Jonty
Ϯ ρiгaτϵ ϻaᴤτϵѓміпם Ϯ
Beta 3.1 - Tales of a Sea Hawk
On this playthrough, I've come to the point in the Artois questline where there are 3 pirates stood around his body just outside of the city gates on La Grenade. When I talk to the pirates and they become hostile shortly after, it crashes roughly a second after they draw their swords. If I try and shoot them from a distance without talking to them and they become hostile, it also crashes after a second of them drawing their swords. I've attached the 3 log files as well, so hopefully that will reveal something.
EDIT 1: I've just discovered that it doesn't seem isolated to this quest, but happens with everyone that draws their sword on me. It is happening for every land battle it seems and not tied to this quest.
EDIT2: So I decided to check out what was wrong myself, and saw that it was related to me disabling amunition and power for guns, but "error" appeared in the slots where bullets and ammunition would be anyway instead of disapearing entirely. So when fights began, it seems to crash because the game thinks there is bullets there when there isn't. Luckily I had a save before I did the change in the game preferences menu, and there were no "error" slots in my inventory or anyone elses, and when I tried to initiate a fight, there were no crashes, so I've found out what the issue was.
On this playthrough, I've come to the point in the Artois questline where there are 3 pirates stood around his body just outside of the city gates on La Grenade. When I talk to the pirates and they become hostile shortly after, it crashes roughly a second after they draw their swords. If I try and shoot them from a distance without talking to them and they become hostile, it also crashes after a second of them drawing their swords. I've attached the 3 log files as well, so hopefully that will reveal something.
EDIT 1: I've just discovered that it doesn't seem isolated to this quest, but happens with everyone that draws their sword on me. It is happening for every land battle it seems and not tied to this quest.
EDIT2: So I decided to check out what was wrong myself, and saw that it was related to me disabling amunition and power for guns, but "error" appeared in the slots where bullets and ammunition would be anyway instead of disapearing entirely. So when fights began, it seems to crash because the game thinks there is bullets there when there isn't. Luckily I had a save before I did the change in the game preferences menu, and there were no "error" slots in my inventory or anyone elses, and when I tried to initiate a fight, there were no crashes, so I've found out what the issue was.
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