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if(CheckAttribute(Pchar,"skiprats") && Pchar.skiprats == "yes")
{
}
else
{
if(crtAnimals)
{
if(IsDay())
{
SendMessage(Location, "lsl", MSG_LOCATION_EX_MSG, "AddRats", 20 + rand(5));
}else{
SendMessage(Location, "lsl", MSG_LOCATION_EX_MSG, "AddRats", 25 + rand(10));
}
}
}
if(crtAnimals && GetAttribute(PChar, "skiprats") != "yes")
{
if(IsDay())
{
SendMessage(Location, "lsl", MSG_LOCATION_EX_MSG, "AddRats", 20 + rand(5));
}else{
SendMessage(Location, "lsl", MSG_LOCATION_EX_MSG, "AddRats", 25 + rand(10));
}
}
The storyline is very long though. @AkrimalS is still in the beginning of part 1.I'll wait until @AkrimalS has finished playing through "Woodes Rogers" before releasing an update because I imagine there will be some more fixes coming soon.
If you say it's better I believe it.How about this?
Two of the places in Tortuga with new walk patches are roofs. I think I had to do something to avoid getting all the rats in Tortuga on one single roof.what has changed in Tortuga and in Nevis Pirate Settlement?

reminds me Alice in Wonderland.Another update is now available for download!
https://piratesahoy.bowengames.com/potc/Grey Roger/post_1Jan_updates_200526.zip
Among the features this time:
. @Jack Rackham has done some polishing to both Tortuga and Nevis Pirate Settlement;
. @AkrimalS has been doing some more translation;
. And both of them have teamed up to give "Woodes Rogers" an overhaul, with some graphics improvements, some fixes to make it more resilient to players who won't do what they're supposed to, and some further translation;
. @Nita provided a character model which is a retexture of a CoAS model called "BaynesDaughter", and for good measure I imported the original as well. One of each can now be seen wandering around as they've been used to replace the models used by a couple of permanent residents, one in St. Pierre and one in Santiago;
. And Virginie d'Espivant, alias "Girl Won in a Card Game", has been getting some attention, beginning with a fix for a bug and ending up with a playable character with two new models.
The new "BaynesDaughter" and her darker "sister":
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