• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. FirePaw

    WIP Wayward Ventures - Co-Op Multiplayer Treasure Hunting

    It's limited to about the length of a ship, but it works on land too :p It's a general shader of sorts, just affecting stuff thats around the player~ Here's a few pictures to emphasise it: Traditional Ambient Occlusion: http://puu.sh/n9nDB/d0a648db2f.jpg Distance Field Ambient Occlusion...
  2. FirePaw

    WIP Wayward Ventures - Co-Op Multiplayer Treasure Hunting

    Yep, that's pretty much how I understand it! The DFAO has a range limit to what objects can affect a certain point of lighting, which I think is about as optimised as it'll really get. Currently the max range is about the length of a third-rate ship of the line, just so the interiors look quite...
  3. FirePaw

    WIP Wayward Ventures - Co-Op Multiplayer Treasure Hunting

    Hehe thanks! ^^ Yep, its global! The skylight is more like a constant ambient light currently - officially, it's meant to blend light between areas with direct line-of-sight to the sky and shaded areas, like a courtyard transitioning into a building. Unfortunately this only really works with...
  4. FirePaw

    WIP Wayward Ventures - Co-Op Multiplayer Treasure Hunting

    Hi! I'm Seb, game artist and blueprint programmer for Wayward Ventures! As Jackson said, I usually try my hand at anything I'm interested in so I've done a bit of everything towards the game, so I'd gladly answer any questions you guys might have - from how it works, to anything designerly...
Back
Top