• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Armada

    Buccaneers! Screenshots and Videos

    The world map has now been improved with a new art style and interaction system, which makes using it a lot smoother. :keith This video shows how you can pan and zoom the map in VR mode, and non-VR has a similar system for clicking and dragging or using a controller. As part of this redesign...
  2. Armada

    Discussion Silent Mary POTC SALAZAR SHIP MOD idea

    The only way to fix this is to cut the protruding bow off and make it a separate object, which you can then re-attach to the hull using a locator in-game. Have a look at the "FastGalleon" models from the NH mod in GM Viewer to see how this is done.
  3. Armada

    Buccaneers! Screenshots and Videos

    Today we're unveiling the first details about faction-specific bonuses! Each faction will have a unique buff in several categories, the first of which is a permanent ship upgrade, shown below: Britain: Faster cannon reloads :pirate41: British crews rely on superior gunnery to win an...
  4. Armada

    Buccaneers! Screenshots and Videos

    We've shown off the six playable ships in Buccaneers! plenty of times now, but we've put together a new video that gives a brief overview of each one's strengths and weaknesses: These are very vague pros and cons, as we haven't finalised exact numbers to show yet, but it gives you an idea of...
  5. Armada

    Buccaneers! Screenshots and Videos

    It will indeed feel familiar to anyone who's played PotC. That system is a good basis to work from. :dance That said, there are a couple of other changes we're experimenting with. We're thinking of making the land assault more interesting by having you secure specific areas of the town to force...
  6. Armada

    Buccaneers! Screenshots and Videos

    Fort battles will be one of the biggest challenges in Buccaneers!, and here's a brief glimpse of how a battle might play out from sea to land: To successfully capture a fort and its town, you will need to complete a multi-stage battle comprised of: A naval assault to neutralise the fort's...
  7. Armada

    Buccaneers! Screenshots and Videos

    That could work if you sneak into an enemy harbour. Maybe we should let the player turn themselves in if they want the bounty reward... :bird:
  8. Armada

    Buccaneers! Screenshots and Videos

    We have now added a "bounty board" to harbours, which acts as a hub for getting ship hunting quests. :checklist :pirate41: [VR footage] These quests can have specific conditions (sink, capture or either) and will have different scenarios, such as recapturing a ship from the enemy or sinking a...
  9. Armada

    Buccaneers! Screenshots and Videos

    As a wise man once said: "Stop blowing holes in my ship!" :whipa Said holes and other scuffs are now displayed on your ship's hull and will persist between locations, so you'll need to head to a shipyard to restore your ship to its former glory. You will be able to make some light repairs at...
  10. Armada

    Buccaneers! Screenshots and Videos

    This was the result of us having to re-add the sound effects to the video manually, and our video editor accidentally used an old hurt sound that isn't actually used in the game. But technically it was my fault for recording the raw footage without muting the background music, which made the...
  11. Armada

    Buccaneers! Screenshots and Videos

    Some factions have now had a much-needed overhaul with new crew uniforms and custom character models to add variety and make them stand out in battle. Also new: enemy captains now join boarding fights! They have their own uniforms and are much tougher than regular crew, making them priority...
  12. Armada

    Buccaneers! Discussion and Feedback

    Thanks for your input, guys! What we'll probably do is allow per-ship customisation, but when repainting any ship in your fleet, we'll give you the option to apply that paint scheme to the rest of your ships if you want a consistent look. This will cost the same as repainting each ship...
  13. Armada

    Buccaneers! Discussion and Feedback

    To kick things off, here's a quick question for you: When it comes to customising your fleet, which of the following options would you prefer to have? A: Your entire fleet uses one consistent paint scheme. B: Your flagship can have its own separate paint scheme, and your other ships have one...
  14. Armada

    Buccaneers! Discussion and Feedback

    Ahoy everyone! This thread will be a place for everyone to freely discuss anything about the gameplay in Buccaneers!, but also for us to ask for your opinions and feedback regarding certain features. Your input matters! :checklist If you have any questions about the game, feel free to ask us...
  15. Armada

    Buccaneers! Screenshots and Videos

    So here's a new feature I've been really excited to implement for some time: bomb vessels! :boom: These are specialist support vessels which excel at coastal bombardment, equipped with up to two mortars that fire explosive shells. Unlike games such as AC4: Black Flag, mortars will not be an...
  16. Armada

    Buccaneers! Screenshots and Videos

    We haven't shown much from the early days of the game's development, so here's a quick peek at how our early prototypes compare to the current alpha footage: Needless to say, we're quite pleased with how the game looks now, and we're looking forward to letting you see it in action for...
  17. Armada

    Buccaneers! Screenshots and Videos

    Why have one ship when you can have two? :sail:sail We've now added the ability to buy more ships for your fleet, with more slots becoming available as you level-up. The ship marked with a blue flag icon is your flagship, which you control directly, and the others are AI companions that will...
  18. Armada

    WIP HMS Bellona (1760 version)

    The low-poly version won't be, as it was designed for a different game. The high-poly version could be adapted for the NH mod, though I would need to cut its polycount by roughly half to bring it in line with other custom ships in the mod. It's something I'd love to look into after Buccaneers...
  19. Armada

    Sea Dogs II Pirates of the Caribbean Remaster on the engine of the City of Lost Ships 1.3.2AT Need h

    I think you're right that the world map in PotC is rotated 180 degrees, though I'm not sure how the AoP2 engine handles it. :shrug
  20. Armada

    Buccaneers! Screenshots and Videos

    We've briefly shown off ship repainting before, but now we're showing two more features: you can change the sail colour via the same UI, and you can now walk onto your ship while it's dry-docked to make sure you're happy with your colour choice before you set sail. :keith The view from the...
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