• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Grey Roger

    Bartolomeo o Portugues - Quest not triggering

    If you have a saved game from before you sailed to Jamaica, could you do all that again? Then post "compile.log", "system.log", and "error.log" if it exists. The first two and possibly the third will be in the top level of the game installation - not in subfolders "PROGRAM" or "RESOURCE".
  2. Grey Roger

    Need Help Updating the Russian Translation

    @AkrimalS: another line added to "interface_strings.txt", a couple of lines added to the end of "PROGRAM\DIALOGS\ENGLISH\France Trader_dialog.h" so that Jean Maginot can remind you about missing cargo for a delivery quest while he's using the file for the "Night Craft" quest, and several files...
  3. Grey Roger

    Upgrading Virginie d'Espivant

    If Sabine Matton becomes an officer, she gets a shipboard outfit. Virginie d'Espivant should too. But I'd set her to use the newly imported "BaynesDaughter" model (see the thread Need Help - dark ab). Transferring the face texture from "BaynesDaughter" to an officer model didn't go too well...
  4. Grey Roger

    Upgrading Virginie d'Espivant

    Virginie d'Espivant is about to become a lot more interesting. What started out as a bugfix has spiralled out of control. The bug and fix are detailed here: Fix in Progress - Passenger problems Summary: Bug: if "A Girl Won in a Card Game" is completed at a certain point in "Tales of a Sea...
  5. Grey Roger

    Need Help Updating the Russian Translation

    Would you object to me commenting out the 'logit' command in the version in the update? Not delete, just comment out, so even if the file then overwrites your copy, you can easily uncomment the command again. I've done the same myself, though I prefer 'traceandlog' to 'logit' because that puts...
  6. Grey Roger

    Need Help Updating the Russian Translation

    @Jack Rackham: none of us are being paid for this! So don't burn yourself out - do as much as you want, when you want to do it, and take it easy. Perhaps replace 'Logit' with 'trace' to send the text to the log file rather than the screen? If you like, I can make the change so that's one less...
  7. Grey Roger

    Need Help Updating the Russian Translation

    If I remember correctly, @BathtubPirate had to deal with a similar issue in the cave on Aruba in his "Devlin Opera" rewrite. So there are two models, complete with locator and lighting files, in "RESOURCE\MODELS\Locations\Inside\CavernMedium2". "cavernMedium2" is the normal version with all...
  8. Grey Roger

    Solved Updating the Interface Textures

    Running a comparison check between the Build 14 and Build 15 versions of "character.c", there are a lot of differences but none of them are coordinates. Apart from some lines which differ in nothing apart from formatting, the real differences are in the way they handle the character name (Build...
  9. Grey Roger

    Solved Updating the Interface Textures

    If I understand correctly, the separator was previously lowered by changing coordinates in "character.c", which causes trouble in other versions of NH. The new fix puts the coordinates back where they were and lowers the separator in the font texture. But the new texture also makes the...
  10. Grey Roger

    Need Help Returning to New Horizons after a long time, some general questions.

    Looking at the code, if you have a LoM (Letter of Marque) then pirates will only trade with you if you're not hostile to them. Go to Turks Island or Tortuga and talk to the governor - even if they're not actual pirate colonies (Tortuga is normally French, Grand Turk is British in the later two...
  11. Grey Roger

    Fix in Progress Passenger problems

    During a recent play through "Tales of a Sea Hawk", I had Marc Blacque and Virginie d'Espivant as passengers. The problem was that they shouldn't have been passengers because I'd completed both quests - I hadn't hired Marc so he should have been in St. Pierre store, and Virginie was last seen...
  12. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 20th May 2026]

    And Nevis? Not doubting that it's an improvement, just wondering what I should be looking for.
  13. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 20th May 2026]

    @Jack Rackham: what has changed in Tortuga and in Nevis Pirate Settlement? In "PROGRAM\animals.c: if(CheckAttribute(Pchar,"skiprats") && Pchar.skiprats == "yes") { } else { if(crtAnimals) {...
  14. Grey Roger

    Need Help Music alias processing is done in code now

    It would probably be better to convert them to .ogg format. Then put them into a separate folder inside "RESOURCE\Sounds\MUSIC", e.g. "RESOURCE\Sounds\MUSIC\Nita". After that, have a look at "PROGRAM\sound\ALIAS\music_option_DaisyMusic.c". That sets up aliases for various soundtracks to be...
  15. Grey Roger

    Need Help dark ab

    Once again, @Jack Rackham, you show yourself to be the master of models. :bow
  16. Grey Roger

    Mod Release Build 14 Gamma Version [Last update: 20th May 2026]

    Thanks, @Jack Rackham and @AkrimalS! :cheers I'll wait until @AkrimalS has finished playing through "Woodes Rogers" before releasing an update because I imagine there will be some more fixes coming soon.
  17. Grey Roger

    carribean sloop (hoy)

    Are these ships scratch-built or from kits? I know there are kits of wooden sailing ships, though I've never tried one myself.
  18. Grey Roger

    Need Help dark ab

    That's "priest.gm". I tried adding gun locators but it didn't work. That is, the gun appeared to work but for some reason the sword was then messed up, even though I didn't touch the sword locators and they still seemed to be where they should be. Nevertheless, in game, the sword was slightly...
  19. Grey Roger

    Need Help dark ab

    This should have all the files needed to put both models into your game. In addition, "PROGRAM\Characters\init\CommonQuest.c" changes the model used by Virginie d'Espivant, whom you'll meet if you play the Girl Won in a Card Game sidequest; previously one of the many characters using the old...
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