• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Comment créer, modéliser un nouveau personnage pour POTC? How to create and model a new character for PORC?

Bonsoir,

J'ai créé, avec l'ia, cette image de ce que j'imagine être un quartier-maître sur un navire pirate. J'aimerais inclure ce personnage dans le jeu et le jouer. Comment dois-je procéder? Je pense partir sur un modèle qui existe déjà, comme le modèle de Nigel Blythe. Je vous remercie.

Good evening,

I created this image using AI of what I imagine to be a quartermaster on a pirate ship. I'd like to include this character in the game and play as him. How should I go about it? I'm thinking of using an existing model, like the one of Nigel Blythe. Thank you.


Quartier maître final.png
 
Bonjour! :cheers

To make the model, look at this:
Retexture a Gm-model

To put him into the game:
Creating a new character model

Beyond that, if you have more questions, ask them here.

Try to make the AI show him from straight ahead, looking straight at you, with no lighting. The picture you have shown shows the left side of his face more brightly lit than the right side. You want them both the same. You will also want a picture of him from directly behind so that you can see the back of his jacket. (Think of passport photos, or prison identification photos.)

Also:
In Build 14, at least, there is an incomplete French translation in the game. You may want to add to it. In particular, copy "RESOURCE\INI\TEXTS\ENGLISH\models_description.txt" into "RESOURCE\INI\TEXTS\FRENCH\". The version currently in the "FRENCH" folder is not translated and it is out of date. You can translate the current English version and add a line for your new character, which should match whatever you put into "PROGRAM\Models\initModels.c".
 
Back
Top