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Fixed Can't sell new musket types

Jason

Buccaneer
Storm Modder
Couple of things.

I downloaded and am playing the most recent (I think) version. Your signature says 7/21, the download screen and my version say 7/16. Did I miss something? :shrug

Why does the navigator hired in a tavern from the bartender have expert marksman ability and the gunner does not?

Finally I looted a musket with bayonet off a corpse. I can't sell it or give to an officer is that the way you intended it?
 
I downloaded and am playing the most recent (I think) version. Your signature says 7/21, the download screen and my version say 7/16. Did I miss something? :shrug
Did you get also the ZIP from the opening post? You need that one to get up-to-date.

Why does the navigator hired in a tavern from the bartender have expert marksman ability and the gunner does not?
That is a personal skill as it affects firing pistols and not the cannons. So isn't related to officer type.
Right, @Levis?

Finally I looted a musket with bayonet off a corpse. I can't sell it or give to an officer is that the way you intended it?
Uhm.... @Jack Rackham, any thoughts?
 
Finally I looted a musket with bayonet off a corpse. I can't sell it or give to an officer is that the way you intended it?
No. Muskets with bayonets (used as blades) had prices = 0 which explains it. I have changed that but not tested it yet.
 

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  • initItems.c
    297.7 KB · Views: 105
However, it breaks other things. It doesn't include the modification to put small pistols and duelling pistols back into "Early Explorers" and "Spanish Main, so wheellock pistols will once again be the only pistols available to everyone. Also, Santos' journals were previously made to be sellable to sneaky traders but the lines doing that appear to have been removed. "old_journal2" has also been removed and without that the "Angelique Moulin" side quest won't work in "Early Explorers".

The arguebus has been made rarer, but since all other longarms are only available from "Golden Age" onwards it's going to be as common as dirt anyway because anyone carrying a longarm can't carry anything else. This was the problem which I fixed for pistols. ;)
 
However, it breaks other things. It doesn't include the modification to put small pistols and duelling pistols back into "Early Explorers" and "Spanish Main, so wheellock pistols will once again be the only pistols available to everyone.
A file with ALL required changes included is yet to be made. Hopefully this evening I can tackle that one so we'll end up with one good version.

Also, Santos' journals were previously made to be sellable to sneaky traders but the lines doing that appear to have been removed. "old_journal2" has also been removed and without that the "Angelique Moulin" side quest won't work in "Early Explorers".
Did those lines actually WORK? I tested with them, but I never managed to prove the concept. I left them in there hoping that they might serve a purpose at some point though.
Refer to this thread for details: http://www.piratesahoy.net/threads/making-use-of-more-unique-trader-types.24457/
 
This contains the fix for muskets with bayonets plus all my stuff.

According to the thread about unique trader types, the lines to make Santos' journals sellable to sneaky traders didn't work, but as you say, they were left in there in case they can do some good. So they're back. :D
 

Attachments

  • initItems.c
    297.9 KB · Views: 116
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