind of the bartender, or else he only looks at the one who is sitting next to him. Perhaps this little edit will come in handy for you. Locator...
  4. M

    Need Help Help edit textures

    Good evening. Now I need help with resources. I temporarily left without an assistant in the textures, I will be happy if someone can help. In a texture with the name "Barracks" you need to change the windows and doors. Now the building looks like a military facility. I also have a tavern there...
  5. M

    New Horizons on JLB Maelstrom 2.8.2 engine

    Paranoia in this matter is even a plus: as my experience has shown. The game is worse tolerated by a huge bunch of small errors than a big one mistake. Therefore, the purer the code, the better. The more all the additional conditions and checks are spelled out the better.
  6. M

    Need Help Bug with camera for ship model

    BlackMark even their own work can not approve, :) I do not like their project, but the foreign version of the engine I really like.
  7. M

    Need Help Bug with camera for ship model

    The first thing I would change in the engine, if it was a conversation about it, then a new lighting system is needed. @kb31 understand about the transfer of what I'm saying. And @ChezJfrey too
  8. M

    Need Help Bug with camera for ship model

    I do not want to offend anyone, but to be honest: for my taste, the camera position is too high. One of the three problems that prevent me from releasing a new version .. If interested, I can suggest another solution to the problem. Screen from my mod. And since you mentioned my mod: I have a...
  9. M

    Need Help Change the main character without reloading the location.

    Maybe I found a way out. Tomorrow I'll check. And I will report the result.
  10. M

    Need Help Change the main character without reloading the location.

    I do not want to change the model. I need to assign a new character as the main character and after the exit from the dialogue do the opposite. I will clarify the problem.
  11. M

    Need Help Change the main character without reloading the location.

    Good afternoon. Interested in this question: you can change the main character without reloading the location? The hero changes without problems, but the new hero can not be controlled. How can I unblock the control?
  12. M

    Need Help Add a scrollbar

    Great. I added a line that shows the current state of the powder storehouse. Shows how much gunpowder in the vault and its total volume. It remains only to add a scrollbar to all interfaces where there is this table. This information is very useful when there is an exchange of cargo between...
  13. M

    Need Help Add a scrollbar

    Good evening. I need help in adding a scrollbar for the ship's data plate. I added a new row to the table, so the last line is not visible. Need to add a scroll bar to the right for all the places where this table is located. Thank you.
  14. M

    Discussion Improved for shooting from pistols

    For convenience, I am writing a second improvement separately. The second improvement is that we will improve the algorithm for target selection. The result is that if there are no hostile or neutral characters nearby, then the player can not shoot the pistol. New "LAi_CharacterCanFrie" for...
  15. M

    Discussion Improved for shooting from pistols

    Good afternoon. Today I want to share the improvements for shooting from the pistol. First, we fix the bug. The hero is not fully loaded with a pistol, enough bullets. Just waiting for the recharge. But it's worth to move from the location to the location as the gun is immediately charged. I'm...
  16. M

    Need Help Self dialog camera

    I did everything right, the problem was that there should be a delay between the turn and the change of type. If it is not, then the hero will not unfold. Apparently the type change removes the reversal parameters.
  17. M

    Need Help Self dialog camera

    Solved! case "Turn180Player": LAi_CharacterRestoreAy(pchar); locCameraSleep(false); DoQuestCheckDelay("pchar_back_to_player", 1.0); break;
  18. M

    Need Help Self dialog camera

    Why is the code that goes below does not always work completely. A hero unfolds only if he is in a dialogue. LAi_CharacterSaveAy(pchar); locCameraSleep(false); if (stf(pchar.chr_ai.type.ay) > 0) { CharacterTurnAy(pchar, -PI + abs(stf(pchar.chr_ai.type.ay))); // 180 == 1 } else {...
  19. M

    Need Help Self dialog camera

    void StartActorSelfDialog(string _CurrentNode, bool CameraFace, bool BackToPlayer) { LAi_SetActorType(pchar); if(pchar.location.group == "sit") { LAi_ActorSetSitMode(pchar); } if(CameraFace == true) { GetCharacterPos(pchar, &locx, &locy, &locz)...
  20. M

    Need Help Self dialog camera

    Good afternoon. I can not solve the problem: It is necessary that after talking with himself the hero turned 180 degrees. Now when there is a quest conversation with himself, the camera shows the hero in front. But the problem is that the hero turns, not the camera. And after the dialogue the...
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